Old Guy GM wrote:
We didn't discuss that, but I do recall that the somatic component was "cross your arms, purse your lips and give a withering stare" and the verbal component was, uniquely, "one minute of icy silence".
Glancing at the motley group who have arrived at the same place, Torillan barely hesitates as he draws his rapier and moves towards the two goblins who are busy stuffing their pockets with apples. At the last minute, however, one of the little freaks notices him, hurling an apple at the advancing half-elf while gibbering excitedly to its companion. Torillan instinctivly swats at the flying fruit, but the apple skewers onto the end of his rapier, the unexpected weight causing his thrust to go low and wide of the dancing goblin. Behind him, the young priest of Cayden Cailean lays his hand upon the meaty shoulder of Poh Twice-Burned and invokes a blessing, to an uncomprehending stare from the Shoanti. The two alleyway goblins gibber and caper madly as a new figure of fun, in the shape of Torillan, presents itself. One snatches up its wickedly sharp, roughly made knife and slashes out at the half-elf, causing a nasty ragged wound across his leg. The other screams at what it obviously sees as the theft of 'its' apple. It hurles itself at the half-elf's rapier, fingers snatching. Torillan quickly tries to stab his diminutive attacker, but fails, and is forced to wrestle over posession of his own weapon for a few moments before shaking his arm free of the howling gobin. The sound of smashing glass emerges from the covered wagon, and with a triumphant howl, the third goblin pokes his head through a rip in the canvas, and thrusts a half-broken bottle of wine into the air, before opening its impossibly wide mouth and glugging the whole bottle down in one go. It belches loudly, before diving back underneath the canvas, presumably in search of another bottle. The oddly-coloured gnome gurgles and spits. For a moment it seems that Davven is trying to emulate the howling of the goblins, but then it becomes obvious that his twisted syllables are the elements of some sort of spell. A sphere of protective energy briefly flares into life around the gnome before fading from view. His attention torn between the goblins and the presumptive tshamek who dared touch him on the shoulder, Poh decides that he will deal with the human later. Striding forward, he takes hold of the wagon containing the thirsty goblin and with a mighty heave overturns it. There is the sound of smashing glass and a disconsolate howling from its now-trapped occupant. Ralf urges an nervous Champ, his hackles raised at the sight of the dead dog, towards the pair of goblins who are currently swarming around Torillan. The halfling's aim is much better, and the apple-obsessed goblin suddenly finds itself in a position similar to the fruit as Ralph's lance skewers it through its side. The goblin gurgles briefly, spits a few choice words at its attacker, and then goes limp. Torillan, an apple still bobbing on the end of his rapier, tries to add to his impromptu kebab by thrusting at the remaining goblin. This time his aim is true, and the second goblin is struck through the stomach. It gurgles obscenely, and barely remains standing. Borden rushes up to assist the other two in the alley, but is out of reach. The remaining goblin lashes out with its dying strength at Champ. Ralph deftly tries to maneuver his dog out of the way of the blow, but the goblin's savagery is too great. The aptly-named 'dogslicer' does just that, cutting a long wound along the flank of the yelping Champ. The last of its strength expended, the wounded goblin's eyes cross and it slumps to the ground beside its companion. Davven looks around, suddenly bereft of targets. With a mighty shout, Poh hefts his great iron earthbreaker and brings it down on the wooden cart containing the goblin. There is an explosion of wood, wine, glass and unidentifiable pieces of goblin, adding to the growing mess of blood, fruit and corpses that now litters the street. The immediate threat eliminated, the group has a chance to catch their breath. Sounds of chaos are errupting from all over the village. Several plumes of smoke are errupting into the sky, and there is the sound of screaming, shouting, breaking glass and the clang of weapons. And over it all comes the continual, disturbing, childlike chanting. Suddenly there is a commotion at the far end of the street. Four more crazed goblins appear. In one hand each carries a lit, smoking, crudely crafted torch, while with the other they help to pull a barrow loaded with a teetering pile of barrels. Branded onto the barrels in dark lettering are the words "Lamp Oil". Perched atop the barrels, and encouraging the other goblins with a long snaking whip is the source of some of the chanting - a bizarrely dressed goblin with feathers, bones and other unidentifiable trinkets woven into its long straggly hair. The wagon and the goblins pause briefly upon seeing the group, before howling with delight at the prospect of new playthings. [Two rounds' worth of actions please]
waynemarkstubbs wrote:
That was me. This is also me.
Midnight Dancer wrote:
Actually, no I won't. It's 2am here, and my brain refuses to work. I'll do it in the morning.
Pushing their way through the crowd, the five disparate characters arrive at the end of the next street at roughly te same time. The scene is one of chaos - panicked townsfolk run to and fro, their screams mingling with the disturbing sound of the childing, giggling chanting. A townhouse is on fire, smoke billowing from its upper windows, and cries can be heard from within. A dog stands barking frantically in the middle of the street. Suddenly, a short figure darts from an alleyway. There is gurgling sound, and the dog drops dead, blood spurting from its slashed throat. The tiny figure dives into a nearby covered cart. Two more of the tiny figures can be seen lurking in the alleyway, apparently stuffing their pockets with apples that have fallen from a discarded basket. [Initiative rolls please, and then two rounds worth of actions. Both the alleyway and the cart are about 30 feet away from where you stand at the end of the street.]
dathom wrote:
*looks up Cayden Cailean* Yep, that will do fine. Go join the thread in the PBP section. They're just about to get to the first combat, so you can put in a post then go do your stats.Actually, that's a great story about how Cayden Cailean became a god. And great that he went back to the pub too. That must have been a great scene. "Evening, Cayden. Haven't seen you for a few days. What you been up to?"
There's a handy section of the rules for dealing with characters who think they can knock down walls with no consequences.
As the sun climbs to its noon zenith, the buzz in the square increases. The people, well lubricated with ale and mutton pies, stand aside to let the official procession pass as it heads towards the temporary stage. At its head, wearing silk robes embroidered with shimmering butterflies, the symbol of the goddess Desna, walks the priest, a youngish man carrying a little too much weight. At his side walks an older man with a bristling mustache and a military bearing, dressed in highly polished ceremonial armour. He pushes a wheeled barrow, covered with a silk cloth, also embroidered with butterflies. Behind them walk the sherrif and a middle aged woman whose heavy chain identifies her as the town mayor. She takes the occasion to smile and wave to individuals in the crowd, while her companion gazes around guardedly, obviously uncomfortable in the public gaze. Behind them come a train that obviously represents the local noble families. First, a tall, aged and frail man, leaning heavily on an ornate staff, wearing light robes. Behind him, dressed in a formal outfit that would look more at home in the great cities to the south than a small fishing town, comes a middle aged man with a formal bearing. He stares straight ahead, not acknowledging the crowd. Finally, wrapped in silken robes of foreign design, comes a shorter, darker skinned man with a dropping mustache and heavily lidded eyes. He smiles weakly at the crowd, entering into stiff, dipping bows now and again. The party mounts the platform, and the speeches begin. And go on for some time. The mayor recounts how the previous cathedral had burned down several years previously "after the Late Unpleasantness", and how the town mourned the death of its previous priest, Father Tobin, in the fire. But now, thanks to the generosity of townsfolk and the Mercantile Consortium - here she nods to the other members of the platform party - it has been rebuilt, and it is time for the town to celebrate. Then she hands over to the priest. Perhaps sensing the patience of the crowd wearing thin, the priest is brief. "The rebuilding of the cathedral is an example of redemption - how happiness can come out of sadness" he begins. "Improvement, change, redemption - these are the qualities we strive for. For the teachings of Desna remind us, even that most ugly of creatures, the catepillar - a pest, a destroyer of crops - is ultimately transformed...into a butterfly." He nods to the man in ceremonial armour, who whips away the cloth on the barrow, releasing a huge cloud of swallowtail butterflies. There is a general 'oooh' from the crowd, and shrieks and screams of delight from the children. And then another scream - a woman's, of fear and alarm, is heard from a few streets away. The crowd falls suddenly silent, and a strange, disturbing, lilting, almost childish chanting can be heard. Then another scream, the shattering of glass, and the neighing of frightened horses. The crowd begins to stir in confusion, as a cry is heard from the next street. "GOBLINS!"
Poh Twice-Burned wrote: "Forgive my manners, Son-of-those-who-fall-from-cliffs, but I would rather be an untrained pup amongst these tshamek than an auroch cow who suckles them from her udder." The the shoanti grins as he gathers up some empty flagons and wipes a table. "I am content to be the auroch bull who tupps the tshamek cows. The tshamek women are grateful for a real man sometimes." He grins again. "Just do not tell my wife I told you! Walk well." He strides off to shout at his staff some more.
Poh Twice-Burned wrote:
Ah, you're still in 3.5 mode. Pathfinder skills work slightly differently. You can't put more ranks into a skill than you have levels, so you can't buy more than one rank at first level. However, any skills that you have ranks in that are also class skills get a +3 bonus. This is good - it means you have better skills than you thought you did, and more skill points to spend!
I've had a quick look over your character sheets, and I've found a few littel tweaks required: Torillian Spoiler:
Is missing either one hitpoint or one skill rank assuming that he has chosen Rogue as his favoured class. Poh Spoiler:
Is missing at least one skill rank (4 for barbarian, +1 for human, -1 for INT).
Is missing either one hitpoint or one skill rank assuming that he has chosen Barbarian as his favoured class. Davven Spoiler: Hitpoints are 14, not 16. Only the hitdie is doubled, not any bonuses, so it is (2x6)+2
@Poh The shocked silence in the beer tent following the Shoati's outburst is quickly replaced with a rising buzz of anger. There is a scraping of stools as several local toughs at a trencher table at the back rise to their feet. The young barkeep is stammering out a reflexive apology when Poh feels a meaty hand land on his shoulder. It's owner, a tall dark-skinned man is wearing the customary shirt and leather breeches of the Sandpoint folk, but his meaty arms bear the tribal tattoos of the Shriikirri-Quah tribe. He leans in close to Poh and whispers sharply in the Shoanti tongue: "That is MY beer that you spit all over the floor, Son-of-those-who-race-the-fire. And the tshamek may not know beer from pig-piss, but *I* do. Did not your mother teach you how to be a guest in a stranger's camp? To show manners in the tent of one who receives you? This is the tshamek's camp, and this is MY tent. There is only shame to be gained by acting like an untrained puppy." He steps back and calls out to the room. "A misunderstanding. No trouble here. Zekel - more beer and sausage for the back table".
@Torrilian
@Ralph
"Sorry to interrupt, gentlemen." he begins. "I know you're not on duty, Ralph, but you can see things are going to be busy for us today. We won't have time to chase up every leary drunk or farmer who's lost his purse. If you see anyone getting out of hand, Ralph, feel free to give them a quiet word. Any of the guys on duty will back you up if necessary." His grim visage doesn't change. "Have a good day" he concludes, without enthusiasm.
Poh Twice-Burned wrote: Alright, Poh's sheet is done. I'll be posting in the RP thread soon. Thank you. The rules in the player's guide are rather vague on the subject of barbarian chew. Unless someone can point to a clarification from another source, we'll assume that a 15gp purchase gets you 10 'doses'. Eating some is a provoking standard action (assuming you have the pouch to hand), the effects happen immediately. Same as drinking a potion, basically.
Children are running excitedly through the marketplace of the town of Sandpoint. The pale late spring sunshine has driven away the early morning chill, and the gentle sea breeze is barely enough to their hair. It is a perfect day, and Sandpoint is preparing to celebrate. Market days are normally busy, attracting not merchants and farmers from the surrounding lands to the packed market square. Occasionally a merchant from the great city to the south will make the journey up the coast in a creaking wagon, and trappers and hunters will take the trip into town to exchange their wild bounty for civilization's benefits. But today is no normal market day. Today the town will consecrate its new cathedral with much pomp and ceremony, and the occasion has prompted a carnival atmosphere. Already crowds are gathering in front of the temporary platform in the market square, although for the moment they are more interested in the jugglers, pie vendors and the large tankards of ale being dolled out in a rickety beer tent. Nearby, a middle-aged man dressed in flamboyant clothes hands out rag-paper handbills with a theatrical flourish. Small groups of youths stand around boasting and joking, while catching glances at the giggling girls who, in time honoured fashion, affect not to notice them back. It is about an hour before noon, when the formalities will commence, but the folk of Sandpoint, eager for fun, are not in the mood to wait.
Davven wrote:
I see no reason why not.
hogarth wrote:
Yes, good catch. The PFRPG is still a work in progress so we'll deal with things like this on a case to case basis. But these are approved. If there are any other "Beta 2" rules that affect your characters, please bring them to my attention here.
I would recommend the RotR Player's Guide to all players. It has a lot of useful fluff, a few extra rules, and a cool map. It can be obtained for the price of a cheeseburger from here, or might even be free if you've bought certain other things. http://paizo.com/store/byCompany/p/paizoPublishingLLC/pathfinder/adventureP ath/riseOfTheRunelords That said, it's no biggie if you can't/don't want to get it. Just let me know.
Ralf Pennywhistle wrote:
No, you don't roll. It's double your hit die maximum, plus your CON bonus, plus other bonuses. So for a paladin, it's 20 + bonuses. Starting gold is the maximum from Table 7.1 in the PFRPG Beta book, i.e. 300 for a Paladin. Keep in mind that in return for this DM generosity, the monsters will play smart...!
hogarth wrote:
I really think the party needs a divine caster/healer - at least something better than a paladin with a wand of CLW. Give me a quick character concept for a cleric/healer Stegger and I'll stretch to 5 players and take you in.
Torillan Ellandilas wrote: Well, I'm willing to switch from fighter to rogue, if needs be. Then we'd be pretty balanced with four. OK, that gives us Hogarth playing a halfling paladin
There is now (or should be in a few minutes) a discussion thread for this game in the PBP Discussion forum. The above named players, please indicate your acceptance in that thread. I'll kick off the game once all players have confirmed. I will leave this thread open for a short time in case anyone wants to be on the reserve list.
Well, it doesn't look like there is a great deal more interest. What do you guys who have expressed an interest want to do: 1) Give up? 2) Start with the characters you have already suggested (fighter, paladin, barbarian, sorcerer)? 3) Some of you submit different characters for a more 'balanced' party. Let me know and we'll kick off (or not) ASAP.
Well, I've been waiting for a game to be offered, and can't find one, so I guess I'd better step up and offer to run one. PFRPG Beta Rules, 20 point buy, double starting hitpoints (and let the dice fall where they may). Five players seems about right. There are loads of excellent ideas in the DM support thread that I can't wait to lovingly rip off. Anyone interested? |