| Full Name |
Mega Gelub 2 |
| Race |
Half-Orc |
| Classes/Levels |
Blitz Soldier 1: Spd:40, Init:5 EAC:13, KAC:15, DR:1, SP:9/9, HP:13/13, RP:1/1, Fort:4, Ref:1, Will:2, Per:5 Darkvison |
| Gender |
M |
| Size |
M |
| Age |
20 |
| Special Abilities |
Death-Touched |
| Alignment |
NG |
| Deity |
Pharasma |
| Location |
Castrovel: The Wild |
| Languages |
Common, Orcish, Castrovelian |
| Strength |
18 |
| Dexterity |
12 |
| Constitution |
14 |
| Intelligence |
11 |
| Wisdom |
10 |
| Charisma |
10 |
About Mega Gelub 2
Existing Half-Orc: You can apply this boon to an existing half-orc character in your possession that you earned from another source. You can increase one ability score that is a 14 or lower by 2. Cross this boon off your Chronicle sheet, but keep a copy with the character you apply this change to. A character can earn this benefit from this boon only once. Con +2
Racials
Hit Points 6 +2 to any stat Str
Size and Type
Half-orcs are Medium humanoids with both the human and orc subtypes.
Darkvision: Half-orcs can see up to 60 feet in the dark.
Professional Focus: Half-orcs are educated by the drow to be an expert in a particular vocation, filling that role throughout their lives. Such half-orcs gain Profession as a class skill. In addition, these half-orcs gain 1 additional skill rank per level, but this rank must be invested in the Profession skill.
This replaces intimidating.
Steelskin: Some half-orcs have tough skin due to years in harsh conditions, extreme training, or as the result of body modifications. They gain DR 1/—. At character level 10th, this increases to DR 2/—.
This DR stacks with one other form of DR.
This replaces orc ferocity.
Self-Sufficient: Half-orcs receive a +2 racial bonus to Survival skill checks.
Theme Stuff
Thanks to your experiences with the undead and the growing power of the grave within your form, you have an instinctive understanding and recognition of negative energy and undead. You can use Perception, rather than Mysticism, to recall knowledge about undead and negative energy effects when you first observe them. Perception is a class skill for you, though if it is a class skill from the class you take at 1st level, you instead gain a +1 bonus to Perception checks. In addition, you gain an ability adjustment of +1 to Constitution at character creation.
Skill Stuff
The Soldier's class skills are Acrobatics (Dex), Athletics (Str), Engineering (Int), Intimidate (Cha), Medicine (Int), Piloting (Dex), Profession (Cha, Int, or Wis), Survival (Wis).
Skill Points at each Level: 4 + Int modifier.
1. Acrobatics: 1 Point, 1 Dex, 3 Trained: 5
2. Profession Dancer: 0 Cha, 1 Point, 3 Trained, 5 clothing and tools: 9
3. Perception: 1 Wis, 1 Point, 3 Trained: 5
4. Athletics: 4 Str, 1 Point, 3 Trained: 8
Class Stuff
1. Blitz Soldier: +10 to Speed, +4 init.
Feats
Level 1: Quick Draw
Equipment
1. Assault Hammer: 95 Credits
2. Needler Pistol: 105 Credits
3. 25 Darts: 25 Credits
4. Industrial Backpack: 25 Credits
5. Dust Storms Clothing: 10 Credits
6. Professionals Tools and Clothing: 25 Credits
7. 4 R2E Rations: 4 Credits:
8. Kasatha Microcord Armor 1: 460 Credits
9. Flare Axe, Red star: 120 Credits
9. Credstick: 1502 Credits
Attacks
1. Assault Hammer: 5 attack. 1d6+4 blunt damage
2. Needler Pistol: 2 attack. 1d4 piercing damage. Holds 6 darts. Range 30.
3. Flare Axe, Red Star: 5 attack, 1d4+4 electric and fire dmg. 20 Fuel
Character Info
1.75 XP
First 2 hirelings at basic level.