About Matthias Wellgrove
Matthias Wellgrove
Male human rogue 1
CN Medium humanoid (human)
Init +2; Senses Perception +4
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Defense
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AC 14, touch 12, flat-footed 12 (+2 armor, +2 Dex)
hp 9 (1d8+1)
Fort +1, Ref +4, Will +0
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Offense
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Speed 30 ft.
Melee rapier +2 (1d6/18-20) or dagger +2 (1d4/19-20)
Ranged shortbow +2 (1d6/x3)
Special Attacks sneak attack +1d6
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Statistics
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Str 10, Dex 15, Con 13, Int 16, Wis 10, Cha 14
Base Atk +0; CMB +0; CMD 12
Feats Combat Reflexes, Weapon Finesse
Traits: Alchemical Intuition (add Cha bonus to alchemy check 1/day, even after result declared), Ex-Sczarni (+2 bonus on Bluff checks to pass secret messages, +1d6 to coup de graces), Talented (+1 to Perform [oratory] checks)
Drawback: Loner (-1 to attack rolls/AC when adjacent to an ally or using aid another)
Skills Acrobatics +6, Bluff +6, Craft (alchemy) +7, Diplomacy +6, Disable Device +6, Knowledge (local) +7, Perception +4, Perform (oratory) +7, Sense Motive +4, Sleight of Hand +6, Stealth +6, Use Magic Device +6
Languages Common, Draconic, Elven. Thassilonian, Varisian
Combat Gear alchemist's fire (2); Other Gear mwk backpack, bedroll, dagger, leather armor, rapier, trail rations (4), 27 gp, 9 sp
SQ skilled, trapfinding