Bardic Performance 13/13 Half-Elf Bard 4 Init +5 Per +9 Low Light Vision HP 31/31 AC 20, T 14, FF 17, F +2, R +7, W +4; +2 vs. enchantments and sonic Immune Sleep
Sorry had issues with the site on Sunday and not time until right now. Meran will eat the termite creature. "This is really gross. The things I do for the Society." Meran follows along down into the tunnels carefully. She looks around and is quite happy that Varian can figure out what's going on.
Bardic Performance 13/13 Half-Elf Bard 4 Init +5 Per +9 Low Light Vision HP 31/31 AC 20, T 14, FF 17, F +2, R +7, W +4; +2 vs. enchantments and sonic Immune Sleep
Meran taps herself with her wand of Cure Light Wounds. "A little help here? I can't get rid of these myself." CLW: 1d8 + 1 ⇒ (1) + 1 = 2
Bardic Performance 13/13 Half-Elf Bard 4 Init +5 Per +9 Low Light Vision HP 31/31 AC 20, T 14, FF 17, F +2, R +7, W +4; +2 vs. enchantments and sonic Immune Sleep
"Oh great Bujune, we hare here to make up for the damage that was done to all parties so many years ago. Something important was left behind, and your curse MUST be lifted fro out colleague before we leave. I'm sure we can help you and you can help us." Diplomacy: 1d20 + 10 ⇒ (5) + 10 = 15
Bardic Performance 13/13 Half-Elf Bard 4 Init +5 Per +9 Low Light Vision HP 31/31 AC 20, T 14, FF 17, F +2, R +7, W +4; +2 vs. enchantments and sonic Immune Sleep
Meran approaches Stuinvolk, "That was a spirit who is following you." She kneels next to him, and continues, "Can you tell us what happened? We want to free you from this deep pain. It won't ever completely go away, but it can be manageable. Their deaths weren't your fault. Don't hold guilt that isn't yours." She is clearly seeing her own companions from the past. Diplomacy: 1d20 + 10 ⇒ (14) + 10 = 24
Bardic Performance 13/13 Half-Elf Bard 4 Init +5 Per +9 Low Light Vision HP 31/31 AC 20, T 14, FF 17, F +2, R +7, W +4; +2 vs. enchantments and sonic Immune Sleep
Meran continues to sing, and pulls out her own wand of Magic Missile. She uses it on the creature. MM 3rd Level: 2d4 + 2 ⇒ (1, 1) + 2 = 4
Bardic Performance 13/13 Half-Elf Bard 4 Init +5 Per +9 Low Light Vision HP 31/31 AC 20, T 14, FF 17, F +2, R +7, W +4; +2 vs. enchantments and sonic Immune Sleep
Meran studies the creature. "I have no idea." she draws her rapier and begins to sing a song to try to fascinate the creature. Singing
Know Nature: 1d20 + 4 ⇒ (3) + 4 = 7
Bardic Performance 13/13 Half-Elf Bard 4 Init +5 Per +9 Low Light Vision HP 31/31 AC 20, T 14, FF 17, F +2, R +7, W +4; +2 vs. enchantments and sonic Immune Sleep
Meran continues to sing and inspire her fellows. She fires an arrow at purple. "We really don't want to hurt you all." Shortbow: 1d20 + 6 + 1 ⇒ (3) + 6 + 1 = 10
Bardic Performance 13/13 Half-Elf Bard 4 Init +5 Per +9 Low Light Vision HP 31/31 AC 20, T 14, FF 17, F +2, R +7, W +4; +2 vs. enchantments and sonic Immune Sleep
Meran continues her song and fires her bow at the blue attacker. "They don't look friendly. We can stabilize them after the fight if we regret our decisions. Shortbow, IC, Bless: 1d20 + 6 + 1 + 1 ⇒ (8) + 6 + 1 + 1 = 16
Bardic Performance 13/13 Half-Elf Bard 4 Init +5 Per +9 Low Light Vision HP 31/31 AC 20, T 14, FF 17, F +2, R +7, W +4; +2 vs. enchantments and sonic Immune Sleep
"Well that didn't work so well. Don't forget there are other's in the woods." She begins to sing a song of courage and grace to inspire her fellow Pathfinders. Inspire Courage +1 to attack and damage
Bardic Performance 13/13 Half-Elf Bard 4 Init +5 Per +9 Low Light Vision HP 31/31 AC 20, T 14, FF 17, F +2, R +7, W +4; +2 vs. enchantments and sonic Immune Sleep
