I'm a GM with a few games under my belt and practically no experience as a player so me and my group are very new to paper based RPGs
While the adventurous are outside of a dungeon and doing some mystery solving or talking to npcs my one experienced player comes up with great ideas of what to do next and the rest of the party always goes along with those ideas and just leaves that player in control with no further input other than a 'ok' if prompted and then they just pass out till theres some dice rolling
Last night i choose a mostly non combat orientated mystery quest to see if i could get more out of them, other than me and the experienced player no body said barely a word, even tho they were prompted many times for input by myself and the experienced player. in the end they practically fell asleep while the experienced player managed to solve the Ettins riddle and stopped everyone breaking out into a fight and completed the quest without the other players even really taking part in the game at all!
So I'm not sure where to go from there as this is clearly no good. I'm new so my GMing its probably well bellow par. I have talked to all the players and they have said they enjoyed the game and liked the story, some felt the experienced player never let them get a word in edge ways but thats really not true, i think they were just happy to go with his better judgment and could not add anything even when being prompted to give ideas and suggestions.
TL:DR So in short I dont know how to engage the other players in the game, they seem to have a complete lack of interest in any role playing or non combat experiences and I'm at a loss as to what to do, or if RPGs are really for them at all. please help! :D