| Mayhem66 |
| 1 person marked this as a favorite. |
The real problem with Resonance and CLW wands is that they are trying to fix what they feel is an immersion problem with mechanics.
Firstly, immersion is subjective, and just as there are groups who want as much immersion and investment in the world as they can get, there are also groups who want to treat the game as just another wargame and only care about the mechanical challenges.
Secondly, trying to fix immersion with mechanics is a terrible idea. Immersion does not exist because of mechanics. it exists in spite of mechanics. The most immersive games I've played have been computer games like Thief The Dark Project and Elder Scrolls Oblivion. They were immersive because they hide the mechanics behind the world as much as possible. You didn't see your hit points, damage, your targets armor, or any other numbers. Immersion is the venue of the campaign world and the GM. You can't force it through mechanics. Usually, as is the case with Resonance, you just end up substituting one number crunch for another. Just because it might be simpler doesn't mean it's more immersive.