deck handler
Summon and encounter Ashwing Gargoyle. BYA suffer Wounded. Ashwing Gargoyle:
Story Bane Type: Monster Traits: Gargoyle To Defeat: Combat 23 Resistant to Melee. Vulnerable to Magic. Before acting, if you have the Human trait, suffer the scourge Wounded. If evaded or undefeated, reload this monster into its location. combat 23 revealing The Missing Eye to place Armor of the Sands on top of my deck, casting Holy Javelin, revealing a book to reveal Chronicler, recharging Blessing of the Sages to add 3d8: 1d8 + 2d12 + 1d6 + 3d8 + 4 ⇒ (4) + (6, 11) + (1) + (4, 1, 1) + 4 = 32
deck handler
On move discard The Marriage and Helpful Haversack (Core). Top of my deck is Korvosan Guard. The Lucky Drunk: After your exploration, you may move to a random location. Recharge Blessing of the Sages to place The Missing Eye on top of my deck. Pass Chronicler (2) to Sajan. Tavern Card 1: Nightspear:
CotCT Ally 4 Traits: Agathion Outsider Healing To Acquire: WisdomSurvival 11 OR Divine 9 At the end of a local character's turn, discard to heal that character 1d4+1 allies and blessings. Discard to explore. This exploration, the first blessing you play may be shuffled into your deck instead of discarded. divine 9 revealing a book to reveal Chronicler, revealing Spellbook: 1d8 + 1d6 + 1d4 + 4 ⇒ (6) + (1) + (3) + 4 = 14 Mavaro wrote:
" Deck, Discard, Buried: "
Reloaded:
Middle of Deck (Unknown Order): The Mute Hag, Korvosan Guard, Blessing of Sivanah, Bearskin Armor, Spirit Surge, Blessing of the Master of Masters, Binder's Tome Recharged: Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d6 ☐ +1 ☐ +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Intelligence d8 ☑ +1 ☑ +2 ☑ +3 Wisdom d8 ☐ +1 ☐ +2 ☐ +3 Charisma d6 ☐ +1 ☐ +2 Knowledge: Intelligence +1
Favored Card: Weapon
Confusing: Shuffle in Armor of the Sands. Tavern card 1 acquired. Sajan passed Chronicler. Board Status
Notes for Thargrap: Bury Blessing of Lamashtu.
deck handler
Recharge Armor of the Sands to prevent the 2 ranged combat damage. Mavaro wrote:
" Deck, Discard, Buried: "
Reloaded:
Middle of Deck (Unknown Order): Spirit Surge, Korvosan Guard, The Mute Hag, Binder's Tome, Bearskin Armor, Holy Javelin, Blessing of the Master of Masters, Blessing of Sivanah, Dagger (Core), The Missing Eye Recharged: Armor of the Sands, Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d6 ☐ +1 ☐ +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Intelligence d8 ☑ +1 ☑ +2 ☑ +3 Wisdom d8 ☐ +1 ☐ +2 ☐ +3 Charisma d6 ☐ +1 ☐ +2 Knowledge: Intelligence +1
Favored Card: Weapon
deck handler
During Sajan's turn cast Restorative Touch on Thargrap: 1d4 + 1 ⇒ (1) + 1 = 2 Mavaro attempts to recover all cards in their Recovery pile placing Spirit Surge on top of my deck.
