
Mogh |

Sorry, took me a bit longer to put together than I thought it would. If you notice any errors please let me know and I'll fix it ASAP.
Amddiffynnydd
Male neon dragon
CG Small dragon
Init +4; Senses darkvision 120 ft., low-light vision; Perception +13
—————
Defense
—————
AC 21, touch 13, flat-footed 19 (+2 Dex, +8 natural, +1 size)
hp 85 (8d12+24)
Fort +9, Ref +8, Will +8
Immune paralysis, sleep
—————
Offense
—————
Speed 40 ft., fly 100 ft. (average)
Melee bite +11 (1d6+2), 2 claws +12 (1d4+2), tail slap +6 (), wing +6 ()
Special Attacks breath weapon (30’ line, 2d6 acid), breath weapon (slow breath); DC19
Sorcerer Spells Known (CL 8th; concentration +11)
—————
Statistics
—————
Str 14, Dex 15, Con 17, Int 14, Wis 14, Cha 16
Base Atk +8; CMB +9; CMD 21 (25 vs. trip)
Feats Ability Focus (breath weapon), Ability Focus (breath weapon), Additional Traits, Weapon Focus
(claw)
Traits reactionary, talented
Skills Acrobatics +2 (+6 to jump), Bluff +14, Diplomacy +14, Fly +15, Knowledge (history) +13, Knowled
(planes) +13, Linguistics +13, Perception +13, Perform (comedy) +15, Spellcraft +13, Use Magic Device
+14
Languages Abyssal, Celestial, Common, Draconic, Dwarven, Elven, Giant, Gnoll, Gnome, Halfling,
Infernal, Undercommon
—————
Special Abilities
—————
Breath Weapon (Acid 30’ line, 2d6) (Su) DC 19
Breath Weapon (Slow Breath, 15' cone) (Su) Instead of a line of acid, a copper dragon can breathe a cone of slowing gas. Those in the cone must make a Fortitude save or be slowed (as per the spell slow) for 1d6 rounds plus 1 round per age category of the dragon. DC 19
Darkvision (120 feet) You can see in the dark (black and white only).
Flight (100 feet, Average) You can fly!
Immunity to Paralysis You are immune to paralysis.
Immunity to Sleep You are immune to sleep effects.
Low-Light Vision See 4x as far as a human in dim light, distinguishing color and detail.
Amddiffynnydd is the newly hatched neon dragon. As a descendant of copper dragons he shares in their whimsical nature, preferring to frustrate and subdue rather kill his enemies. He has a particular hatred for slavery and slavers, however, and will not hesitate to kill slavers if he believes it to be beneficial to the slaves (which is almost always.) While tasked to guide and protect humanity as a whole, he takes particular care to aid current and former slaves whenever possible. His greatest victories are those in which he can convince a former slaver or slaveholder to give up the practice.
He is extremely curious about humanoids and enjoys engaging in the celebrations and rituals of good aligned humanoids, particularly gnomes, who share his love of humor and adventure.
Unlike his parent copper dragons, he does not take great offense to his humor being misunderstood, as long as the listener is polite. He does still enjoy being the center of attention and loves learning new riddles and jokes from all the races.