Mitch Moore's page

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Which is exactly why it is so funny, I can see that much more than Jethro:D


lol, well played EMHM


Jethro? Hmmm. Food for thought I suppose. Thanks for the breakdown everyone, I think I'm getting a better handle on the character


Good comments so far, I guess I'm struggling with what normal is? Perhaps I missed it in the core but I didn't see anything saying 10 is normal. Thanks again


I just started a new character this last weekend and I'm struggling to play him. Here are his Stats
STR: 18
DEX: 13
CON: 15
INT: 9
WIS: 13
CHR: 17
He is the first paladin I've played but I didn't have a lot of choice with the stats I rolled and the lack of healing in our group. My problem is that I am having a hard time understanding how "slow" he would be. I've looked at several articles and I'm still not sure, could anyone give a movie character example or something? I suppose the hardest part is the reasonable wisdom and high charisma combined with low intelligence. Someone in my group said Forest Gump but I'm thinking that is a pretty extreme example.
The one thing I did build into his history is that he does not value books, he believes scholars would be better suited learning a sword than spending time reading. Let me know if more info would help.
Much obliged


bigkilla wrote:

The first 5 feet of movement would not provoke attacks of opportunity.If the flying creature was on the ground and flew straight up there would be two different chances to provoke attacks of opportunity, albeit each person could only take one attack of opportunity from said flyer.

If it was already flying 5 feet off the ground only the guy with reach would get a chance to take a AoO.

And the flyer would have to make a fly check for flying straight up.

The assumption is correct in that it was on the ground and rose first from 0-5, then 5-10 and so on. A fly check you say? Hmmm, hadn't thought of that. Thanks for the help guys, I hoped that the early morning gaming hadn't addled my brains too much.


In a game this weekend a creature used a withdraw action to fly 80ft. straight into the sky when surrounded by three characters and an npc. One NPC also had a reach weapon and was standing next to him as well. It was my opinion that after the first 5 feet of movement up that Attacks of Opportunity would come from everyone, then on the next five feet from the reach NPC. Granted, I'm no expert but I don't see it explicitly in the rules and I'm looking for your interpretation or even better a page or something that explains in better detail, thanks


Quick replies, nice! Well now I will probably have to win my GM over... any chance anyone has a page number or link on where this would be alluded to by Paizo?


I have only been playing Pathfinder for a couple months and have just made it through the books. I started making a back-up character, an inquisitor which is why I started looking into teamwork feats more. I can not seem to find anywhere that says a definitive yes or no to my question, so I hope I'm not asking something that is ridiculous.

My question: Can I use Precise Strike and Outflank on the same attack? Is there any limitations on these feats besides the requirements?

I think that spells it out as clear as I can get it, thanks for the help.