
About Meilin the White
Meilin
NG Human (Tian-Shu) Female Witch 1
Init +2; Senses Perception +1
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DEFENSE
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AC 12, touch 12, flat-footed 10 (+2 dex)
hp 8 (1d6+1+1)
Fort +1, Ref +4, Will +3
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OFFENSE
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Spd 30'
Melee Staff +0 (1d6)
Ranged Sling +2 (1d4)
Space 5'; Reach 5'
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STATISTICS
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Str 10, Dex 14, Con 13, Int 17, Wis 13, Cha 12
BAB +0; CMB +0; CMD 12
Feats (2) extra hex (healing), merciful spell
Skills (6 skills) Appraise +4, Heal +5, Intimidate +5, Knowledge (Nature) +7, Profession: herbalist +5, Survival +6, Use Magic Device +5
Spells/Day (3/2, DC 13+level)
0th level known: all (usually detect magic, light, spark)
1st level known (6): burning hands, cure light wounds, ear piercing scream, mage armor*, sleep*, unseen servant (*usually prepared)
Special Abilities: Patron: Animals, Hex: feral speech, Hex: healing, familiar: Fox (Minko)
Traits: Szaezan Crags Miner, Child of Nature
Languages: Tien, Sylvan, Terran, Auran
Possessions (x gp) staff, sling, 10 stones, clothing, small knife, cooking materials
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Stat Math:
Str 10 (0 points)
Dex 14 (5 points)
Con 13 (3 points)
Int 17 (7 points +2 racial)
Wis 13 (3 points)
Cha 12 (2 points)