Asweya Stiyo

Mia Moja's page

75 posts. Organized Play character for Watery Soup.


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Envoy's Alliance

7-09 | female (she/her) aiuvarin human (Ekujae/Vidric) kineticist (water) 4 | ◆◇↺ | HP 60/60 | AC 21 | P+7 (+2 vs hidden, undetected), F+12, R+11 (+2 vs engulf), W+9 | Explore: Search | LLV, 25' | Hero 1/3 | Active Conditions: melting

Oh - sweet, then Mia is perfectly positioned to play Part 2!

I'll need at least a day or two to get her leveled up. Kineticists have class choices at Level 5, and I only pre-planned her up to Level 4.

Envoy's Alliance

7-09 | female (she/her) aiuvarin human (Ekujae/Vidric) kineticist (water) 4 | ◆◇↺ | HP 60/60 | AC 21 | P+7 (+2 vs hidden, undetected), F+12, R+11 (+2 vs engulf), W+9 | Explore: Search | LLV, 25' | Hero 1/3 | Active Conditions: melting

I'm up for Part 2 if Zero is up for it. I'd have to bring another character if it's a 1-4, though: Mia's Level 5 after 7-09.

Envoy's Alliance

7-09 | female (she/her) aiuvarin human (Ekujae/Vidric) kineticist (water) 4 | ◆◇↺ | HP 60/60 | AC 21 | P+7 (+2 vs hidden, undetected), F+12, R+11 (+2 vs engulf), W+9 | Explore: Search | LLV, 25' | Hero 1/3 | Active Conditions: melting

Mia looks at the skeletal champion in front of her, face melting.

"I'm not normal."

Demoralize (Intimidation, Intimidating Glare): 1d20 + 8 ⇒ (19) + 8 = 27 vs Will DC

Elemental Blast, 2-action: 1d20 + 11 ⇒ (11) + 11 = 22
Bludgeoning, 2-action, melee: 1d8 + 4 + 1 ⇒ (2) + 4 + 1 = 7 plus push 5'
Pushing 5' SE if that hits.

Envoy's Alliance

7-09 | female (she/her) aiuvarin human (Ekujae/Vidric) kineticist (water) 4 | ◆◇↺ | HP 60/60 | AC 21 | P+7 (+2 vs hidden, undetected), F+12, R+11 (+2 vs engulf), W+9 | Explore: Search | LLV, 25' | Hero 1/3 | Active Conditions: melting

Correct, heal does both vitality healing and vitality damage.

Mia's swirling water coalesces around her as she gives an Intimidating Glare and punches at Purple (Red if Purple goes down).

Demoralize (Intimidation, Intimidating Glare): 1d20 + 8 ⇒ (19) + 8 = 27 vs Will DC

◆◆ Elemental Blast, 2-action: 1d20 + 11 ⇒ (20) + 11 = 31 vs AC
Bludgeoning, CON, Melee: 1d8 + 4 + 1 ⇒ (6) + 4 + 1 = 11 plus push 5'
Push Purple 5' east if hit, push Red 5' southeast if hit.

Envoy's Alliance

7-09 | female (she/her) aiuvarin human (Ekujae/Vidric) kineticist (water) 4 | ◆◇↺ | HP 60/60 | AC 21 | P+7 (+2 vs hidden, undetected), F+12, R+11 (+2 vs engulf), W+9 | Explore: Search | LLV, 25' | Hero 1/3 | Active Conditions: melting

Before combat:

Society: 1d20 + 6 ⇒ (19) + 6 = 25 vs DC 20

"These figures were probably Hellknights from one of the Chelaxian orders."

---

In combat:

Mia activates her kinetic aura ◆, causing water to swirl around her.

I am going to make an educated guess that Jo-Shot won't mind being out of melee. In that case, Mia won't take the free Elemental Blast that comes with activating her aura, and instead, save it for a full MAP attack.

◆◆ Elemental Blast, 2-action: 1d20 + 11 ⇒ (14) + 11 = 25 vs Blue
Bludgeoning, 2-action: 1d8 + 4 ⇒ (6) + 4 = 10 plus push 5'
If that hits, pushing Blue 5' east further into the flora.

Envoy's Alliance

7-09 | female (she/her) aiuvarin human (Ekujae/Vidric) kineticist (water) 4 | ◆◇↺ | HP 60/60 | AC 21 | P+7 (+2 vs hidden, undetected), F+12, R+11 (+2 vs engulf), W+9 | Explore: Search | LLV, 25' | Hero 1/3 | Active Conditions: melting

If allowed, Mia would use her shiny new Hero Point to reroll the Critical Failure.

