The Clockwork General

Mechimera's page

13 posts. Alias of Chris Mortika (RPG Superstar 2010 Top 16).


About Mechimera

Physical Form (Cyborg: Mechanical Body)

Spoiler:

Chimera's "body" is a Very Flexible Array (VFA) of monitor panels and servos. When it's at rest, it looks like a collection of fire extinguisher cannisters with a round "head" featuring cameras, microphones, and a screen showing a hologram of Armando's face.

When it's in motion, the VFA expands into a mobile network of cables along which the other portions of his body zip around at blinding speed. While Chimera's body is almost impossible to hit, the structure of cables is clumsy and slow to move. If he wants to grab something more than a few feet away, Chimera typically builds a little "somnifactor" to retrieve or manipulate it.


Origin (Energy Exposure -- The Dream Dimension)
Spoiler:

Armando Valente was a college student on a scientific team that sent a remote actor (a "waldo" through a mysterious rift in spacetime. Valente was guiding the waldo when an enormous energy surge fed back through the virtual-reality relays. The energies fried Valente's body below the neck, and fused his neural patterns in with the waldo. As the patterns started degrading, the team's surgeon transplanted his brain and upper spinal column into the waldo, keeping the mental patterns from degrading.

Armando can no longer dream, himself. He has to enter and explore other people's dreams, now.

All the mechanical powers -- creating little machine servants, reshaping reality with the molding power -- are "somnifactors", strange mechanical golems that reflect the images he sees while visiting people's dreams.

Primary Abilities
Fighting -- (Remarkable; Spider-man)
Agility -- (Monstrous; Silver Surfer)
Strength -- (Incredible; Iron Man)
Endurance -- (Feeble; the elderly)
Reasoning -- (Good; Captain America)
Intuition -- (Typical; Angel)
Psyche -- (Excellent; Nightcrawler)

Secondary Abilities
Health 147
Karma 36
Resources Typical
Popularity (0)

Weakness
Stimulus (Energy Allergy; probably magnetic fields)
Effect (Power Negation)
Duration (Continuous with Contact)

Powers and Ranks
Mental Enhancement: Dream travel (Incredible)
Mental Enhancement: Comunications with Cybernetics (Incredible)
Matter Creation: Mechanical Creation (Good)
Matter Creation: Missile Creation (Typical)
Matter Control: Molding (Feeble range, Monstrous amount)
Matter Control: Machine Animation (Incredible)
Fighting: Natural Weaponry (Good; retractable blades)
Energy Emission: Shadowcasting (Good; light only)

Talent:
Fighting Skills: Acrobatics

Contacts:
The lab that made me.