feytharn wrote:
If I could find how it's called the material used to cover the flip mats maybe I will be able to search more accurately. 'cause at the moment I honestly don't know what to look for custom laminated sheets.
DeathQuaker wrote:
It's not a matter of unfolding it. Folding the mat in the "opposite" direction solves the issue quickly. It's that I think that doing a battle with the map folded, and than maybe I need to extend it a bit, I can only double it's size each time. Having spare rectangles allows me to overlap them to maybe show just half of the second tile underneath the first.
feytharn wrote:
My local stores can laminate printed paper with common plastic which unfortunately doesn't work with dry erase (the ink doesn't actually get down at all on the plastic), wet erase markers remains a bit "liquid".. I'm having an hard time to find a proper laminating material for this purpose that's why I bought the flip mat. Otherwise I could print ahead of times entire dungeons! :D
As stated in the book: "Ectoplasmic Bonded Manifestation: When a spiritualist
The last line is a little ambiguous for me, does it mean that the bonus take effect ONLY against incorporeal touch attacks or ALSO against incorporeal touch attacks?
Just bought the product on amazon and it's fantastic!
Will the cutted edge absorb ink making it not removable? P.S.
Hi everybody, I've "recently" joined the Pathfinder world (a couple of years) and sadly noticed that the italian publisher (Giochi Uniti http://www.giochiuniti.it/) released only few books, and more sadly they are released occasionally every few years and not in a high number of copies. Books released in the 2012 such as the Race Guide are not in development yet! D:
Hence, seeing how helpful the online SRD is and how few people has a good enough English knowledge to flawlessly read the SRD, I would like to make a copy of it on my website and start translating it in italian with the help of some friends which all have at least a B2 certificate and are experienced player of Pathfinder (to avoid how is written\how is intended misconceptions during translations). If I correctly understood the OpenGameLicense I shouldn't ask any permission for this initiative, given that the material is under the same license, however I would like to keep in contact with one of the SRD administrators. Thanks in advance, Federico. P.S.
Each piece took 3 years to be published since the original Paizo release without considering multiple updates due to missing parts and grammatical errors. All the other books are yet to be announced as working in progress.
I've been playing pathfinder for almost an year and till know I didn't found anything to browse the game items/spells efficiently. In the official books which I own its often a pain having to browse the full list and then search between the pages for the full description of an item, then going back and forth again and again for each item I would like to check. Online the prd site it's built the same without search filters, the website d20 is organised better but here still there aren't great search tools. For instance how could I get a list of all the items below a certain caster level and a certain amount? Or how can I filter only the items witch grants bonus to strength? Is there any website I missed which makes easy to browse the game content?
Louis IX wrote:
Uh thank you very much for the clarification. Found those infos also there http://paizo.com/pathfinderRPG/prd/ultimateCampaign/campaignSystems/magicIt emCreation.htmland there http://paizo.com/pathfinderRPG/prd/magicItems/magicItemCreation.html#magic- item-gold-piece-values
Diego Rossi wrote:
However a friend in order to use Aid Another must have craft woundrous item? Quote: In cases where the skill restricts who can achieve certain results, such as trying to open a lock using Disable Device, you can't aid another to grant a bonus to a task that your character couldn't achieve alone. The GM might impose further restrictions to aiding another on a case-by-case basis as well. Interesting spectacles but I can't find them, and can't understand what the cloak of elvenkind matters since gives +5 on stealth checks. Thanks in advance. Edit: Diego sei italiano per caso? XD
Orfamay Quest wrote:
Awesome, so the skill points can be doubled. Thank you very much for the answers.
Orfamay Quest wrote:
How can a familiar use "Aid Another" for a Spellcraft check without having it as ability?
So a level 4 sorcerer who want to craft that item and hence don't meet the spell requirement (which is a level 5 spell) will have a DC of 9+5+5 = 19? And there is no way it can't lower it apart finding something or someone which has/casts the spell like a scroll or an enchanter in a city to avoid the 5 points malus? Edit:
Hence if the sorcerer decides to ignore the "Secret Chest" spell requirement, adding a +5 malus to the DC, what hinders the crafter to use a lower CL?
About Forsythia DorrellForsythia Dorrell Female Catfolk Bard (Archaeologist) 3
DEFENSE:
AC 17, touch 13, flat-footed 14 hp 20 CMD 16 Fort 3 Reflex 7 Will 5 OFFENSE:
Speed 30 ft CMB 3 Mwk shortsword +6 (1d6+1, 19-20/x2) Mwk Dagger +6 (1d4+1, 19-20/x2) Feats:
Weapon Finesse, Arcane Strike, Armor Proficiency, Light, Shield Proficiency Skills:
Acrobatics 6, Appraise 7, Bluff 1, Climb 12, Diplomacy 1, Disable Device 6, Disguise 1, Escape Artist 2, Fly 2, Heal 1, Intimidate 1, Knowledge (arcana) 4, Knowledge (dungeoneering) 8, Knowledge (engineering) 8, Knowledge (geography) 8, Knowledge (history) 8, Knowledge (local) 8, Knowledge (nature) 8, Knowledge (nobility) 8, Knowledge (planes) 8, Knowledge (religion) 8, Linguistics 8, Perception 10, Ride 2, Sense Motive 1, Spellcraft 6, Stealth 10, Survival 4, Swim 0, Use Magic Device 7 Languages:
Catfolk, Common, Elven, Gnoll, Ancient Osiriani, Draconic, Osiriani Gear:
Mwk. Shortsword, Mwk. Dagger, Deluxe Dungeoneering Kit, Wand of CLW (50 charges, CL 1) Class Features:
Class Features Archetypes: Archaeologist Armor and Shield Proficiency: You are proficient in Light Armor. You are proficient with shields (excluding tower shields.) Weapon Proficiency: You are proficient with all Simple weapons. Additionally you are proficient with the following weapons: Longsword; Rapier; Sap; Shortbow; Sword, short; Whip; Scorpion whip Uncanny Dodge (Core 34): You can react to danger before your senses would normally allow you to do so. You cannot be caught flat-footed, even if the attacker is invisible. You still lose your Dexterity bonus to AC if immobilized or if an opponent successfully uses the feint action against you. Bardic Knowledge (Ex) (Core 35): You add +1 to all Knowledge skill checks* and may make Knowledge skill checks untrained*. Archaeologist’s Luck (Ex) (UC 32): As a swift action, you can call on fortune’s favor, giving you a +1 luck bonus on attack rolls, saving throws, skill checks, and weapon damage rolls. You can use this ability for a total of 11 rounds a day. Clever Explorer (Ex) (UC 32): You gain a +1 bonus on Disable Device and Perception checks. You can disable intricate and complex devices in half the normal amount of time (minimum 1 round) and open a lock as a standard action. Trap Sense (Ex) (UC 32): You get a +1 bonus to Reflex save to avoid traps and a +1 dodge bonus to Armor Class on attacks made by traps. Traits:
Fate's Favored - Luck based bonuses increase by 1 Reactionary - +2 initiative |