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Had a nightmare combat last night vs a Skrik Nettle. The Skrik managed to poison the whole party and led to these questions:

1. Say there's a Wall of Wind overhead, and the Skrik venom would levitate a player into the wall. What happens? The levitation isn't a move action, so the fort save wouldn't apply, I think?

2. Say the Summoner's Eidolon with Glider Form is affected by the venom and rising 10ft/round. Can the Eidolon catch the air and glide upside-down, allowing it some horizontal movement as it ascends?

I did some jank homebrew to make things function for the combat, but I'm curious how others would rule these.