| Full Name |
Janecek Southward |
| Race |
Half-elf |
| Classes/Levels |
Rogue (Arcane Trickster) 5 |
| Gender |
Male |
| Size |
Medium |
| Age |
22 |
| Alignment |
LE |
| Deity |
Share |
| Location |
Waterdeep |
| Languages |
Common, elvish, orc, thieves' can't |
| Strength |
11 |
| Dexterity |
18 |
| Constitution |
16 |
| Intelligence |
16 |
| Wisdom |
14 |
| Charisma |
18 |
About Janecek Southward
Raised by his mother on the streets of Waterdeep, Janecek was in and out of shelters and work houses, becoming a pickpocket and burglar as early as he can remember in order to avoid worse. As an adolescent, he fell in with organized crime, rising through the ranks over several years.
Burned by a colleague at the end of a recent heist gone wrong, he's now on the run from his former operation, and trying to make himself scarce while also gathering enough resources to fight or buy his way back into good graces.
Armor Class 16
Initiative +4
Speed 30
Passive Wis (Perception) 15
Hit dice 5d8
Hit point maximum 48
Saves: Str +0, Dex +7, Con +3, Int +6, Wis +2, Cha +4; Advantage vs. Charm, Immune to Sleep
Proficiency Bonus +3
Spells:
C: Mage hand, Prestidigitation, Mending
1: Charm person, Color spray, Silent image
Skills
* Acrobatics +7
* Animal Handling +2
* Arcana +6
* Athletics +3
* Deception +7
* History +3
* Insight +2
* Intimidation +4
* Investigation +6
* Medicine +2
* Nature +3
* Perception +5
* Performance +4
* Persuasion +4
* Religion +3
* Sleight of Hand +7
* Stealth +10 (expertise)
* Survival +2
* Pick locks / disarm traps: +10 (+4 Dex, +6 thieves tools w/ expertise)
Attacks
* Rapier: +7, 1d8+4 piercing
* Shortbow: +7, 1d6+4 piercing (20 arrows), 80/320
* Daggers (2): +7, 1d4+4, thrown 20/60
* Sneak attack: +3d6 damage when have advantage on attack
Equipment
* Common clothes
* Studded leather armor
* Burglar’s pack
* Thieves tools (Expertise)
* Disguise kit
* City map
* Pet rat: (“Myz”)
* Belt pouch: 480gp.
Features and traits
Half-elf
* Medium size
* Darkvision (60')
* Fey ancestry: advantage vs. charm, immune to magic sleep
Urchin:
* City secrets: when not in combat, can travel between any two locations in the city twice as fast as your speed would normally allow
I ask a lot of questions.
* I sleep with my back to a wall or tree, with everything I own wrapped in a bundle in my arms
* Community: We have to take care of each other, because no one else is going to do it
* I escaped my life of poverty by robbing an important person, and I’m wanted for it
* It’s not stealing if I need it more than someone else
Rogue
* Expertise: (2x prof on 2 skills)
* Cunning action: bonus action to dash, disengage, or hide
* Uncanny dodge: use reaction to 1/2 damage if I can see attacker
Arcane Trickster
* Mage Hand Ledgerdemain - can use mage hand to pick up or stow objects (sleight of hand to do unnoticed) or use thieves tools
* Cantrips
* Spellcasting
Proficiencies:
* Weapons: All simple plus hand crossbow, longsword, rapier, shortsword
* Armor: Light
* Skills: Acrobatics, Arcana, Athletics, Deception, Investigation, Perception, Sleight of hand, Stealth
* Tools: Thieves’ tools, Disguise kit
* Saves: Dex, Int
Languages: Common, Elvish, Orc, Thieves’ cant