Bard Worshipper of Desna

Milhar Korashi's page

214 posts. Alias of French Wolf.


Full Name

Milhar Korashi

Classes/Levels

Female Elf, Rogue 1, Init +3,Fort +0; Ref +5; Will +1, AC18/F14/T14, Hits 9/9, CMD 15, Low-light vision, Perception +7

About Milhar Korashi

Background
The hungry swarm-demon who devoured her parents changed Milhar's life for the better. But she doesn't remember any of it at all.

It was about one hundred years earlier that the birth of Liadile Korashi brought fleeting joy to her parents:, but as her younger twin sister, Milhar, fought clear of their mother, the midwife struggled and ultimately failed to keep the pretty Liadile alive.

Most of the next century should have been a time of loving joy, however Milhar found her mother and father very demanding, short tempered and frustrated by her progress. Inside both blamed her for the sister's death and couldn't get over it. They believed that Milhar was a fey changling stealing the life from their true daughter. And in a way they were right (see sacred touch trait). The wall between parents and daughter grew slowly, brick by brick, week by week, until they turned away. They found a home for their pent up anger in a hidden cult to the demon Nocticula. Each elf fell into an insidious web of deceit and sacrifice, enjoying the orgies, wild practices and pure escapism from reality. Thus the family began to travel more, so that their secret life could remain just that.

Each year, Milhar noticed her parents left in Midwinter tense, and returned sated and content several days later. The Cult had its demands so they began to actively recruit others, trying to bend their lone daughter to their new way of life. Milhar found the lessons against her nature and the elven life, focusing on strength, chaos and total freedom to act. But it was too hard to swallow. Eventually the parents took to torturing and beating that false sense into Milhar and she tried to run away. Her intimidating father dragged her back. So time passed with Milhar trying desperately to cling to right from wrong.

Then one night not five years ago, Milhar, followed them into the Worldwound to a secret meeting (see Trickster trait). She watched them from hiding, aghast at the way her nude parents cavorted before the nude sacrifices. Such bloodletting was needed to open a small gate to the Abyss. Out of it dropped fiery red spiders in dozens until the swarm gradually built up into a manlike beast. The demon shouted and chittered over the bodies and the leaders went pale. It wanted fresh kills, it wanted anyone right now and then it scented the pair of elves. Fate had chosen Milhar's parents and as they screamed against the fatal pain, she started off down to save them. Suddenly an unknown saviour sprang out of the shadows to grab the girl. The quiet woman of Desna stepped in and grappled her to the ground. Unable to escape the grip of the archer, Milhar collapsed as the pressure of watching her parents smothered in spiders became too much.

She woke up a few hours later with no memory of her parents, or her family. Standing up, Milhar saw the city of Kenabres in the distance and felt the butterfly symbol placed about her. So she headed inside to look for answers. For no good reason, she joined the congregation of Desna and eventually sort work as a temple guard. In time she was placed within a locksmith's shop, as a cover for her true work. From time to time, the Desnans needed messages and items moved quietly. Milhar became a Field Butterfly, working in secret to perform whatever missions were required. Her mentor, handler and friend was a frustrated priest, Hasadi of Katapesh. The man could not penetrate the mental blocks inside Milhar's head despite using various spells. So he sought to provide her with all manner of situations to stimulate and jog her back to awareness. This was all done with the support of the church of Desna.
They traveled to the several elven camps but somehow word of the Cult of Nocticula and her parents evil had spread, thus the elven community decided it was best to maintain silence on her past. Every elf feigned no knowledge of the girl for her own sake.
When her mentor died in a freakish horse riding accident, the devastated elven girl was permitted to accompany his body to the coast and then travel back to Kenabres. Now she returns a little lost still but inwardly eager for life, having put her missing past behind her.

Description
Tall and athletic, Milhar wears nondescript clothes, a butterfly necklace and has long blonde hair that usually falls to shade her face.

Personality
Clever and quick to act, nevertheless she is a very disciplined and careful planner given time. Her lawful nature makes her willing to follow orders, her neutrality and good tendencies springs from her liberating religion and puzzlement over her past. But she cannot fully commit until she finds peace inside. Also Milhar, like many elves, has an innate love of magic, holding its practitioners in high regard.

Character Notes
Milhar is a pure rogue, with many useful skills. She will acquire all the others she can with experience. A natural Trickster, depending on the final make up of the party, she could add levels of mage leading to arcane trickster. Or when she regains some knowledge of what the demons have done to her family, then levels of ranger would add greater combat ability.
Or simply continue as a rogue, but I may need some advice or research on how to take on demons as a backstabber. Like I said before its about the party and how best my rogue can work around them.

Motivation
More interesting for me is the amnesia blocking Milhar's terrible past. Over time I'd like to see the memories drip fed into her, so that she develops a righteous hatred or jedi calm towards facing demons. That growth is why I roleplay on these boards and WotR is meant to be an alignment journey towards goodness for some. I have started her as LN(g) so that there is room for growth.