Desna's Freedom: When this is the hour: On each check, the first blessing played to bless may be played freely. Reveal Helpful Haversack (Core) + The Missing Eye to draw Spirit Surge. Wounded: Discard The Mute Hag from the top of my deck. Reveal The Missing Eye to place Restorative Touch on top of my deck. Stable Card 4: Raccoon:
Core Ally 3 Traits: Animal To Acquire: Wisdom Survival 12 On a local Dexterity non-combat or Disable check, recharge to add 1d8. Discard to explore. If you encounter a barrier, you may evade it and explore. Display Spirit Surge drawing Restorative Touch, Blessing of the Master of Masters, and The Marriage. wisdom 14 revealing The Missing Eye to place Holy Javelin on top of my deck, reveal a book to reveal Chronicler, reveal Spellbook: 1d8 + 1d6 + 1d4 + 4 ⇒ (6) + (6) + (2) + 4 = 18 Shuffle a random ally into: 1d3 ⇒ 1 Tavern. Discard Blessing of the Master of Masters to explore. Stable Card 5: Henchman Proxy A2/Ashwing Gargoyle:
Story Bane Type: Monster Traits: Gargoyle To Defeat: Combat 23 Resistant to Melee. Vulnerable to Magic. Before acting, if you have the Human trait, suffer the scourge Wounded. If evaded or undefeated, reload this monster into its location. BYA already Wounded. Technically Mios's power would just add the Magic trait again so no help. combat 23 -4 +4 revealing The Missing Eye to place Dagger (Core) on top of my deck, revealing The Missing Eye, revealing The Missing Eye to add 1d6 +# and the cold trait, reveal a book to reveal Chronicler, aided by Blessing of the Master of Masters: 2d8 + 1d8 + 1d6 + 9 ⇒ (2, 6) + (7) + (4) + 9 = 28 Thargrap gets the Ashwing Gargoyle. (4) scenario effect another random character faces the danger Thargrap/AbrahamZ., Seoni/Gimry, Quinn/NathanDavis, Mios/MauveAvenger, Sajan/Hawkmoon: 1d5 ⇒ 3 Quinn Charisma 5 +5 to close revealing The Missing Eye to place Korvosan Guard on top of my deck, revealing a book to reveal Chronicler, revealing Spellbook: 1d8 + 1d6 + 1d4 + 4 ⇒ (3) + (1) + (2) + 4 = 10 On Close we all move to Rooftops and take 1 +1 ranged combat damage from Besieged + Deadly. Display and recharge Bearskin Armor to prevent it to myself. Restorative Touch on myself removing Wounded: 1d4 + 1 ⇒ (2) + 1 = 3 Send Spirit Surge to recovery. Take 1 +1 damage. Reveal The Missing Eye for 1. Discard Raccoon for the other. Mavaro ends their turn. Mavaro attempts to recover all cards in their Recovery pile.
Mavaro resets their hand. Mavaro wrote:
" Deck, Discard, Buried: "
Reloaded:
Middle of Deck (Unknown Order): Blessing of the Master of Masters, Holy Javelin, Dagger (Core), Korvosan Guard, Blessing of Sivanah, Bearskin Armor, The Mute Hag, Binder's Tome Recharged: Spirit Surge, Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d6 ☐ +1 ☐ +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Intelligence d8 ☑ +1 ☑ +2 ☑ +3 Wisdom d8 ☐ +1 ☐ +2 ☐ +3 Charisma d6 ☐ +1 ☐ +2 Knowledge: Intelligence +1
Favored Card: Weapon
Confusing: The Missing Eye. Ouch. Stable card 4 acquired. Location closed. Random ally shuffled into Tavern. Thargrap healed for 2. Buries Ashwing Gargoyle lvl 4. Quinn must face the danger. Everyone takes 2 ranged combat damage. Board Status
Notes for Sajan: Take 2 ranged combat damage. Notes for Thargrap: Must encounter Bargest, Heal for 2. Bury Ashwing Gargoyle lvl 4. Take 2 ranged combat damage.
deck handler
Off turn take 2 combat damage. Reveal The Missing Eye for 1 and discard The Mute Hag for the other. During Mios's turn Restorative Touch myself: 1d4 + 1 ⇒ (4) + 1 = 5 Mavaro attempts to recover all cards in their Recovery pile.
