
Full Name |
Mirumoto Dai |
Classes/Levels |
Mirumoto Bushi School 1; Air 2 Reflexes 3 Awareness 2 Earth 2 Stamina 3 Willpower 2 Fire 2 Agility 3 Intelligence 2 Water 2 Strength 2 Perception 2 Void 3; |
Gender |
; Wounds: |
About Mirumoto Dai
Name: Mirumoto Dai
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Clan: Dragon
School/Rank: Mirumoto Bushi School 1
Insight 125
XP: 2
Honor 4.5 / Glory 1.0 / Status 1.0
Shadowland Taint 0.0
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Air 2
Reflexes 3
Awareness 2
Earth 2
Stamina 3
Willpower 2
Fire 2
Agility 3
Intelligence 2
Water 2
Strength 2
Perception 2
Void 3
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Skills
Defense*: 1
Iaijutsu*: 1
Kenjutsu (Katana)*: 2
Lore- Shugenja*: 1 [Increase TN by 5]
Meditation*: 1
Theology*: 1
Kyujutusu*: 1
Courtier: 1
Etiquette: 1
Investigation: 1
Sincerity: 1
Athletics: 1 [+5 TN Armor]
Hunting: 1
Lore (Bushido): 1 [+5 TN]
Mastery Ability:
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Advantages
Elemental Blessing Fire: (4 pts) Reduce cost of increasing Fire ring by 1.
Clear Thinker: (2 pts)+1K0 to any roll where someone is attempting to deceive or manipulate me.
Strength of the Earth: (2 pts) Reduce wound TN penalties by 3.
Disadvantages
Idealistic: (2 pts) Any honor loss increases by 1 point.
Seven Fortune’s Curse- Fukurokujin’s Curse: (3 pts) All Lore TN’s increase by 5 points.
Doubt (Theology): (4 points) Anytime I use this skill I must declare a raise with no benefit.
Cast Out (Fukurokujin’s temple): (1 point) Monks from Fukurokujin’s temples view my Glory as Infamy.
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Outfit: Light Armor [Increase TN of Athletics and Stealth by 5], Sturdy Clothing, Daisho, Dai-Kyu, Traveling Pack, 5 Koku
Armor TN- 20 (23 with swords drawn) // Reduction: 3
Unarmored TN 15 (18 with swords drawn)
Weapon: Daisho
Attack: 6K3
Damage rating: 5K2 [Can spend 1 Void point to do 1K1 additional damage.]
Heatlthy: 0-10
Nicked (+3): 11-14
Grazed (+5): 15-18
Hurt (+10): 19-22
Injured (+15): 23-26
Crippled (+20): 27-30
Down (+40): 31-34
Out (No actions): 35-38