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Hey folks, I've got an old friend coming into town for three weeks and he's dying to get some serious RPG time in. I want to run him a mini-campaign over about 6-7 sessions and was wondering what adventures/adventure path I could piece together/cut down to give the maximum memorable role playing experience, preferably with a solid conclusion on the last session. I've got access to just about every Dungeon magazine along with Castle Ravenloft and Red Hand O' Doom (neither of which I have run as of yet). Thanks in advance for your suggestions.


Hey guys, just started running the Age of Worms last week, so far so good, but I'm worried about whether they can handle the meat-grinder that is TfoE. They had a lot of trouble with the traps in the WC due to there lack of rouge. I don't like killing P.C.s due to how much time and effort my players put into them but I will kill a character if they do something really dumb. I just wanted your opinion (which I hold in the highest of regard) on whether or not they can survive the AOW AP.

Human Fighter 2 (Archer through and through, down to earth town watchman)
Human Archivist 2 (Support Caster/Knowledge tank...they know everything)
Human Sorcerer 1/Cleric 1 (Crazy infernal heritage, misunderstood, CG demon worshiper...my favorite character right now)
Human Samurai 2 (Very seven samurai old school ronin)

Thanks