Reroll:
Society, Hero Point Reroll: 1d20 + 6 ⇒ (16) + 6 = 22

Envoy's Alliance

7-09 | female (she/her) aiuvarin human (Ekujae/Vidric) kineticist (water) 4 | ◆◇↺ | HP 60/60 | AC 21 | P+7 (+2 vs hidden, undetected), F+12, R+11 (+2 vs engulf), W+9 | Explore: Search | LLV, 25' | Hero 1/3 | Active Conditions: melting

Mia doesn't want to show up Gwen with an even more amazing song, so she'll Fortity the Camp and Prepare the Feast.

Prepare the Bombing Station (Intimidation): 1d20 + 8 ⇒ (16) + 8 = 24
Arrange the Slabs (Society): 1d20 + 6 ⇒ (4) + 6 = 10

Envoy's Alliance

7-09 | female (she/her) aiuvarin human (Ekujae/Vidric) kineticist (water) 4 | ◆◇↺ | HP 60/60 | AC 21 | P+7 (+2 vs hidden, undetected), F+12, R+11 (+2 vs engulf), W+9 | Explore: Search | LLV, 25' | Hero 1/3 | Active Conditions: melting

Can you summarize the number of successes in each category? It's not immediately obvious. I'll go through posts and summarize, later, if nobody has a convenient list.

Envoy's Alliance

7-09 | female (she/her) aiuvarin human (Ekujae/Vidric) kineticist (water) 4 | ◆◇↺ | HP 60/60 | AC 21 | P+7 (+2 vs hidden, undetected), F+12, R+11 (+2 vs engulf), W+9 | Explore: Search | LLV, 25' | Hero 1/3 | Active Conditions: melting

Mia feels targeted, but ever since she caught a mild cast of the Slithering, she's always felt a little targeted.

Mia smiles at Green - a discomforting smile.

Demoralize (Intimidation): 1d20 + 8 ⇒ (2) + 8 = 10 vs Will DC

A jet of water circles around and hooks the skeletal champion.

Elemental Blast: 1d20 + 11 ⇒ (3) + 11 = 14
Bludgeoning, 2-action: 1d8 + 4 ⇒ (4) + 4 = 8 plus push 5'
If that hits, Mia will pull the skeletal champion 5' NE to open a flank.

Envoy's Alliance

7-09 | female (she/her) aiuvarin human (Ekujae/Vidric) kineticist (water) 4 | ◆◇↺ | HP 60/60 | AC 21 | P+7 (+2 vs hidden, undetected), F+12, R+11 (+2 vs engulf), W+9 | Explore: Search | LLV, 25' | Hero 1/3 | Active Conditions: melting
Gwendolyn Faran wrote:
Don't forget Griphook's Anthem!

Oops, thanks for the reminder!

As penance, Mia will sing another rap-based goblin song. Or, maybe, more appropriately, as penance, Mia will refrain from singing another rap-based goblin song.

Envoy's Alliance

7-09 | female (she/her) aiuvarin human (Ekujae/Vidric) kineticist (water) 4 | ◆◇↺ | HP 60/60 | AC 21 | P+7 (+2 vs hidden, undetected), F+12, R+11 (+2 vs engulf), W+9 | Explore: Search | LLV, 25' | Hero 1/3 | Active Conditions: melting

Mia laughs at Purple, mocking it.

Demoralize (Intimidation, Intimidating Glare): 1d20 + 8 ⇒ (2) + 8 = 10 vs Will DC

Then, she winds up a fist of water, attacking.

◆◆ Elemental Blast: 1d20 + 11 ⇒ (10) + 11 = 21
Bludgeoning, 2-action, melee: 1d8 + 4 + 1 ⇒ (2) + 4 + 1 = 7 plus push 5'
If that hits, she will push Purple southeast 5', back into the tangle zone.

Envoy's Alliance

7-09 | female (she/her) aiuvarin human (Ekujae/Vidric) kineticist (water) 4 | ◆◇↺ | HP 60/60 | AC 21 | P+7 (+2 vs hidden, undetected), F+12, R+11 (+2 vs engulf), W+9 | Explore: Search | LLV, 25' | Hero 1/3 | Active Conditions: melting

Mia nods as well, staying in place to hold a front line outside of the affected area.

◆ Channel Elements
◇ Elemental Blast (30') vs Blue
Elemental Blast, 1-action: 1d20 + 11 ⇒ (12) + 11 = 23
Bludgeoning: 1d8 ⇒ 2

She follows up with a stronger blast.

