Merisiel

Merisiel Undead Slayer's page

5 posts. Alias of Tom G.


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”Merisiel” | Female CN Medium Elf Rogue 5 | HP 56/56 | AC 22 | F +9 R +13 W +11 (+1 vs emotion effects) | Perc +11 | Default Exploration (???? & Trap Finding) | Speed 35ft | Active Conditions: None

Merisiel pushes through the zombies of the troop, ignoring their grasping hands and rushes around the hulking zombie, ready to attack it from both sides with Drkynbrakal.

◈ Stride
◈ Strike
+1 Striking Rapier: 1d20 + 14 ⇒ (11) + 14 = 25
Piercing: 2d6 + 4 ⇒ (5, 3) + 4 = 12

◈ Strike
+1 Striking Dagger, MAP: 1d20 + 14 - 4 ⇒ (13) + 14 - 4 = 23
Slashing: 2d4 + 4 ⇒ (2, 4) + 4 = 10


”Merisiel” | Female CN Medium Elf Rogue 5 | HP 56/56 | AC 22 | F +9 R +13 W +11 (+1 vs emotion effects) | Perc +11 | Default Exploration (???? & Trap Finding) | Speed 35ft | Active Conditions: None

Will: 1d20 + 10 ⇒ (12) + 10 = 22

"Ugh spirits, where's Kyra when you need her?"

Merisiel retreats out of the area of the haunt as directed by Fen.

She's got 75 feet of movement even with the penalty, and she isn't trained in religion or diplomacy. I haven't moved her as I'm not sure where the bounds of the haunt are exactly


”Merisiel” | Female CN Medium Elf Rogue 5 | HP 56/56 | AC 22 | F +9 R +13 W +11 (+1 vs emotion effects) | Perc +11 | Default Exploration (???? & Trap Finding) | Speed 35ft | Active Conditions: None

In case this is for her...

Will: 1d20 + 11 ⇒ (12) + 11 = 23

Suddenly rushing to seal the breach before the spirits overtake her, Merisiel rushes to find the right rocks to push in

Thievery: 1d20 + 13 ⇒ (6) + 13 = 19

Damn that's a fail unless Oskar has some helpful assistance he can provide?

Finally she moves back away from the strange spirits.


”Merisiel” | Female CN Medium Elf Rogue 5 | HP 56/56 | AC 22 | F +9 R +13 W +11 (+1 vs emotion effects) | Perc +11 | Default Exploration (???? & Trap Finding) | Speed 35ft | Active Conditions: None

Merisiel watches the Venture-Captain carefully.

"There's more to this than you're letting on. We'll be better equipped if you tell us everything"

Open the spoiler!


”Merisiel” | Female CN Medium Elf Rogue 5 | HP 56/56 | AC 22 | F +9 R +13 W +11 (+1 vs emotion effects) | Perc +11 | Default Exploration (???? & Trap Finding) | Speed 35ft | Active Conditions: None

While Fen is running at top speed, Merisiel is leading the zombies through tight side passages and slipping through small gaps to leave them behind.

Acrobatics to squeeze: 1d20 + 14 ⇒ (10) + 14 = 24

She dodges between them when it's time to slip out of the holding area, snatching her arms away from their biting mouths.

Acrobatics to tumble: 1d20 + 14 ⇒ (13) + 14 = 27

Finally while Fen tries to hold the gate shut, Merisiel attempts to lock it.

Thievery: 1d20 + 13 ⇒ (3) + 13 = 16