| Melungeon |
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I've started playing a summoner in my groups Rise of the Runelords campaign and have basically been told by the GM that we are going to get our butt's handed to us in the later books. I would like to avoid this eventuality if at all possible and so come to you, the uber players for some advice. Mainly I would like to know everyone's advice on how to make a completely overpowered summoner(not that I actually want to but the knowledge would come in handy if we started getting in over our heads on this one).
Also some clarification on how the natural attack lineup works. As in the difference between Primary and Secondary natural attacks, if I can take more than one natural attack that is listed as primary per round, that kind o' stuff.
Any help on this would be greatly appreciated.