◆◆ Elemental Blast, 2-actions, MAP: 1d20 + 11 - 5 ⇒ (7) + 11 - 5 = 13
Bludgeoning, CON: 1d8 + 4 ⇒ (4) + 4 = 8 plus 5' push will not push if that hits, they're in a good position.

Envoy's Alliance

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7-09 | female (she/her) aiuvarin human (Ekujae/Vidric) kineticist (water) 4 | ◆◇↺ | HP 60/60 | AC 21 | P+7 (+2 vs hidden, undetected), F+12, R+11 (+2 vs engulf), W+9 | Explore: Search | LLV, 25' | Hero 1/3 | Active Conditions: melting

Mia participates in the eating contest, and she sings an intimidating goblin song.

Simultaneously.

I'm going to roll first, and then roleplay the result. I'll reroll any CFs.

Eating Contest (Fortitude): 1d20 + 12 ⇒ (8) + 12 = 20
Goblin Song (Intimidation): 1d20 + 8 ⇒ (13) + 8 = 21

Sung to the tune of NWA's "Appetite for Destruction". Not linking it because the lyrics are ... mildly ... NSFW.

Mia dangles a piece of what she thought was offal over her mouth and drops it in before realizing it was something else.

♫ I GOT A TASTE FOR WASTE AND A TASTE FOR BLOOD
♫ SQUISHES IN MY MOUTH AND THE GRUESOME FLOOD
♫ CAUSE MY TONGUE DONE CAUGHT THE SLUG

Mia continues while chomping furiously.

♫ I GOT NO CHOICE
♫ AND LISTEN TO THIS BEFORE I LOSE MY VOICE
♫ WHILE I RHYME TO THE RHYTHM OF DIGUST
♫ REMEMBER THE PATHFINDER THAT PUKES IS THE FIRST TO EAT THE CRUST

There are some delicacies that can be found in the Mwangi Expanse, which appear revolting at first, but are actually quite pleasant if one just closes their eyes while chewing.

This is not one of them.

♫ WHOEVER AVOIDS THIS HAS TOO MUCH NEGATIVITY
♫ NEEDS TO COME KICK IT IN THE JUNGLE WITH ME
♫ AND FIND THE WORMS AND THE SQUIRMS
♫ SWALLOW IT AND AFFIRM
♫ CAUSE THERE'S TOO MANY 'FINDERS TRYING TO STAY CALM
♫ WHEN PATHFINDERS COULD CRIT FAIL EVERYONE WOULD BAIL
♫ APPETITE FOR DEFLUXION

Mia's eyes begin tearing up and she begins to lose control of her faculties - her face begins to melt uncontrollably, and she lapses into a proto-ooze.

Envoy's Alliance

7-09 | female (she/her) aiuvarin human (Ekujae/Vidric) kineticist (water) 4 | ◆◇↺ | HP 60/60 | AC 21 | P+7 (+2 vs hidden, undetected), F+12, R+11 (+2 vs engulf), W+9 | Explore: Search | LLV, 25' | Hero 1/3 | Active Conditions: melting

Mia has no other questions. Sounds pretty simple, just a boring ol' patrol.

Envoy's Alliance

7-09 | female (she/her) aiuvarin human (Ekujae/Vidric) kineticist (water) 4 | ◆◇↺ | HP 60/60 | AC 21 | P+7 (+2 vs hidden, undetected), F+12, R+11 (+2 vs engulf), W+9 | Explore: Search | LLV, 25' | Hero 1/3 | Active Conditions: melting

Nature: 1d20 + 7 ⇒ (8) + 7 = 15

"Dying and then getting back up isn't normal. That sounds undead."

Religion: 1d20 + 7 ⇒ (14) + 7 = 21

Envoy's Alliance

7-09 | female (she/her) aiuvarin human (Ekujae/Vidric) kineticist (water) 4 | ◆◇↺ | HP 60/60 | AC 21 | P+7 (+2 vs hidden, undetected), F+12, R+11 (+2 vs engulf), W+9 | Explore: Search | LLV, 25' | Hero 1/3 | Active Conditions: melting

Mia gladly accepts the challenge. "Have any of your spies determined the cause of the increased activity?"

Envoy's Alliance

7-09 | female (she/her) aiuvarin human (Ekujae/Vidric) kineticist (water) 4 | ◆◇↺ | HP 60/60 | AC 21 | P+7 (+2 vs hidden, undetected), F+12, R+11 (+2 vs engulf), W+9 | Explore: Search | LLV, 25' | Hero 1/3 | Active Conditions: melting

I have 3 GM glyphs, which I'll hand out to the 3 lowest level characters.

