
MeanMachine |

Its dependent on the RACIAL HD of the corpse. Class levels will be right out. So casting animate dead to animate human corpses will result in 1 HD skeletons or 2 HD zombies.
Basically, take whatever corpses are the target of the spell and apply the skeleton or zombie template to it, as they are set out in the Bestiary.
Hi there,
just aksing to be sure that i understande things right, hope you can help me out:
What about animating a humanoid skeleton worth with more than 1 HD ? When you take a look at the bestiarys variant skeletons, just take the bloddy skeleton for example:
On of their special abilities says:
Fast Healing: A bloody skeleton has fast
healing equal to 1 per 2 Hit Dice it possesses
(minimum 1).
That would mean a humanoid skeleton only 1 point of fast healing.
In that case a Level 7 Wizard using Animate Dead can animate 28 humanoid skeletons (max. 4HD per Caster Level = 28 ) because their only worth 1 HD,right?
Furthermore,if i understood this right, a level 7 Wizard can animate up to 14 humanoid skeletons at once ( Regardless of the type of undead you create with this spell, you
can’t create more HD of undead than twice your caster level with a
single casting of animate dead)?
So long...
MM