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GM is allowing some of us in the party to change to another class/make modifications. I did have a fighter, but might change to a class thats useful in and out of combat. I was considering Skald, Summoner or Bard. I know Summoner may take extra work (Summon Monster Stats/etc) but I'd be willing to put the effort in. I have a knack for being a wordsmith, and the GM wanted me to have the option to play it out in-game. My concern was being able to have the "WOW I'm a bad-ass!" in-combat moments that I did with the fighter, but not be useless out of combat either. Any suggestions/builds/pointers are extremely appreciated~! Extra info: Party consists of a War Priest(former cleric), Rogue, and two sorcerers, 1 is a MC'd barb and draconic bloodline sorc, other I believe is a nature sorc (has a bear companion) ![]()
GM is currently allowing people to change classes, since it's been awhile since we last played, also we have more experience playing. Party consists of 2 sorcerers, a rogue, a war priest (former cleric) and my character was a fighter but I'm not sure what to change to. I'm a natural wordsmith, and gm said he'd like to see me bring that out more in game. My gm suggested Skald or Bard, I was thinking maybe Summoner. Bottom line what I'm looking for is a class where I can still have that "I'm a badass!" moment in combat, but be useful out of combat as well, while being able to be a party "face". From what I've seen of the Skald, they don't seem to have that combat WOW! factor, I'm not too familiar with Bards either. I have looked up summoners and they do seem to have a lot of incredible things. Any suggestions would be greatly appreciated! Even classes not mentioned. Thanks! ![]()
I've never ran a game before and I'll be running it for a group of 3 - 5 first time players of pathfinder/d&d style systems. I'm not sure how much content to plan for a first sssion. I planned on borrowing some of the swallowtail festival events and games that people provided as a resource on here, and perhaps the first two or three goblin fights...not sure if that'd be enough to cover 1 session or if thats not enough/too much. Any advice would be greatly appreciated! ![]()
I got incredibly lucky on the rolls and got 18/18/16/16/16/10. Was thinking of going human for extra feat and skills. Also was hoping to go melee primary and caster secondary. I'm just stuck on proper stat allocation and feat picks. Will be in a party with a bard, Rogue/cleric, Ranger/sorc and Ranger. Core rulebook only. Thanks for any help! ![]()
Hi all! I've been a tabletop role-player for about 15 years or so, but I've never made the jump to behind the GM screen. I only recently started playing pathfinder and I really love the world and the flavor that Paizo has come up with. I'd like to jump over and try to run a game, but I'm not sure where to start product wise. Any advice/suggestions etc would be greatly appreciated! If it helps: The group that I play pathfinder with is 3/6ths new to rpg's, 2/6ths Pathfinder veterans and then me new to pathfinder. I have another group of about 5 people I used to play other RPG's with that have expressed interest in playing Pathfinder. |