Friends
1) Milhar has a good friendship with the sagacious locksmith master, Astemar of Taldor who she worked for until her sojourn.
2) Chasse-duLac is a talented bardic entertainer. She works some of the noble houses and is a minor celebrity around town.
3) The elven houndmaster, Pharrisong, shares meditation and relaxation to re-energise their minds and bodies. She also shares a home.

Enemy
1) The northern guard captain, a boorish man blessed with animal cunning, believes she is a thief or spy up to no good. But has only caught her with simple messages between the churches and chapels of Desna, nothing incriminating. He is called Sepec Orolovski or Sepec the Adder.

Initial Info
Female Elven Rogue 1
LN(g), medium, elf (elf, humanoid)
Init +3, Senses darkvision 60ft., Perception +7
SQ dazzled in bright light

DEFENSE
Armor Class: 18, touch 14, flat-footed 14
[+4 armor [leather (lamellar)], +3 Dex, +1 dodge]
Hit Point: 9 (1d8+1(favored class))
Current Hit Points: 9
Fort +0, Ref +5, Will +1
Special Defenses trapfinding

OFFENSE
Speed 30ft.,
Melee +1 longsword [1d8+2, 19-20/x2]
Melee-2H +1 longsword [1d8+3, 19-20/x2]
Ranged +3 longbow [1d8, x3]
Special Attacks sneak attack +1d6

STATISTICS
Str 13, Dex 17, Con 10, Int 15, Wis 12, Cha 10
BAB: +0, CMB: +1, CMD: 15
Languages Celestial, Common, Elven, Sylvan
Feats: Dodge
Traits
Chance Encounter

Spoiler:
Chance Encounter: Milhar always tended to get in over her head as a child, but the biggest youthful misadventure was the time she found herself behind enemy lines in the Worldwound. Milhar probably never would have made it back home to Kenabres if not for the help of a mysterious woman who helped her trick her way through a group of cultists. The woman never told the elfgirl her name, but the thing that may one day be remembered most was the symbol of Desna she handed over — Milhar often held onto it without seeming to realize it, as if the connection to the goddess was important. Ever since, you have just been lucky when it comes to trickery. Once per day, if you fail an Acrobatics, Bluff, Disguise, Sleight of Hand, or Stealth check, you may immediately reroll that check as a free action. You must take the second result, even if it is worse.

Sacred Touch

Spoiler:
Milhar was exposed to a potent source of positive energy as a child. It was the pure life of her twin sister, Liadile, which entered her body as a force for healing during their births. As a standard action, you may automatically stabilize a dying creature merely by touching it. But Liadile's energy is limited so she can only do this ten times before the magic fades.

Alternate Racial Trait
Darkvision: Though uncommon, some groups of elves are born with darkvision, rather than low-light vision. In many cases this is taken as a sign of a drow in the elf's ancestry, and can lead to persecution within the elf's home community. Elves with this racial trait gain darkvision with a range of 60 feet, but also gain sensitivity to light and are dazzled in areas of bright light or within the radius of a daylight spell. This racial trait replaces low-light vision.
Skills
Ranks 8+2(Int)) = 10

Appraise: +2(Int)
Acrobatics: +5 (1(rank)+3(Dex)+3-2(ACP))
Bluff: +4 (1(rank)+0(Cha)+3)
Climb: +0 (+2(Str)-2(ACP)
Disable Device: +5 (1(rank)+3(Dex)+3-2(ACP))
Escape Artist: +1(+3(Dex)-2(ACP)
Intimidate: +4 (1(rank)+0(Cha)+3)
Knowledge (Local): +6 (1(rank)+2(Int)+3)
Linguistics: +6 (1(rank)+2(Int)+3)
Perception: +7 (1(rank)+1(Wis)+3+2(elf))
Sense Motive: +5 (1(rank)+1(Wis)+3)
Stealth: +5 (1(rank)+3(Dex)+3-2)
Use Magic Device: +4 (1(rank)+0(Cha)+3)

Possessions
longbow (75gp, 4lb)
longsword (15gp, 3lb)
2 Daggers (4gp, 2lb)
----
Backpack (2gp, 2lb)
Winter Blanket (5sp, 3lb)
10 Chalks (1sp, 0lb)
Map/scroll case (1gp, 0.5lb)
Signal whistle (8sp, 0lb)
1 days trail rations (5sp, 1lb)
thieves tools (25gp, 1lb)
Waterskin (1gp, 1lb)
5 Parchment sheets (1gp, 0lb)
1 Vial of Ink (1gp, 0lb)
Sealing Wax (1gp, 1lb)
Tindertwig (1gp, 0lb)
Wooden symbol of Desna (1gp, 0lb)
Belt pouch (1gp, 0lb)

Consumables

Experience Pts: 0

Wealth
CP: 0
SP: 3
GP: 9
PP: 0
Gems: