Jeb Graden

Mickey Weber's page

6 posts. Alias of Dread.


Full Name

Col. Michael Weber (Ret)

Race

Human

Classes/Levels

4th Fighter [Seasoned Commander]

Gender

M

Size

M

Age

57

Alignment

Lawful Neutral

Location

Born Bastrop Texas. Currently Living in Waco Texas at game start London England

Languages

English, Spanish

Occupation

Retired Soldier

Strength 16
Dexterity 18
Constitution 15
Intelligence 12
Wisdom 12
Charisma 15

About Mickey Weber

Background:
Michael, called Mickey by friends and family, is the epitome of a combat veteran. His father was part of the Texas 9th Calvary during the Civil War. Mickey was a product of the post war reunion of his parents and born in 1873.

At 18 he left the family ranch near Bastrop, and joined the 6th Calvary like his father as an enlisted man. He fought under Black Jack Pershing against the Apache in Texas, New Mexico and Arizona. Even occasionally chasing them into Mexico.

He went up in ranks to Sergeant, before receiving a commission for his cool head in battle. He followed Black Jack to the 10th Cavalry where as a 2nd lt he lead a cavalry platoon of Buffalo soldiers during the fighting against the Cree.

Receiving advancement to 1LT. When War was declared against Spain, he was quick to join the 1st US Volunteer Under Teddy Roosevelt, and joined The Rough Riders (though their horses never made it to Cuba nor Puerto Rico). During h8s stint there in 1898, he became a Capt.

Black Jack Pershing accepted into the American Expeditionary Forves 1st Separate Brigade in 1899 to go to the Phillipines. Earning his Major there. Mickey was a hard charger at 26.

He stayed on over in the phillipines during the Moro Rebellion from 1902 to 1913. He met, fell in love with Amanda deLuz, a phillipine nurse. If she hadn't Been killed in the late part of the Rebellion, he probably would have mustered out in the phillipines and stayed there. As it was he went home to the states in 1914 as a Lt Col. Mickey was now 40 years old and all he knew was the horrors of war.

When call went out in 1917 for the American Expeditionary Force to France for The Great War, under Black Jack Pershing again, Lt Col, Weber was quick to volunteer. Later he made Col and was assigned an Infantry Brigade in I Corps. He stayed fighting until 1920 and then after he was assigned to a staff position in London, where he met Dyllan Mulrooney of MI6. They became fast friends and he did learn there were dangers beyond just War at that point. He returned home to the states in 1925 and worked in Washington DC in Intelligence. In 1928 after 37 years in the Army, he finally said Goodbye. Retired to his ranch near Waco, Texas. Until he received the letter from Mulrooney, which brought him back to London at 57 years old. ...a grizzeled old Veteran whose seen far too much Death, but will never walk away from a fight

worldview:
Mickey is among the generation that believes America is the best Nation in the world. He believes strongly that if theres something wrong, its a duty to step up and right it. He fights for the innocent. Hes a bit idealistic. Hes very anti-fascist. Hes very anti-oppression.

Racial Benefits:

Human- (+2 to Wis. +1 Feat, +1 Skill Point per level, Racial Traits-Human: Eye For Talent (+2 to Sense Motive), Heart of The Wilderness (+1/2 level{+2} to Survival Checks and +5 to Stabilize. Death occurs at -17)
Eye of talent tied to his leadership in the military.
Heart of the Wilderness tied to his early war experience.

Class/Fighter:

Fighter 4th.
Archetype: Seasoned Commander.

Traits:

1. Campaign-SURVIVOR: You have always been tough, and you have walked away from accidents that should have left you with major injuries. Once per day as a full round action, you may shrug off some of your injuries and immediately heal a number of hit points equal to your Constitution modifier + 1 per Hit Die.
2. Combat- Armed Grit: You make an impression during a standoff.As long as you have a firearm drawn, you gain a +2 trait bonus on saving throws against fear and the DCs of Intimidate checks to demoralize you increase by 2.
3. Social- Grim Optimism: Growing up with no one to rely on but yourself, you learned to keep a realistic view of your situation and avoid falling into the trap of cynicism with a healthy dose of wit. As a standard action, you can joke about a troublesome situation to lighten the load of dealing with it for yourself and others. You and all allies within 30 feet who can hear you gain a +2 morale bonus on saving throws against fear and pain effects for 1d4 rounds. A character cannot benefit from this effect more than once in 24 hours.

Feats:

1st: Mounted Weapon Training
1st: Amateur Gunslinger
3rd: Dodge (EinR version)

Fighter
1st: Exotic Weapon Prof: Firearms
2nd: Weapon Focus: Pistols
4th: Weapon Specialization: Pistols