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Example: "Treats a torch as a simple weapon instead of improvised weapon"
Does this fundamentally change the torch to a simple weapon for that character? As in, does it no longer benefit from bonuses to improvised weapons, and does it now benefit from things that affect light weapons? Can you get a masterwork torch? Enchant the torch?
As a simple example, how would these three interact?
Torch Bearer:
https://www.d20pfsrd.com/feats/combat-feats/torch-bearer-combat/
Surprise Weapon:
http://www.d20pfsrd.com/traits/combat-traits/surprise-weapon/
Weapon Finesse


Does Torch Fighter disqualify torches from anything that modifies improvised weapons? AKA: If I'm making an improvised weapon character, and he takes this feat, does he then loose all bonuses to torches? That seems to not fit with other feats that modify improvised weapons and their penalties.

Wording of feat:
"You treat a torch as a light weapon that deals bludgeoning damage equal to that of a light mace of its size plus 1 point of fire damage, and you do not incur penalties as you would for using it as an improvised weapon."


I have a question on crafting that comes from an advice thread I had going. It regards this statement about crafting:
"All crafts require artisan’s tools to give the best chance of success. If improvised tools are used, the check is made with a –2 penalty. On the other hand, masterwork artisan’s tools provide a +2 circumstance bonus on the check."
Question is, do the rules allow a character take a -2 use their stomach (ignoring questions of toxicity for the moment) to create an alchemical item such as alchemical fire (not potions). And secondarily, if yes, is does it bend/abuse the rules, or is it just a creative use of the system?

The two opinions so far are:

As long as you take the -2 there really isn't a mechanical difference between whether you use your stomach to craft the alchemist fire or whatever you have lying around.

-or-

The crafting procedures may be unspecific for individual items, but you're expected to use "common sense". You can't really manipulate materials once they're in the stomach. Most (if not all) of the work would have to be done outside the stomach.


I have a goblin, and he likes to be gross like a proper goblin should.
Here's the question, combining the goblin trait "eat anything," craft alchemy, and the crafting rule:
"All crafts require artisan’s tools to give the best chance of success. If improvised tools are used, the check is made with a –2 penalty. On the other hand, masterwork artisan’s tools provide a +2 circumstance bonus on the check."
Could my goblin take a -2 to attempt to brew an alchemical concoction in his stomach? Albeit, there would have to be some kind of risk attached to it, but we'll cross that bridge when we figure out if it's even possible, or if it's bending the rules too far.


"Is he going for some hard level of realism where you have to track things like bathroom use?"

Nope, I just have a goblin, and he is a very gobliny goblin, and that feels like something he would do to his opponent.
Next question would be, could this be counted as a dirty trick, or some other type of action? As far as I can tell, no one has addressed this topic.

I'm also working with my GM to allow my character to use craft alchemy by just eating the ingredients and hoping things go well. I'm beginning to really enjoy goblins.