Mia's 2-action water blast involves moving enemies around, and due to the nature of PbP, this is often difficult to adjudicate in proper order (the blast has to hit, which is sometimes unknown, and then, the order in which things are resolved may not be the initiative order).

In general, Mia uses the forced movement to push enemies into flanked positions or out of flanking positions. Depending on how the GM wants to handle this, I can post a lot of conditionals or just leave it to GM discretion.

Mia will by default accept minor friendly fire, e.g., alchemical bomb splashes, but not taking major damage, e.g., fireball. If the circumstances are unusual, though, exceptions can always be made.

Envoy's Alliance

7-09 | female (she/her) aiuvarin human (Ekujae/Vidric) kineticist (water) 4 | ◆◇↺ | HP 60/60 | AC 21 | P+7 (+2 vs hidden, undetected), F+12, R+11 (+2 vs engulf), W+9 | Explore: Search | LLV, 25' | Hero 1/3 | Active Conditions: melting

Mia, an aiuvarin human (Ekujae / Vidric), walks into the room. She smiles, but only one corner of her mouth rises, the other droops as if she were melting into an ooze.

Envoy's Alliance

7-09 | female (she/her) aiuvarin human (Ekujae/Vidric) kineticist (water) 4 | ◆◇↺ | HP 60/60 | AC 21 | P+7 (+2 vs hidden, undetected), F+12, R+11 (+2 vs engulf), W+9 | Explore: Search | LLV, 25' | Hero 1/3 | Active Conditions: melting

Thank you for GMing!

(I don't have anything in my E-mail. Should I?)

EDIT: Never mind. It was in Spam.

Envoy's Alliance

7-09 | female (she/her) aiuvarin human (Ekujae/Vidric) kineticist (water) 4 | ◆◇↺ | HP 60/60 | AC 21 | P+7 (+2 vs hidden, undetected), F+12, R+11 (+2 vs engulf), W+9 | Explore: Search | LLV, 25' | Hero 1/3 | Active Conditions: melting

Not sure why the pirate would aim for someone else with Mia in their face, but Mia will (hopefully) show why that's a mistake.

Mia shouts in the pirate's face.

Demoralize (Intimidation): 1d20 + 8 ⇒ (3) + 8 = 11 vs Will DC

Elemental Blast, 2-action: 1d20 + 11 ⇒ (13) + 11 = 24 vs frightened?
Bludgeoning, 2-action, melee: 1d8 + 4 + 1 ⇒ (1) + 4 + 1 = 6 plus 5' push
Will push 5' south so that others can flank if they want.

Envoy's Alliance

7-09 | female (she/her) aiuvarin human (Ekujae/Vidric) kineticist (water) 4 | ◆◇↺ | HP 60/60 | AC 21 | P+7 (+2 vs hidden, undetected), F+12, R+11 (+2 vs engulf), W+9 | Explore: Search | LLV, 25' | Hero 1/3 | Active Conditions: melting

Mia climbs onto the boat and makes her way to the remaining pirate. She activates her kinetic aura and hits him with a blast of water.

Elemental Blast: 1d20 + 11 ⇒ (10) + 11 = 21
Bludgeoning, 1-action, melee: 1d8 + 1 ⇒ (4) + 1 = 5

Envoy's Alliance

7-09 | female (she/her) aiuvarin human (Ekujae/Vidric) kineticist (water) 4 | ◆◇↺ | HP 60/60 | AC 21 | P+7 (+2 vs hidden, undetected), F+12, R+11 (+2 vs engulf), W+9 | Explore: Search | LLV, 25' | Hero 1/3 | Active Conditions: melting

Mia will wait until (hopefully) someone (probably Sindralla) else lowers a rope for her, but she might be able to make DC 15 on her own.

Athletics: 1d20 + 1 ⇒ (13) + 1 = 14
So close.

Envoy's Alliance

7-09 | female (she/her) aiuvarin human (Ekujae/Vidric) kineticist (water) 4 | ◆◇↺ | HP 60/60 | AC 21 | P+7 (+2 vs hidden, undetected), F+12, R+11 (+2 vs engulf), W+9 | Explore: Search | LLV, 25' | Hero 1/3 | Active Conditions: melting

MISDIRECTIONS (DC 13 Deception or DC 15 Diplomacy or Society)
Society: 1d20 + 6 ⇒ (4) + 6 = 10 vs DC 15

If we need another:
Society: 1d20 + 6 ⇒ (9) + 6 = 15 vs DC 15
Will Reroll a CF.