Have Armor of the Sands on top of my deck for the recovery check. The Courtesan: When this is the hour: When you would encounter a non- story bane barrier, banish it instead, then summon and encounter a Task barrier. Reveal Helpful Haversack (Core) + The Missing Eye to draw Armor of the Sands. Reveal The Missing Eye to place Chronicler on top of my deck. Tenement Card 5: Henchman Proxy A5/Ashwing Gargoyle:
Story Bane Type: Monster Traits: Gargoyle To Defeat: Combat 23 Resistant to Melee. Vulnerable to Magic. Before acting, if you have the Human trait, suffer the scourge Wounded. If evaded or undefeated, reload this monster into its location. BYA suffer Wounded. Display Spirit Surge to draw 3 cards. Chronicler, Blessing of Sivanah, and Fly. Mios knowledge 6 +4 check: 1d10 + 1d4 + 3 ⇒ (2) + (4) + 3 = 9 combat 23 revealing The Missing Eye to place Korvosan Guard on top of my deck, revealing The Missing Eye, reveal The Missing Eye to add 1d6 +# and the cold trait, reveal a book to reveal Chronicler, discard Blessing of Sivanah to bless: 2d8 + 1d8 + 1d6 + 1d6 + 9 ⇒ (8, 5) + (7) + (2) + (6) + 9 = 37 Bury Fly to close. We all move to Stable and take 1+1 ranged combat damage. [b]Someone must face the Danger. [/b] Recharge Armor of the Sands to prevent it to myself. Reveal The Missing Eye to place Restorative Touch on top of my deck. End turn. Send Spirit Surge to recovery. Take 1 +1 unpreventable damage. Reveal The Missing Eye for 1 and discard Embiggen for the other. Mavaro ends their turn. Mavaro attempts to recover all cards in their Recovery pile.
Mavaro resets their hand. Mavaro wrote:
" Deck, Discard, Buried: "
Reloaded:
Middle of Deck (Unknown Order): The Mute Hag, Holy Javelin, Korvosan Guard, The Marriage, Blessing of the Master of Masters, Binder's Tome, Dagger (Core) Recharged: Armor of the Sands, Spirit Surge, Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d6 ☐ +1 ☐ +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Intelligence d8 ☑ +1 ☑ +2 ☑ +3 Wisdom d8 ☐ +1 ☐ +2 ☐ +3 Charisma d6 ☐ +1 ☐ +2 Knowledge: Intelligence +1
Favored Card: Weapon
Confusing: Blessing of the Sages Tenement closed.
deck handler
Off turn cast Fly, take 2 damage reveal The Missing Eye for 1 and discard Blessing of the Master of Masters, Take 2 damage reveal The Missing Eye for 1 discard Chronicler (2). Place Spirit Surge on top of my deck. Mavaro attempts to recover all cards in their Recovery pile.
The Big Sky: When this is the hour: At the start of your turn, you may remove 1 of your scourges. Reveal Helpful Haversack (Core) + The Missing Eye to draw my top card Spirit Surge. Reveal The Missing Eye to place Restorative Touch on top of my deck. Thunderstorm: 1d4 ⇒ 3 it moves to: 1d5 ⇒ 5 Alley Tenement Card 1: Bearskin Armor:
CotCT Armor 4 Traits: Light Armor Magic To Acquire: Constitution Fortitude Survival 12 Display. While displayed: * When you suffer Cold or Combat damage, you may recharge to reduce it by 2. * When you suffer any damage, you may bury to reduce it to 0. * On your combat, Fortitude, or Survival check, after the roll, you may freely discard to add your Strength die. Display Spirit Surge to draw 3 cards: Restorative Touch, Armor of the Sands, and Dagger (Core). Recharge Armor of the Sands to place Armor of the Sands on top of my deck. fortitude 12 revealing a book to reveal Chronicler, reveal Spellbook: 1d8 + 1d6 + 1d4 + 4 ⇒ (7) + (1) + (2) + 4 = 14 Restorative Touch on Quinn removing Wounded: 1d4 + 1 ⇒ (4) + 1 = 5 Recharge Dagger (Core) to place Embiggen on top of my deck. End turn. Send Spirit Surge to recovery. Take 2 unpreventable damage. Reveal The Missing Eye for 1 and discard Bearskin Armor. Mavaro ends their turn. Ensuring Spirit Surge is on top of my deck before draw if recovered. Mavaro attempts to recover all cards in their Recovery pile.
