Mikkel Rugholm's page

Organized Play Member. 11 posts. No reviews. No lists. No wishlists. 9 Organized Play characters.


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I would like to join, have 2 characters in the tier so will choose char depending on group. Im experienced with roll20, don't know CA.

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lokon wrote:

I would like to sign up: Leren - Human, Inquisitor, Level 2 (if he isn't usable then I could create a new character)

Quick Question - Is this supposed to be a 4-5 hour session?

Its a level 1-2 module so you can use Leren, modules usually take around 8 hours to finish.

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I would like to sign up for a spot, going to make a new character for this so no name or sheet yet, pfs nr 60012-6 Probably a magus.


Pagan priest wrote:
Mikkel Rugholm wrote:
Dorian 'Grey' wrote:
I am playing a Goblin Gunslinger in our home game and it happened to me during combat. Both barrels are now broken and if you attempt to fire again--while broken--and they misfire, then it will "blow up" and be destroyed.
that makes no sense, the barrels are not seperate weapons but part of the same, it cant get broken twice. its like saying that a double weapon can be broken twice because it has two ends.
But for any real intent, the barrels are two separate weapons. Since you can fire both barrels at the same time, that means that this is a side by side weapon, with two sets of triggers, two primer pans, etc. Damage to one would not necessarily cause damage to the other.

In real life i sure would avoid fireing a dual barrel gun that had just blown a barrel, pretty good chance a blowout would damage both barrels.

and in pfs its pretty clear that a double barreled firearm is a single weapon, so when the weapon gets broken its the entire weapon, not just a single barrel.


Dorian 'Grey' wrote:
I am playing a Goblin Gunslinger in our home game and it happened to me during combat. Both barrels are now broken and if you attempt to fire again--while broken--and they misfire, then it will "blow up" and be destroyed.

that makes no sense, the barrels are not seperate weapons but part of the same, it cant get broken twice. its like saying that a double weapon can be broken twice because it has two ends.


ErrantPursuit wrote:

Two misfires are still two misfires. Gun goes boom. There are, in fact, actual downsides to using double barrels on a weapon that has a tendency to explode in your hands.

I agree on that.

But he argues that the misfire rules state that your your gun will only explode if you fire it while broken, and as the two barrels fire at the same time the gun cant explode as it was not broken when fired.


Ive been having this disgussion with a guy i usually play with.

What happens if a double barreled firearm gets a misfire on both barrels in the same shot, is it broken or wrecked/destroyed?


what happens if you fire a double barreled firearm and both barrels misfire? is the weapon simply broken or actually destroyed/wrecked?

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Keht wrote:


80% of the time the players are raging wacko's. It's a good time.

fixed that for you :)

Congratulations Arthur, looking forward to more games with you.


Im considering taking the Channeled Revival feat from Ultimate Combat page 92 on my PFS character, but im not quite sure about how it works and its not like i can rely on GM ruling it for every new game.

so do it have a 30 ft. range like channel energy or a touch range like breath of life?


A few questions about monks.

1) Can a zen archer monk use his monk level as his BaB for deadly aim when making flurry of blows with a bow?

2) In the Ultimate Magic monk vows are added to the class with the following text (This section introduces monk vows, which any user of
ki can take to increase his ki pool) further it states (A monk who takes a vow never gains the still mind class feature)

so can a ninja or rogue with a ki pool take a vow or is that impossible since they cant loose still mind?

3) if the answer to 2 is yes then what about monk archetypes that has still mind replaced with a new class feature?

Thanks in advance.