Envoy's Alliance

7-09 | female (she/her) aiuvarin human (Ekujae/Vidric) kineticist (water) 4 | ◆◇↺ | HP 60/60 | AC 21 | P+7 (+2 vs hidden, undetected), F+12, R+11 (+2 vs engulf), W+9 | Explore: Search | LLV, 25' | Hero 1/3 | Active Conditions: melting

MISDIRECTIONS (DC 13 Deception or DC 15 Diplomacy or Society)
Society: 1d20 + 6 ⇒ (16) + 6 = 22 vs DC 15

SHORTCUTS (DC 15 Acrobatics or Stealth, DC 13 Lore, DC 17 Survival or Society)
Acrobatics: 1d20 + 9 ⇒ (17) + 9 = 26 vs DC 15

ROOFS (DC 15 Acrobatics or Athletics)
Acrobatics: 1d20 + 9 ⇒ (2) + 9 = 11 vs DC 15

SAUERTON RED (DC 15 Crafting or Thievery, DC 15 Athletics, or a ranged attack roll versus AC 15, DC 11 Alcohol or Sailing Lore or a DC 13 Deception or Performance)
Ranged Attack: 1d20 + 2 + 3 + 4 ⇒ (19) + 2 + 3 + 4 = 28 vs DC 15

RALLY (DC 15 Diplomacy, Intimidate, Performance or a DC 13 appropriate Lore such as Augustana, Legal or Warfare Lore)
Intimidation: 1d20 + 8 ⇒ (7) + 8 = 15 vs DC 15

Envoy's Alliance

7-09 | female (she/her) aiuvarin human (Ekujae/Vidric) kineticist (water) 4 | ◆◇↺ | HP 60/60 | AC 21 | P+7 (+2 vs hidden, undetected), F+12, R+11 (+2 vs engulf), W+9 | Explore: Search | LLV, 25' | Hero 1/3 | Active Conditions: melting

Intimidation: 1d20 + 8 ⇒ (17) + 8 = 25 vs DC 17

"Let's go team!"

Envoy's Alliance

7-09 | female (she/her) aiuvarin human (Ekujae/Vidric) kineticist (water) 4 | ◆◇↺ | HP 60/60 | AC 21 | P+7 (+2 vs hidden, undetected), F+12, R+11 (+2 vs engulf), W+9 | Explore: Search | LLV, 25' | Hero 1/3 | Active Conditions: melting

"Tell us what you know."

Intimidation: 1d20 + 8 ⇒ (18) + 8 = 26

Envoy's Alliance

7-09 | female (she/her) aiuvarin human (Ekujae/Vidric) kineticist (water) 4 | ◆◇↺ | HP 60/60 | AC 21 | P+7 (+2 vs hidden, undetected), F+12, R+11 (+2 vs engulf), W+9 | Explore: Search | LLV, 25' | Hero 1/3 | Active Conditions: melting

Intimidation: 1d20 + 8 ⇒ (3) + 8 = 11

Envoy's Alliance

7-09 | female (she/her) aiuvarin human (Ekujae/Vidric) kineticist (water) 4 | ◆◇↺ | HP 60/60 | AC 21 | P+7 (+2 vs hidden, undetected), F+12, R+11 (+2 vs engulf), W+9 | Explore: Search | LLV, 25' | Hero 1/3 | Active Conditions: melting

Mia follows the goblin, using a jet of water to try to push them back towards her.

Elemental Blast, Ranged: 1d20 + 11 ⇒ (10) + 11 = 21
Bludgeoning, 2-action, ranged: 1d8 + 4 ⇒ (8) + 4 = 12 plus push 5' (will push westward, technically, pull towards her)

Envoy's Alliance

7-09 | female (she/her) aiuvarin human (Ekujae/Vidric) kineticist (water) 4 | ◆◇↺ | HP 60/60 | AC 21 | P+7 (+2 vs hidden, undetected), F+12, R+11 (+2 vs engulf), W+9 | Explore: Search | LLV, 25' | Hero 1/3 | Active Conditions: melting

Mia moves northward, gathering water from below the dock and Striking the closest goblin.

Elemental Blast, 2-action, nonlethal: 1d20 + 11 - 2 ⇒ (19) + 11 - 2 = 28
Nonlethal, 2-action, melee: 1d8 + 4 + 1 ⇒ (6) + 4 + 1 = 11 plus push 5'
If that hits, Mia wil pull them 5' to the east, between Sindrailla and Mia.

Envoy's Alliance

7-09 | female (she/her) aiuvarin human (Ekujae/Vidric) kineticist (water) 4 | ◆◇↺ | HP 60/60 | AC 21 | P+7 (+2 vs hidden, undetected), F+12, R+11 (+2 vs engulf), W+9 | Explore: Search | LLV, 25' | Hero 1/3 | Active Conditions: melting

Mia swirls water around herself and brings an ocean's balm to heal herself.