Mavaro resets their hand. Mavaro wrote:
" Deck, Discard, Buried: "
Reloaded:
Middle of Deck (Unknown Order): Fly, Binder's Tome, The Marriage, Dagger (Core), Holy Javelin, Armor of the Sands, Korvosan Guard, Blessing of Sivanah Recharged: Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d6 ☐ +1 ☐ +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Intelligence d8 ☑ +1 ☑ +2 ☑ +3 Wisdom d8 ☐ +1 ☐ +2 ☐ +3 Charisma d6 ☐ +1 ☐ +2 Knowledge: Intelligence +1
Favored Card: Weapon
Confusing: Shuffle in Chronicler. Tenement card 1 acquired. Thunderstorm moved to Alley. Quinn healed for 5 and up to 2 scourges removed. Board Status
Notes for Thargrap: Banish a Bury then Bury Proxy 7
Healed for 5 and Wounded removed. Tavern 1-11 remain
deck handler
Benefaction: No effect. Reveal The Missing Eye + Helpful Haversack (Core) to draw my top card Spirit Surge. Reveal The Missing Eye to place Chronicler on top of my deck. Cathedral Card 1: The Mute Hag:
CotCT Blessing 1 Traits: Harrow Suit: Stars Veteran When this is the hour: At the start of your turn, summon and encounter a spell. To Acquire: Wisdom Arcane 4+# Recharge to examine the top card of your location. If it is encountered this turn, all checks against it are blessed. Discard to examine the top card of any location, then you may explore. Display Spirit Surge to draw 3 cards: Chronicler, Spellbook, and Restorative Touch. Arcane 4 +4 revealing The Missing Eye to place Armor of the Sands on top of my deck, revealing a book to reveal Chronicler, revealing Spellbook, displaying Embiggen: 1d12 + 1d10 + 1d8 + 4 ⇒ (6) + (5) + (8) + 4 = 23 Send Harrow Deck (Core) to recovery to examine the next 3 cards 2. Thunderstorm, 3. Azer, 4. Symbol of Insanity. Reverse the order. Discard The Mute Hag to explore. Cathedral Card 4: Symbol of Insanity:
Core Barrier 3 Traits: Magic Trap To Defeat: Intelligence Wisdom Arcane Divine 12 If undefeated, each local character chooses a random other local character; the chosen character suffers 1d4-1 Combat damage. Arcane 12 revealing a book to reveal Chronicler, revealing Spellbook, aided by Embiggen: 1d12 + 1d10 + 1d8 + 4 ⇒ (9) + (9) + (8) + 4 = 30 Discard Korvosan Guard to explore. Cathedral Card 3: Azer:
Core Monster 1 Traits: Elemental Fire Outsider Veteran To Defeat: Combat 11+## Immune to Fire. Vulnerable to Cold. After acting, suffer 1d4-1 Fire damage. combat 11 +5 +5 recharging Dagger (Core) to place Dagger (Core) on top of my deck, revealing The Missing Eye, revealing The Missing Eye to add 1d6 +# and the cold trait, revealing a book to reveal Chronicler, aided by Embiggen, Seoni reveals Binder's Tome: 1d12 + 1d12 + 1d10 + 1d10 + 1d8 + 13 ⇒ (8) + (7) + (3) + (5) + (6) + 13 = 42 Discard Blessing of Sivanah to explore. Cathedral Card 2: Thunderstorm:
Core Barrier 2 Traits: Obstacle Weather To Defeat: None 0 Display this barrier at your location. While displayed: * When you start your turn at this location, roll 1d4. On a 1, suffer 1d6 Electricity damage then banish this barrier. On any other result, display this barrier next to a random location. Display Thunderstorm by Cathedral. Restorative Touch on myself: 1d4 + 1 ⇒ (4) + 1 = 5 End turn. Reveal The Missing Eye to prevent 1 Spirit Surge damage, discard Blessing of the Sages for the other. (Deadly). Ensure Spirit Surge is on top of my deck before refreshing my hand. Mavaro ends their turn. Mavaro attempts to recover all cards in their Recovery pile.
