Reputation 0 Fame, 0 Global Reputation
Reputation with Acquisitives:
Reputation with Dataphiles:
Reputation with Exoguardians:
Reputation with Second Seekers (Luwazi Elsebo):
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Name Mazirek
Soldier 1
LG Medium humanoid (Shirren)
Init +7; Senses Perc +1, SM +1, Blindsense (Vibration), Limited Telepathy
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Defense
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EAC 14, KAC 16
SP 8 HP 13 RP 3
Fort +3, Ref +2, Will +3
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Offense
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Speed 40 ft.
Melee Club +1 (1d6B)
Ranged Azimuth Laser Rifle +5 (1d8F) Burn 1d6
Space 5 ft.; Reach 5 ft.
Special Attacks
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Statistics
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Str 11, Dex 16, Con 12, Int 14, Wis 12, Cha 8
Proficiency
Light armor and heavy armor, shields
Basic and advanced melee weapons, small arms, longarms, heavy weapons, sniper weapons, and grenades
Languages Common, Shirren, Vesk
Other Abilities
Combat Gear 2.1/5 Bulk
Other Gear 55credits, Azimuth Laser Rifle (1B), Kasatha Microcord I (1B), Standard Battery (-B), Club (LB)
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Special Abilities
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Spells Per Day: 1st - 3
Spells Known:
0 [4] -
1st [2] - Not yet!
Spell Cache (Su) - 1st Level
As the culmination of your early study of the fundamental forces of the galaxy, you have created a spell cache that allows you to store and access spells. Your spell cache could be a device such as a handheld computer or technological implant; an item such as a ring or staff; or a symbol such as a brand, tattoo, or other permanent modification to your body. While you don’t need your spell cache to cast your spells, once per day, you can activate your spell cache to cast any one spell you know and are capable of casting, even if you’ve expended all your spell slots for that spell’s level.
If your spell cache is damaged, it is restored to full Hit Points the next time you regain your daily allotment of spell slots. If the spell cache is lost or destroyed, you can replace it after 1 week with a special ritual that takes 8 hours to complete. Not yet!
Theme Knowledge (1st Level)
You are an expert in one particular field of study, and your passion for the subject shows. Choose either Life Science or Physical Science and then choose a field of specialization. If you pick Life Science, you can specialize in bioengineering, biology, botany, ecology, genetics, xenobiology, zoology, or another field of biological science. If you pick Physical Science, you can specialize in astronomy, chemistry, climatology, geography, geology, meteorology, oceanography, physics, or another field of physical science. The DC of skill checks to recall knowledge about your specialty is reduced by 5. Your chosen skill is a class skill for you, though if it is a class skill from the class you take at 1st level, you instead gain a +1 bonus to checks with your chosen skill. In addition, you gain an ability adjustment of +1 to Intelligence at character creation.
Communalism
Shirrens are used to working with others as part of a team. Once per day, as long as an ally is within 10 feet, a shirren can roll a single attack roll or skill check twice and take the higher result.