Ninja

Mirinaya's page

8 posts. Organized Play character for Ghaigido.



The Exchange

Snake Feint
"[...] At 11th level, once per round she can declare her square and one adjacent square as the origin of her attacks until her next turn (allowing her to use one or both squares to determine whether she or allies are flanking an opponent)."

Two questions. First, does the above mean you're actually attacking from those designated squares, and therefore able to attack creatures outside your normal reach? This assumes medium sized character.

Second, what happens if you combine it with movement? For example, with Jabbing Dancer? Do the squares move with you? Do they stay put? Do they stop functioning? Please help.

The Exchange

I've been reading and preparing to run Iron Gods, but have hit a potential snag. There are several magical items that reference 'mechanical' items, such as the Engineer's Workgloves. My question is whether those would apply to technological items as well, and why or why not?

Part of the confusion come from how the craft (mechanical) skill is used with the technology crafting feats instead of spellcraft. After all, craft (mechanical) can be used for other things even without the feats, such as clocks, resetting trap mechanisms, and things like the moving parts of steam engine trains. It is something used for automated, non-magical processes in devices. The non-magical switching on and off of electrical currents that makes up a computer's programs would fall under that too, wouldn't it? It is because of this I'm half convinced they fall under the same category of items.

However, technological items are often super-science. They're even stated to be able to be effectively re-skinned magic items. Not quite the same, but roughly equivalent to magic. If that's the case, wouldn't they be a different type of item as a mechanical item?