Mavaro resets their hand. Mavaro wrote:
" Deck, Discard, Buried: "
Reloaded:
Middle of Deck (Unknown Order): Binder's Tome, Holy Javelin, Korvosan Guard, Dagger (Core), Armor of the Sands, Blessing of Sivanah, Restorative Touch, The Marriage, The Mute Hag Recharged: Embiggen, Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d6 ☐ +1 ☐ +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Intelligence d8 ☑ +1 ☑ +2 ☑ +3 Wisdom d8 ☐ +1 ☐ +2 ☐ +3 Charisma d6 ☐ +1 ☐ +2 Knowledge: Intelligence +1
Favored Card: Weapon
Confusing: Spirit Surge. Cathedral card 1 acquired. Card 2 displayed by location. Cards 3 and 4 banished.
deck handler
Trading out Walking Stick, Bestiary of Garund, and Blessing of the Spellbound for loot cards Korvosan Guard, Dagger (Core), and The Marrige. Keeping weapon as my favored card. Starting with everyone at Cathedral. Mavaro wrote:
" Deck, Discard, Buried: "
Reloaded: Spirit Surge,
Middle of Deck (Unknown Order): Chronicler (2), Armor of the Sands, Blessing of the Master of Masters, Fly, Holy Javelin, Chronicler, Spellbook, The Marrige, Restorative Touch, Binder's Tome Recharged: Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d6 ☐ +1 ☐ +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Intelligence d8 ☑ +1 ☑ +2 ☑ +3 Wisdom d8 ☐ +1 ☐ +2 ☐ +3 Charisma d6 ☐ +1 ☐ +2 Knowledge: Intelligence +1
Favored Card: Weapon
deck handler
Taking card feat blessing. 0 HP remaining. Putting Blessing of the Sages in the empty spot. Spell 4: 1d1 ⇒ 1
deck handler
During Sajan's turn reveal The Missing Eye to place Spirit Surge on top of my deck. Sarenrae's Light: When this is the hour: When you heal, you may heal an additional card. Reveal The Missing Eye with Helpful Haversack (Core) to draw the top card of my deck Spirit Surge. Reveal The Missing Eye to place The Carnival on top of my deck. Shop Card 2 (Ice Strike): Ice Strike:
CotCT Spell 3 Traits: Arcane Attack Cold Divine Magic Veteran To Acquire: Intelligence Arcane 10 OR Wisdom Divine 12 For your combat check, banish to use Arcane or Divine + 3d6. If the check is against a bane, reduce its damage by # until the end of the turn. DURING RECOVERY If proficient, discard this card; you may succeed at an Arcane 12 or Divine 14 check to recharge it instead. Display Spirit Surge to draw 3 cards The Carnival, Harrow Deck (Core), and Blessing of Sivanah. Top card is Binder's Tome. Intelligence/knowledge 10 displaying Embiggen, revealing a book to reveal Chronicler, revealing Spellbook: 1d12 + 1d10 + 1d8 + 4 ⇒ (9) + (2) + (8) + 4 = 23 Send Harrow Deck (Core) to recovery to examine the next 3 cards. 3. Ambush, 4. Henchman Proxy B5/Rioting Mob, 5. Banner of the Ancient Kings. Trigger encounter Ambush. Shop Card 3: Ambush:
