Gearsman

Mec-03's page

67 posts. Organized Play character for J.G.


Classes/Levels

Operative 2 / HP 26/26, Perc +8, AC 19, Fort +5 Ref +10 Will +8 / Active conditions: -

Strength 0
Dexterity 4
Constitution 1
Intelligence 3
Wisdom 2
Charisma -1

About Mec-03

SFS #212081-2703
Experience 20
Wealth ? Cr
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Mec-03
Operative 2
M Medium humanoid (Android)
Senses Perc +8, Low-light vision

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Defense
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AC 19
HP 26
Fort +5, Ref +10, Will +8

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Offense
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Speed 25 ft.
Melee -
Ranged Boom pistol +11 (1d6+1d8 (Boost) +1d4 (Aim))
Space 5 ft.; Reach 5 ft.
Special Attacks Aim +1d4
Spell Attack Roll -
Spell DC -
Spells
. . Cantrips— -

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Statistics
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Str 0, Dex 4, Con 1, Int 3, Wis 2, Cha -1
Class DC 18
Background Dataphiles
Ancestry Feats Low-light vision, Construct (+1 vs diseases, poison, radiation), Nanite surge
Skill Feats Digital diversion, Cat fall, Battle medicine
Class Feats Skirmisher, Instinctive aim, Kill Steel
General Feats -
Languages Common, Aklo, Necril, Jinsul, Elven
Skills Acrobatics +8, Arcana +7, Athletics +0, Computer +7, Crafting +7, Deception -1, Diplomacy -1, Intimidation -1, Infosphere lore +7, Medicine +6, Nature +2, Occultism +3, Performance -1, Piloting +8, Religion +2, Society +7, Stealth +8, Survival +2, Thievery +4
Worn items Tempweave armor (com), Ordinary container
Readied items Boom pistol tactical, Phase shield
Other items Flashlight tact, Medpatch (com), Medkit (com), battery (com)

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Bot Me!:

Botting instructions:
Non-combat case: He follows the party.
Combat case: He remains at range and fires with his pistol, if possible with aim and boost.