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Merutep thinks on this. "Normally we don't even realize it feels like anything. We do it all the time, you see. But... I suppose it feels like there's a pocket inside of you that opens and fills up, then closes and shrinks. Then it repeats. There's also a cool feeling in your nose when the air comes in and out. Or a hot feeling, I suppose. Depends on the temperature..." She smiles at the sand woman. "Are you the one who set up the skulls in the other room on top of the silverware? Why did you do that? Whose skulls were they?"
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Merutep smiles kindly. "Well, cats protect us from evil spirits," she replies. "And Aya is intelligent. We don't eat anything intelligent." She places a finger to her lip and thinks for a moment. "Pets are like animals that we're made our friends, or trained for a purpose. One doesn't kill friends at all, either." She smiles. "Does that help?"
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Merutep laughs. "Oh, no, of course not. Aya is a conduit to the goddes Isis. She is not for eating." She looks at the spirit strangely. "Do you recall the days when this house was in use? Cats were a common pet. I am sure they must have had some. Yes? They were companions. Not for eating..?"
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Merutep smiles sheepishly as her kite scolds her once again. "What a wonderful relic." she remarks in a calm, serene voice. She approaches the statue to see if it reacts to her as pleasantly as it does Meriui. What is it? (rolls): Knowledge History: 1d20 + 6 ⇒ (8) + 6 = 14 Knowledge Nature: 1d20 + 5 ⇒ (7) + 5 = 12 Knowledge Planes: 1d20 + 5 ⇒ (20) + 5 = 25 Knowledge Religion: 1d20 + 6 ⇒ (15) + 6 = 21
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Religion: 1d20 + 6 ⇒ (15) + 6 = 21 "Oh! I know of these! They're beheaded! They are created by evil spell-casters to serve as guardians or hunters. Feel free to destroy them with impunity!" Merutep moves forward and swings her quarterstaff at the green skull. Attack: 1d20 + 3 ⇒ (3) + 3 = 6
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"Oh! Right!" Merutep exclaims in embarrassment. Ancient Osiriani:
"Greetings, honoured departed. Rest peacefully. We will not disturb your slumber." She bows deeply to the skulls after saying something to them in the ancient tongue. Straightening herself, she waits to see the skulls response.
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Merutep examines the flail she found. Appraise: 1d20 ⇒ 4 "Does anyone want this? It's a bit heavy for me." After someone claims the flail (or offers to put it in their backpack), Merutep wanders over to the little building in the corner and peeks inside. (the top right room that's blacked out on the map). Perception: 1d20 + 5 + 2 ⇒ (2) + 5 + 2 = 9
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"Oh my! Be careful Merui! Look out, Rashim! Back up!" Merutep pulls out a vial of acid and waits for the others to get out of the way. Once they're safe she throws her acid at the bugs. Waiting for Rashim and Merui to get out of the way of the swarm, then tossing my acid at it. Aiming for a corner not next to my companions (probably top right corner) Ranged Touch Attack: 1d20 + 2 + 1 - 4 ⇒ (14) + 2 + 1 - 4 = 13 Includes my use of guidance and the penalty for firing into melee
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"Oh, I don't know about magic." Merutep remarks. "But, I should be able to handle some skeletons just fine!" Merutep peeks into the building to see if the skeletons are lifeless, or undead. Knowledge Religion: 1d20 + 6 ⇒ (2) + 6 = 8 I know nothing... Haha. "I'm going to go in for a closer look." Merutep wanders right into the building to look around.
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Merutep hurries forward, but is unable to get into the fight. As the dog bites Caius, Merutep exclaims, "Oh, careful!" She holds out her arm and prays loudly, "Mother Isis, watch over your children!" As she speaks her hair begins to shimmer in the sunlight, and her eyes seem so bright they nearly glow. Suddenly, a burst of calming energy flows out of Merutep and Aya, bathing her allies in Isis' blessing. Casting bless. Granting my allies +1 on attack rolls and saving throws against fear for two minutes.
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Can I assume you allow knowledge checks and talking out of initiative order? Knowledge Arcana (w/ possessed ability): 1d20 ⇒ 15 "Eeek! A death dog!" Merutep shrieks in a rather undignified fashion. "Don't be fooled, they're not undead! Watch out for those worms! They infect and weaken everything the dog bites!"
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When she regains her senses, Merutep looks at Aya and Hibbins in surprise. "Wait... That can't... It wasn't..." She catches her breath and lets out a chuckle. "That was not real at all! Wow! It was so terrifying!" She lets out another chuckle, making her sound a bit like a mad woman. "Fascinating!" Then she strokes the bird on her head and says to Hibbins. "We should rejoin the others." Going back to rejoin the others. But I can't move Merutep or Aya on the map. It's not letting me select either of them. |