"I'll do my best. Perhaps those other people hiding in the tall grass would like to stand up and say hello as well." She turns to the woman. "Darven if you would translate. We aren't here to invade at all. We are just passing through and trying have as little effect on this area as we can. If you'd let us pass we would appreciate it very much. We are just trying to take a colleague on a journey for his health." Diplomacy: 1d20 + 10 ⇒ (14) + 10 = 24
Bardic Performance 13/13 Half-Elf Bard 4 Init +5 Per +9 Low Light Vision HP 31/31 AC 20, T 14, FF 17, F +2, R +7, W +4; +2 vs. enchantments and sonic Immune Sleep
Meran puts herself between the woman and Stuinvolk. She looks around carefully for any other people in hiding. Perception: 1d20 + 9 ⇒ (16) + 9 = 25
Bardic Performance 13/13 Half-Elf Bard 4 Init +5 Per +9 Low Light Vision HP 31/31 AC 20, T 14, FF 17, F +2, R +7, W +4; +2 vs. enchantments and sonic Immune Sleep
Know Arcana: 1d20 + 8 ⇒ (16) + 8 = 24 Meran has no idea what was screaming. "This place is unsettling." "I don't speak that language and I don't have a spell that will help. Can anyone help?" Meran gives the woman a smile, and she says this in common.
Bardic Performance 13/13 Half-Elf Bard 4 Init +5 Per +9 Low Light Vision HP 31/31 AC 20, T 14, FF 17, F +2, R +7, W +4; +2 vs. enchantments and sonic Immune Sleep
Meran sits near the fire singing a comforting song about warm fires and shared stories. "The fire bothers you I think. Is there a concern you want to tell us about? I for one don't want others uncomfortable." She goes back to singing quietly. Perform Sing Just because she can: 1d1 + 10 ⇒ (1) + 10 = 11
Bardic Performance 13/13 Half-Elf Bard 4 Init +5 Per +9 Low Light Vision HP 31/31 AC 20, T 14, FF 17, F +2, R +7, W +4; +2 vs. enchantments and sonic Immune Sleep
"That sounds like a good plan. I'd rather wander about than get into Mzali territory." "Your story is one that isn't often heard. With your permission I'd like to tell it after we are finished here. Good or bad outcome, people should know that working on their trauma is important." She'll quietly spend time looking for the herbs Stuinvolk needs for the poultice. Know Geography: 1d20 + 8 ⇒ (6) + 8 = 14
Bardic Performance 13/13 Half-Elf Bard 4 Init +5 Per +9 Low Light Vision HP 31/31 AC 20, T 14, FF 17, F +2, R +7, W +4; +2 vs. enchantments and sonic Immune Sleep
Meran moves into the room, and waves for an ale herself. "Hello I'm Meran. Seems we'll be heading out together. Do you have any more information about the trip we're going to be making." she gives him a polite smile making sure to look him in the eye.
Bardic Performance 13/13 Half-Elf Bard 4 Init +5 Per +9 Low Light Vision HP 31/31 AC 20, T 14, FF 17, F +2, R +7, W +4; +2 vs. enchantments and sonic Immune Sleep
"Thank you for giving us the information we need. I'll purchase a wand of Endure Elements. I'm willing to share the uses if you would like. I hate being hot or cold." Meran is cheerful, and excited about heading out into the jungle.
Bardic Performance 13/13 Half-Elf Bard 4 Init +5 Per +9 Low Light Vision HP 31/31 AC 20, T 14, FF 17, F +2, R +7, W +4; +2 vs. enchantments and sonic Immune Sleep
Meran sits quietly in the room. "At least it's not religion." she mutters to herself as listens to the briefing. "Tell me more about traveling in the jungle. Anything special we need to know about the conditions, weather, or hazards? This nuno. I've never heard of such a creature. What can you tell us about them?" She sips her heat and waves a fan in front of her face trying to get the air to move around her.
Bardic Performance 13/13 Half-Elf Bard 4 Init +5 Per +9 Low Light Vision HP 31/31 AC 20, T 14, FF 17, F +2, R +7, W +4; +2 vs. enchantments and sonic Immune Sleep
Player Name: CariMac
Meran is a half elf bard. She's spend the last few months trying to find what's going on in the chruch of Razmir with a group of Pathfinders. I enjoy your games very much, and am looking to have fun and doe some role playing as well as roll playing.
Bardic Performance 13/13 Half-Elf Bard 4 Init +5 Per +9 Low Light Vision HP 31/31 AC 20, T 14, FF 17, F +2, R +7, W +4; +2 vs. enchantments and sonic Immune Sleep
I'm going to have to step back from this. I can't add another game to my life right now. I'm sure it would have been awesome, and I love doing long term stuff. With a new dog that's very active my life just got a whole lot busier.
Bardic Performance 13/13 Half-Elf Bard 4 Init +5 Per +9 Low Light Vision HP 31/31 AC 20, T 14, FF 17, F +2, R +7, W +4; +2 vs. enchantments and sonic Immune Sleep
"I'll spend the morning at the festival as well. Let's see what we can find out. This afternoon I may go to the jail and see if I can speak with the prisoners." She heads out trying her best to look like a person trying to enjoy the day. She heads to the festival and finds a place to set up to entertain the masses while listening for interesting tidbits of information. Bluff to hide my interest: 1d20 + 7 ⇒ (6) + 7 = 13
Bardic Performance 13/13 Half-Elf Bard 4 Init +5 Per +9 Low Light Vision HP 31/31 AC 20, T 14, FF 17, F +2, R +7, W +4; +2 vs. enchantments and sonic Immune Sleep
Meran has everyone gather in her room before heading out for the day. "Let's go over what we've learned. Ekira the Inquisitor is a "demon". There have been two murders. One at Otto's farm and one at the store. Oh and the murderous Pathfinders are going to do a jailbreak tomorrow night. Murdering anyone who gets in their way. Have I missed anything?" "What should we look into today? Head to Otto's? Take a look at the festival? Try to speak with the Pathfinders who are in custody?"
Bardic Performance 13/13 Half-Elf Bard 4 Init +5 Per +9 Low Light Vision HP 31/31 AC 20, T 14, FF 17, F +2, R +7, W +4; +2 vs. enchantments and sonic Immune Sleep
Meran hands over enough gold for two room for four nights. "We'll be here for a few days. I'm glad we found some rooms. I'm not the type of girl who likes to sleep in a tent or on the ground."
Bardic Performance 13/13 Half-Elf Bard 4 Init +5 Per +9 Low Light Vision HP 31/31 AC 20, T 14, FF 17, F +2, R +7, W +4; +2 vs. enchantments and sonic Immune Sleep
”I’m going to head to the Inn. Buy a pint and make some new friends.” she makes her way there and takes a seat. She’ll make conversation, and offer to entertain this evening at the Inn if they would like. ”I sing. I’ve been told I have a very nice voice. Would you like to hear a sample?” ”What’s the latest news? Anything exciting going on beside what looks like a festival.” Diplomacy: 1d20 + 10 ⇒ (13) + 10 = 23
Bardic Performance 13/13 Half-Elf Bard 4 Init +5 Per +9 Low Light Vision HP 31/31 AC 20, T 14, FF 17, F +2, R +7, W +4; +2 vs. enchantments and sonic Immune Sleep
On the trip out Meran takes some time to learn about her fellow pathfinders. "Tell me about yourselves. What's your best skill? Mine is singing, and the bow. I'm also quite charming or so I've been told."
Bardic Performance 13/13 Half-Elf Bard 4 Init +5 Per +9 Low Light Vision HP 31/31 AC 20, T 14, FF 17, F +2, R +7, W +4; +2 vs. enchantments and sonic Immune Sleep
Know Local: 1d20 + 8 ⇒ (3) + 8 = 11 Meran tries to recall what she knows about Dawntown, "Dawnton is a small village at the crossroads of the local trade highway and the Setian River. It has a small permanent population. Like many villages at the crossroads of trade highways it swells to many times its size on festival days and during the harvest. I wonder if there's a current harvest or an upcoming festival we can use to enter the town." She sits up and begins to ask questions, "Can you tell me about the Pathfinders who have been arrested? Do you know them personally? What was the mission they were supposed to be doing?"
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