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blahpers wrote:
What kind of golem was this?

It was an example, but it was based off of a Clay Golem, I just forgot the /adamantine.

I think you gave the best response. I believe that both the players and I were correct, we were both just thinking about it in different ways. While they were arguing that it "overcomes damage reduction" as a whole (which is incorrect), the spell could still be used for what they were trying to accomplish. I realized later (when I wasnt able to edit) that I didnt fully state the players argument.

The player using it responded to me with "The enemy is 15/bludgeoning damage, so I am using versatile weapon to overcome bludgeoning damage reduction." Which is incorrect to your point of "resistant to everything except X". My players struggle with this differentiation. However, after I thought about it, he was just 'using it wrong' opposed to the spell not working for the purposes he needed.

blahpers wrote:
Don't overthink it.

Not really over thinking it - I get the wording of DR - thats just how I would describe it in my head.


Hey All,

Question about how this spell works (not the GMW part, I dont care about that). I have a debate in my game about how this spell works damage reduction wise.

The spell reads: "enabling it [weapon/ammo] to bypass damage reduction of one the following types: bludgeoning, cold iron, piercing, silver, or slashing."

I (DM) am interpreting this to say that if a player is using a bow (piercing arrows) against a creature with damage reduction to piercing, this spell can then enchant the arrows to overcome piercing damage reduction.

The players are interpreting this to mean that they can use the spell on arrows to align them to a certain damage type. Example: same person with same weapon (piercing) fighting a golem with 15/blunt can cast the spell on the arrows to make them overcome this damage reduction.

The way this spell reads to me is that the spell would have to be cast multiple times to overcome 15/blunt (a cast each time to overcome slashing, cold iron, and silver DRs as the arrows would be piercing, the weapon is magic, and blunt is not reduced).

Two overall questions:
1) which interpretation is correct
2) if it would need to be cast multiple times, how many? In other words, would it just be the B/P/S spectrum, or would cold iron, magic, and silver (adamantine?) be in there as well?

EDIT: Thinking about it a little after making this post, are we just arguing semantics? If the player used the spell on arrows to bypass piercing with a golem (15/blunt), would the golem then become 15/blunt or piercing to that player?