Core Barrier 1 Traits: Skirmish Veteran Trigger To Defeat: Wisdom Perception Stealth 8+# When examined, encounter this barrier; on the check to defeat, add 1d4. If undefeated, banish this barrier, then a random local character summons and encounters a monster. That monster cannot be evaded; subtract 1 from each die rolled against it. Stealth/Knowledge 8 +5 recharging Dagger (Core) to place Dagger (Core) on top of my deck, revealing a book to reveal Chronicler, revealing Spellbook, aided by the examine, aided by Embiggen: 1d12 + 1d10 + 1d8 + 1d8 + 4 ⇒ (1) + (5) + (6) + (4) + 4 = 20 Harrow Deck swap cards 4 and 5. Per scenario bury Ice Strike to explore. Shop Card 5: Banner of the Ancient Kings:
Core Item 2 Traits: Magic Object To Acquire: Charisma Diplomacy Fortitude Melee 10 Display. While displayed: * On all combat checks, add 1. If any character fails a combat check, bury this item. * Bury to remove a total of up to 1d4 scourges from any number of characters. If proficient with armors, when you would bury this item for its power, you may discard it instead. Charisma/Knowledge 10 revealing The Missing Eye to place Korvosan Guard on top of my deck, revealing a book to reveal Chronicler, revealing Spellbook, aided by Embiggen: 1d12 + 1d10 + 1d8 + 4 ⇒ (4) + (3) + (7) + 4 = 18 Display Banner of the Ancient Kings. Discard Blessing of Sivanah to explore. Shop Card 4: Henchman Proxy B5/Rioting Mob:
Story Bane Type: Barrier Traits: Skirmish Veteran To Defeat: Charisma Diplomacy 6+# If undefeated, each character summons and encounters the story bane Thug. Charisma/Knowledge 6 +5 revealing a book to reveal Chronicler, revealing Spellbook, aided by Embiggen: 1d12 + 1d10 + 1d8 + 4 ⇒ (2) + (10) + (1) + 4 = 17 Discard The Publican to explore. Shop Card 6: Henchman Proxy A3/Evidence:
Story Bane Type: Barrier Traits: Task Trigger Veteran To Defeat: Intelligence Wisdom Knowledge Perception 10+# When examined, encounter this barrier; add 1d8 to your check to defeat. If defeated, display this barrier next to the scenario. Knowledge 10 +5 revealing a book to reveal Chronicler, revealing Spellbook, blessed by The Publican, aided by Embiggen: 2d12 + 1d10 + 1d8 + 4 ⇒ (9, 5) + (3) + (6) + 4 = 27 Charisma/Knowledge 5 +4 to close revealing a book to reveal Chronicler, revealing Spellbook, blessed by The Publican, aided by Embiggen: 2d12 + 1d10 + 1d8 + 4 ⇒ (12, 4) + (1) + (5) + 4 = 26 On close move to Farm. Not shuffling the shield into another location. eot discard Nightspear to heal Blessings and allies aided by the hour: 1d4 + 1 + 1 ⇒ (4) + 1 + 1 = 6 Send Spirit Surge to recovery revealing The Missing Eye for the damage. Recovering Harrow Deck last putting Spirit Surge on top of my deck for the recovery check and revealing The Missing Eye to add 1d6. Mavaro ends their turn. Mavaro attempts to recover all cards in their Recovery pile.
