Matt Fields 17's page

1 post (58 including aliases). No reviews. No lists. No wishlists. 2 aliases.


RSS


Here's my half penny worth,

I'm old school, took me forever to go to 3.0 and I haven't got 3.5 books. In other words I hate change, but there is one thing I know. Anything can happen in a game.

There are plenty of SoD spells. There are also spells that bring characters back. If you're party doesn't have someone that can do it. Sounds like a good side story to bring that character back. Find a spell caster who can bring them back and do it. If your party can't afford it, have the spellcaster need something and hire them to do it. If you have an NPC that player can help you with that while things are getting straightened out.

As for random deaths, that is why DM's have screens (IMO). DM's can adjust their rolls to help any situation. If the players are going through the encouter way too easy, you can make it rougher. If the encounter is going way too poorly, well that hit just grazed you instead of the crit. Just remember everyone is there to have fun, it's up to the DM to make it fun. He has to do what it takes to do that. Death's will occur but, the DM has control.

No system is perfect and everyone has a different perspective of the perfect game. That is why there are changes everyso often. So I go by the rules I read in the 7th Sea DMG. Rule # 1: There are no rules, just guidelines. Rule # 2: Cheat anyway.