Healing: 2d8 ⇒ (4, 2) = 6

Then, she strikes out with a jet of water.

Elemental Blast, 2-action: 1d20 + 11 ⇒ (8) + 11 = 19
Bludgeoning, 2-action, ranged: 1d8 + 4 ⇒ (8) + 4 = 12 plus push 5' east (off the pier)

Envoy's Alliance

7-09 | female (she/her) aiuvarin human (Ekujae/Vidric) kineticist (water) 4 | ◆◇↺ | HP 60/60 | AC 21 | P+7 (+2 vs hidden, undetected), F+12, R+11 (+2 vs engulf), W+9 | Explore: Search | LLV, 25' | Hero 1/3 | Active Conditions: melting

Sorry, missed that I was up.

Mia activates her kinetic aura, bringing up giant swirls of water. Will pass on the free Elemental Blast to save the MAP.

Mia pushes the nearest pirate with a fist of water.

Elemental Blast, Melee, 2-action: 1d20 + 11 ⇒ (12) + 11 = 23
Bludgeoning, Melee, 2-action: 1d8 + 4 + 1 ⇒ (5) + 4 + 1 = 10 plus push 5'
If that hits, Mia will push him 5' east, off the dock.

Envoy's Alliance

7-09 | female (she/her) aiuvarin human (Ekujae/Vidric) kineticist (water) 4 | ◆◇↺ | HP 60/60 | AC 21 | P+7 (+2 vs hidden, undetected), F+12, R+11 (+2 vs engulf), W+9 | Explore: Search | LLV, 25' | Hero 1/3 | Active Conditions: melting

Search (Perception): 1d20 + 7 ⇒ (11) + 7 = 18

Envoy's Alliance

7-09 | female (she/her) aiuvarin human (Ekujae/Vidric) kineticist (water) 4 | ◆◇↺ | HP 60/60 | AC 21 | P+7 (+2 vs hidden, undetected), F+12, R+11 (+2 vs engulf), W+9 | Explore: Search | LLV, 25' | Hero 1/3 | Active Conditions: melting

Mia's a water kineticist, so I'm going to lobby for an automatic Success. But if she can't just literally use Base Kinesis to put water directly onto the fire, or splash crates with Ocean's Balm, or just swamp the whole thing with Tidal Hands, some kind of bonus to the roll?

Intimidation: 1d20 + 8 ⇒ (13) + 8 = 21

Envoy's Alliance

7-09 | female (she/her) aiuvarin human (Ekujae/Vidric) kineticist (water) 4 | ◆◇↺ | HP 60/60 | AC 21 | P+7 (+2 vs hidden, undetected), F+12, R+11 (+2 vs engulf), W+9 | Explore: Search | LLV, 25' | Hero 1/3 | Active Conditions: melting

Mia has Ocean's Balm, so 2d8 healing per PC per 10 minutes.

Mia can also put out any fires that are still burning.

Envoy's Alliance

7-09 | female (she/her) aiuvarin human (Ekujae/Vidric) kineticist (water) 4 | ◆◇↺ | HP 60/60 | AC 21 | P+7 (+2 vs hidden, undetected), F+12, R+11 (+2 vs engulf), W+9 | Explore: Search | LLV, 25' | Hero 1/3 | Active Conditions: melting

Mia will stand her ground, growling at the ape and pushing with water.

Demoralize (Intimidation), Intimidating Glare: 1d20 + 8 ⇒ (11) + 8 = 19

Elemental Blast, 2-action: 1d20 + 11 ⇒ (12) + 11 = 23
Bludgeoning, Melee, 2-action: 1d8 + 1 + 4 ⇒ (7) + 1 + 4 = 12 plus push 5'

If that hits, she pushes the pirate 5' to the southwest, off the dock.

Envoy's Alliance

7-09 | female (she/her) aiuvarin human (Ekujae/Vidric) kineticist (water) 4 | ◆◇↺ | HP 60/60 | AC 21 | P+7 (+2 vs hidden, undetected), F+12, R+11 (+2 vs engulf), W+9 | Explore: Search | LLV, 25' | Hero 1/3 | Active Conditions: melting

Will 1: 1d20 + 9 ⇒ (16) + 9 = 25 vs DC 22
Will 2: 1d20 + 9 ⇒ (11) + 9 = 20 vs DC 22
Frightened 1.

Mia activates her kinetic aura, pulling water from the ocean around, and one of the swirls hits the closest gorilla pirate.

Elemental Blast, 1-action vs P1: 1d20 + 11 ⇒ (4) + 11 = 15
Bludgeoning, 1-action: 2d8 ⇒ (6, 2) = 8

She'll follow up with a second, less hasty, blast.

Elemental Blast, 2-action vs P1, MAP: 1d20 + 11 - 5 ⇒ (17) + 11 - 5 = 23
Bludgeoning, 2-action: 2d8 + 4 ⇒ (8, 7) + 4 = 19 plus push 5'
Assuming that hits, she'll push the gorilla to the southwest, off the edge of the dock.

Envoy's Alliance

7-09 | female (she/her) aiuvarin human (Ekujae/Vidric) kineticist (water) 4 | ◆◇↺ | HP 60/60 | AC 21 | P+7 (+2 vs hidden, undetected), F+12, R+11 (+2 vs engulf), W+9 | Explore: Search | LLV, 25' | Hero 1/3 | Active Conditions: melting

Initiative (Perception): 1d20 + 7 ⇒ (9) + 7 = 16

Envoy's Alliance

7-09 | female (she/her) aiuvarin human (Ekujae/Vidric) kineticist (water) 4 | ◆◇↺ | HP 60/60 | AC 21 | P+7 (+2 vs hidden, undetected), F+12, R+11 (+2 vs engulf), W+9 | Explore: Search | LLV, 25' | Hero 1/3 | Active Conditions: melting

There are four ships, correct? 1. Pert Peach, 2. Scurvy Scamp, 3. Lucky Duck. What's the fourth?

Mia will ask Olad if those are actually sailors, or whether they're on the docks becasuse they're spying on someone or something.

Envoy's Alliance

7-09 | female (she/her) aiuvarin human (Ekujae/Vidric) kineticist (water) 4 | ◆◇↺ | HP 60/60 | AC 21 | P+7 (+2 vs hidden, undetected), F+12, R+11 (+2 vs engulf), W+9 | Explore: Search | LLV, 25' | Hero 1/3 | Active Conditions: melting

Are we making 4 checks for each PC, or 4 checks for the group?

4 checks for each PC:

Perception #1: 21 (from above)
Perception #2: 1d20 + 7 ⇒ (11) + 7 = 18
Perception #3: 1d20 + 7 ⇒ (3) + 7 = 10
Perception #4: 1d20 + 7 ⇒ (15) + 7 = 22

Envoy's Alliance

7-09 | female (she/her) aiuvarin human (Ekujae/Vidric) kineticist (water) 4 | ◆◇↺ | HP 60/60 | AC 21 | P+7 (+2 vs hidden, undetected), F+12, R+11 (+2 vs engulf), W+9 | Explore: Search | LLV, 25' | Hero 1/3 | Active Conditions: melting

Sense Motive (Perception): 1d20 + 7 ⇒ (17) + 7 = 24 vs DC 15

"Nobody who's actually trustworthy calls themselves Trustworthy. I think you view this as a golden opportunity to offload the worst of your inventory on a bunch of moneyed landlubbers."

Perception: 1d20 + 7 ⇒ (14) + 7 = 21 vs DC 17

"This ship looks like it might even be seaworthy."

Envoy's Alliance

7-09 | female (she/her) aiuvarin human (Ekujae/Vidric) kineticist (water) 4 | ◆◇↺ | HP 60/60 | AC 21 | P+7 (+2 vs hidden, undetected), F+12, R+11 (+2 vs engulf), W+9 | Explore: Search | LLV, 25' | Hero 1/3 | Active Conditions: melting

"High in the Mountains, it is a pleasure to meet you."

Ready to move on.

Envoy's Alliance

7-09 | female (she/her) aiuvarin human (Ekujae/Vidric) kineticist (water) 4 | ◆◇↺ | HP 60/60 | AC 21 | P+7 (+2 vs hidden, undetected), F+12, R+11 (+2 vs engulf), W+9 | Explore: Search | LLV, 25' | Hero 1/3 | Active Conditions: melting

You do have 6 on the Google Spreadsheet.

Atlach (checked in)
Old Glim (checked in)
Alanosse (checked in)
Mia Moja (checked in)
High in the Mountains
Sindrailla (checked in)

It may be worth a PM.

Envoy's Alliance

7-09 | female (she/her) aiuvarin human (Ekujae/Vidric) kineticist (water) 4 | ◆◇↺ | HP 60/60 | AC 21 | P+7 (+2 vs hidden, undetected), F+12, R+11 (+2 vs engulf), W+9 | Explore: Search | LLV, 25' | Hero 1/3 | Active Conditions: melting

"Are we trying to convince Chelaxian smugglers to antagonize the government and deal with us? Wouldn't it be easier to just find ships elsewhere?"

