Mitmout's page

Organized Play Member. 4 posts. No reviews. No lists. No wishlists. 3 Organized Play characters.


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Please cancel all of my 3 subs

I love your products, but the current exchange rate is hurting my budget way to much

i may one day resub

until then, keep up the awesome work!


Rushley son of Halum wrote:

Spikes are treated as an enchantment in Herolab. So you create a magic or master work shield and add it that way.

Also Herolab works heavy shield damage to be 2d6. Not d8's. So that's enough of that particularly broken train of thought please.

Actually change that, I just did it for a level 12 brawler and oh my god. There is no way this is as intended and just one of the many things that need to be clarified about this archtype.

That was exactly my reaction lol. That can't be right

But thank you all for your replies!

We decided to go with the term "instead" so since at that point the unarmed dmg is now being used, it replaces the shield bash dmg, which that is boosted by spikes and bashing, not the unarmed strike!

Again thank you all and have a great day!


I have question in regards to Half-Orc Brawlers (Favored Class = 1/4 to effective brawler level for unarmed strike dmg). I want to make sure my herolab is not bugged. With a monk's robe and at level 12, the brawler has unarmed dmg of 2d10. Now the shield champion ability, Returning Shield, states that at level 12, your shield bash dmg becomes your unarmed strike dmg. To test, i added shield spikes and bashing to my shield, which brought the dmg to a whopping 8d8. Is this accurate? cause i find it horrendously high for a melee character at lvl 12.

Thanks in advance!
Have a nice day!


If I Bought my books from outside the Paizo store, is there a way to get the PDFs free? Is there a way to "Scan" the barcodes of my books? Or do i have to by the PDFs individually?

Thanks!
Have a nice day!