Tanuki

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My group started The worldwound incursion yesterday and a discussion came up after encountering the crazy dwarf under Kenabres.

Minor encounter spoiler:
The dwarf didn't notice the PCs until they were within sight of him, they called out to him (after pally used Detect evil, for which Millorn didn't register since he's <5 hd).

Millorn's reaction was to yell out something about "crusader assassins" and casting Mage armor, the ranged paladin declared that he was taking a ready action to fire if the dwarf cast another spell.

Millorn, being bat guano crazy didn't listen to them and started casting another spell (which no one was able to identify).
Long story short, Millorn was taken down to -4 hp before the round was over.

The group stabilized him and bound him before starting to check his gear.
And it was then the discussion arose:
"We don't if he's evil or just paranoid/crazy" (which was the main reason for him being stabilized in the first place). And even if he is evil, is taking his stuff robbery? Or is it ok to take stuff from people you fought, without compunction?

Confiscating his weapons wasn't an issue, but what about his potions and his spellbook, his food?

The group wasn't willing to wake him up and questioning him, they didn't want to risk him casting a non somatic spell etc.

In the end they decided to take his weapons, potions and spellbook but left him his food, camping gear etc then left him stable and unbound with a potion of cure light wounds.

I'm happy with their decision, but since it sparked a discussion, I'm interested in your opinion about looting people like this.

Normally this isn't an issue for us, since the group normally has a more of a grayscale attitude towards morality.

Pathfinder RPG assumes the players loot their way through the APs, amassing wealth, but in a campaign where the (at least my) group is "extra good" this system feels a little bit wierd (and meta-gamey), especially since one of the characters in the group is extremely generous (he's asked to not be in charge of party gold etc. saying "cause then you might find that I've made a substantial donation to charity without giving it a second thought".

So what are your opinion about looting/wealth/charity in a campaign with extra goody good guys.


Since the Kaijitsu family will have a big role in the upcoming AP Jade Regent, I re-read the entries about the Kaijitsu family in Burnt Offerings (AP1).

In that volume three Kaijitsus are mentioned by name: Lonjiku (father), Ameiko (daughter) and Tsuto (illegitimate son of Lonjiku's wife and an unknown elf).

But then on page 71, Tsuto is referred to as "the eldest son" and Ameiko is refferred to as "eldest daughter".

This made me wonder just how many Kaijitsu children there are and if Lonjiku had any siblings?

As far as I can tell by the wording there should be at least two more children (one son and one daughter).


I found this lvl 1-20 Invisible blade class while wandering the web, and it would fit a GMPC I'm working on.
Invisible blade by Pezmerga
(not me, all kudos goes to Pezmerga)
As the GM, I dont' want it to outshine the regular classes, while adding som sorely needed support.
I'm ofcourse offering them the class in this game (and future) if it's balanced.

My question is: Is it over/under powered, or is it fairly balanced?

The obvious flaw with the class is that Stealth is missing as a class skill (it does have HiPS at lvl 7), but that's easily corrected by removing Disable device and adding Stealth.

Thanks in advance for your input.


Firt off: I'm really looking forward to this AP, I even started a subscription!

My question to those who might be privy to some information is:
What is the time aspect of this AP?
I'm guessing that this AP will take place over months and years, but what i want to know is how long the AP will be (game time, not real time of course).
Building a city, kingdom or whatever isn't something you do in a matter of weeks or even months, it takes years.

Is it one year/Book or what?
Maybe the AP doesn't have a built in timeline but i would still be interested in knowing an approximate.

Since the Campaign setting states a correlation between "real-time" and "Golarion-time" (Campaign setting pubished in 2008, Golarion calendar 4708). Furthermore it suggests that real-time and Golarion-time moves forward at the same rate it would give the players 6 months to build their kingdom (a very tough timeframe!).

I know as the GM I can do whatever I want but I would still like to know.