Mavaro resets their hand. Mavaro wrote:
" Deck, Discard, Buried: "
Reloaded:
Middle of Deck (Unknown Order): Dust of Revealing, Blessing of the Master of Masters, The Publican, Nightspear, Embiggen, Mistform, Cure, Korvosan Guard, Blessing of Sivanah, Fly Recharged: Harrow Deck (Core), Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d6 ☐ +1 ☐ +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Intelligence d8 ☑ +1 ☑ +2 ☑ +3 Wisdom d8 ☐ +1 ☐ +2 ☐ +3 Charisma d6 ☐ +1 ☐ +2 Knowledge: Intelligence +1
Favored Card: Weapon
Shop cards 2 and 5 acquired. Location closed. Board Status
Notes for Thargrap: Bury Henchman Proxy B4-Rioting Mob Base 1-6 remain
deck handler
Continued. Use Fly to move to Shop. Recharge Dust of Revealing to examine Cryptic Message and encounter it. Shop Card 1: Cryptic Message:
Core Barrier 2 Traits: Cache To Defeat: Intelligence Knowledge 10 If undefeated, you may banish this barrier. If defeated, you may examine the top 2 cards of your location and return them in any order. knowledge 10 revealing a book to reveal Chronicler, revealing Spellbook: 1d8 + 1d6 + 1d4 + 4 ⇒ (1) + (6) + (1) + 4 = 12 Examine Shop cards 2 Drums of Panic and Symbol of Insanity. Switch them. Discard Blessing of Sivanah to explore. Shop Card 3: Symbol of Insanity:
Core Barrier 3 Traits: Magic Trap To Defeat: Intelligence Wisdom Arcane Divine 12 If undefeated, each local character chooses a random other local character; the chosen character suffers 1d4-1 Combat damage. divine 12 revealing The Missing Eye to place Embiggen on top of my deck, revealing a book to reveal Chronicler, revealing Spellbook: 1d8 + 1d6 + 1d4 + 4 ⇒ (8) + (4) + (4) + 4 = 20 Discard Blessing of the Master of Masters to explore. Shop Card 2: Drums of Panic:
CotCT Item 3 Traits: Instrument Magic To Acquire: Constitution Charisma 10 When a local character encounters a monster, display at your location. While displayed: * When a local character encounters a monster, they may recharge every ally in their hand to evade it. If they have no allies, they may recharge a card to evade it. * At the start of your turn, discard this card; if proficient, recharge it instead. charisma 10 revealing The Missing Eye to place Korvosan Guard on top of my deck, revealing a book to reveal Chronicler, revealing Spellbook, aided by Blessing of the Master of Masters: 2d8 + 1d6 + 1d4 + 4 ⇒ (4, 3) + (5) + (4) + 4 = 20 Bury Drums of Panic to explore due to scenario effect. Shop Card 4: The Publican:
CotCT Blessing 1 Traits: Harrow Suit: Stars Veteran When this is the hour: When you would discard an ally, recharge it instead. To Acquire: Wisdom Diplomacy 4+# On any check, discard to bless. On a check by a character at an Urban location, discard to bless twice. Discard to explore. This exploration, if you are at an Urban location, local checks are blessed. diplomacy 4 +4 revealing a book to reveal Chronicler, revealing Spellbook: 1d8 + 1d6 + 1d4 + 4 ⇒ (6) + (3) + (1) + 4 = 14 Discard The Publican to explore. Shop Card 5: Pit Gladiator:
CotCT Ally 2 Traits: Fighter Human To Acquire: Strength Melee 10 THEN Charisma Diplomacy 9 On a local combat check, bury to add 2d6. Discard to explore; you may first draw a weapon from your discards. strength 10 revealing a book to reveal Chronicler, revealing Spellbook, blessed by The Publican: 2d8 + 1d6 + 1d4 + 4 ⇒ (1, 4) + (5) + (2) + 4 = 16 charisma 9 revealing a book to reveal Chronicler, revealing Spellbook, blessed by The Publican: 2d8 + 1d6 + 1d4 + 4 ⇒ (7, 5) + (6) + (1) + 4 = 23 Display Pit Gladiator by the scenario. Examine the next card Sawtooth Saber. Can't close the location yet. Send Spirit Surge to recovery. Reveal The Missing Eye for the 1 damage. discard Nightspear to heal myself of blessings and allies: 1d4 + 1 ⇒ (2) + 1 = 3 Mavaro ends their turn. Place Nightspear as my top card. Mavaro attempts to recover all cards in their Recovery pile.