Envoy's Alliance

7-09 | female (she/her) aiuvarin human (Ekujae/Vidric) kineticist (water) 4 | ◆◇↺ | HP 60/60 | AC 21 | P+7 (+2 vs hidden, undetected), F+12, R+11 (+2 vs engulf), W+9 | Explore: Search | LLV, 25' | Hero 1/3 | Active Conditions: melting

Mia's half-elven face is the complete opposite of Alanosse's: sometimes, when she's not actively holding it together, it starts to liquefy and drip down, like she's on the verge of transforming into an ooze.

Mia has the Oozemorph archetype, from The Slithering.

She introduces herself as Mia Moja, of Vidrian.

Society: 1d20 + 6 ⇒ (14) + 6 = 20

Envoy's Alliance

7-09 | female (she/her) aiuvarin human (Ekujae/Vidric) kineticist (water) 4 | ◆◇↺ | HP 60/60 | AC 21 | P+7 (+2 vs hidden, undetected), F+12, R+11 (+2 vs engulf), W+9 | Explore: Search | LLV, 25' | Hero 1/3 | Active Conditions: melting

And I have 3, so we're covered.

Envoy's Alliance

7-09 | female (she/her) aiuvarin human (Ekujae/Vidric) kineticist (water) 4 | ◆◇↺ | HP 60/60 | AC 21 | P+7 (+2 vs hidden, undetected), F+12, R+11 (+2 vs engulf), W+9 | Explore: Search | LLV, 25' | Hero 1/3 | Active Conditions: melting

+7 Perception

Mia will Search, or if nobody with a lower Perception modifier is Scouting, she'll Scout instead.

Envoy's Alliance

7-09 | female (she/her) aiuvarin human (Ekujae/Vidric) kineticist (water) 4 | ◆◇↺ | HP 60/60 | AC 21 | P+7 (+2 vs hidden, undetected), F+12, R+11 (+2 vs engulf), W+9 | Explore: Search | LLV, 25' | Hero 1/3 | Active Conditions: melting

"Deal!"

Mia tells Lily and Scripio to cut it out. But, in the interest of fair play, Mia offers to let the ghost poke her face while it melts.

Mia will definitely want to catalog the final room. Opening the spoiler.

Spoiler open. A bunch of treasure.

Envoy's Alliance

7-09 | female (she/her) aiuvarin human (Ekujae/Vidric) kineticist (water) 4 | ◆◇↺ | HP 60/60 | AC 21 | P+7 (+2 vs hidden, undetected), F+12, R+11 (+2 vs engulf), W+9 | Explore: Search | LLV, 25' | Hero 1/3 | Active Conditions: melting

"Do you need to rest? The Pathfinder Society can take over the safeguarding of the treasures."

Envoy's Alliance

7-09 | female (she/her) aiuvarin human (Ekujae/Vidric) kineticist (water) 4 | ◆◇↺ | HP 60/60 | AC 21 | P+7 (+2 vs hidden, undetected), F+12, R+11 (+2 vs engulf), W+9 | Explore: Search | LLV, 25' | Hero 1/3 | Active Conditions: melting

"Forgive our intrusion, guardian. We seek Shimia's collection to learn from the cultural artifacts, mapping the extents of the vault to aid the researchers who will likely follow in the future. We also want to make sure the area is safe before our scholars enter. Will you grant us passage?"

Mia has terrible Diplomacy (-2 vs humanoids and animals, +0 vs everyone else) so she'd whisper that to someone else if a roll is required.

Envoy's Alliance

7-09 | female (she/her) aiuvarin human (Ekujae/Vidric) kineticist (water) 4 | ◆◇↺ | HP 60/60 | AC 21 | P+7 (+2 vs hidden, undetected), F+12, R+11 (+2 vs engulf), W+9 | Explore: Search | LLV, 25' | Hero 1/3 | Active Conditions: melting

Mia looks at the figure and allows her face to melt.

"aaaAAAAAAAAA!!!"

Intimidation: 1d20 + 8 ⇒ (4) + 8 = 12

Mia is an Expert in Intimidation, so anyone who wants to Follow the Expert can do Intimidation at +2+Level.

Gonna Hero Point that, because real heroes use their melting faces to break others out of their assumptions (and/or open the Ark of the Covenant).

Intimidation, Hero Point Reroll: 1d20 + 8 ⇒ (13) + 8 = 21

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