Mavaro resets their hand. Mavaro wrote:
" Deck, Discard, Buried: "
Reloaded:
Middle of Deck (Unknown Order): Blessing of Sivanah, The Carnival, Mistform, Cure, Harrow Deck (Core), Binder's Tome, Dust of Revealing, Korvosan Guard Recharged: Fly, Spirit Surge, Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d6 ☐ +1 ☐ +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Intelligence d8 ☑ +1 ☑ +2 ☑ +3 Wisdom d8 ☐ +1 ☐ +2 ☐ +3 Charisma d6 ☐ +1 ☐ +2 Knowledge: Intelligence +1
Favored Card: Weapon
Manor Card 1 acquired. Farm card 1 banished. Shop cards 2 and 4 acquired. Cards 1 and 3 banished. Card 5 displayed by the scenario. Board Status
Base 1-6 remain
deck handler
Perception 12 to recover Harrow Deck (Core) revealing The Missing Eye to place Spirit Surge on top of my deck, reveal a book to reveal Chronicler, reveal Spellbook, reveal The Missing Eye, the hour is harrow: 1d8 + 1d6 + 1d4 + 1d6 + 1d4 + 4 ⇒ (7) + (1) + (4) + (4) + (3) + 4 = 23 Cure myself during Sajan's turn: 1d4 + 1 ⇒ (3) + 1 = 4 Place Spirit Surge on top of my deck. Mavaro attempts to recover all cards in their Recovery pile.
Abadar's Law: When this is the hour: On your check to close or to guard, add 1d4. Use The Missing Eye + Helpful Haversack (Core) to draw my top card Spirit Surge. Location effect recharge Mistform to draw my top card Fly. Reveal The Missing Eye to place Blessing of the Master of Masters on top of my deck. Manor Card 1 (Dust of Revealing): Dust of Revealing:
CotCT Item 4 Traits: Craft Object To Acquire: Intelligence Arcane Divine 11 On a local Perception check, freely bury to add 2d10. Recharge to examine the top card of your location; if it is a bane, a local character may encounter it. Display Spirit Surge to draw 3 cards. Blessing of the Master of Masters, Nightspear, and Blessing of Sivanah. divine 11 revealing The Missing Eye to place Embiggen on top of my deck, reveal a book to reveal Chronicler, reveal Spellbook: 1d8 + 1d6 + 1d4 + 4 ⇒ (2) + (6) + (2) + 4 = 14 Cast Fly examining Farm card 1 Henchman Proxy A2/Evidences and Shop card 1 Cryptic Message. Trigger encounter Evidence. Farm Card 1: Henchman Proxy A2/Evidence:
Story Bane Type: Barrier Traits: Task Trigger Veteran To Defeat: Intelligence Wisdom Knowledge Perception 10+# When examined, encounter this barrier; add 1d8 to your check to defeat. If defeated, display this barrier next to the scenario. perception 10 +5 revealing The Missing Eye to place Harrow Deck (Core) on top of my deck, reveal a book to reveal Chronicler, reveal Spellbook, reveal The Missing Eye, aided by the examine: 1d8 + 1d6 + 1d4 + 1d6 + 1d8 + 4 ⇒ (8) + (6) + (4) + (2) + (6) + 4 = 30 Pausing turn.
deck handler
Off turn discard 2 blessings. cure myself before Sajan's eot: 1d4 + 1 ⇒ (1) + 1 = 2 Reveal The Missing Eye to place Spirit Surge on top of my deck. Mavaro attempts to recover all cards in their Recovery pile.
The Dance: When this is the hour: When at least 3 types of boon are played on any check, a character may draw a card. Reveal The Missing Eye + Helpful Haversack (Core) to draw Spirit Surge. Reveal The Missing Eye to place Blessing of the Master of Masters on top of my deck. Move to Academy. Academy Card 1: Mistform:
CotCT Spell 3 Traits: Arcane Magic To Acquire: Intelligence Wisdom Arcane Divine 10 When you encounter a non- Incorporeal monster, banish to evade it. On a local check to defeat an Obstacle or Trap barrier, banish to add 2d8. Display Spirit Surge to draw 3 cards: Blessing of the Master of Masters, Embiggen, and Harrow Deck (Core). Reveal The Missing Eye to place Cure on top of my deck. divine 10 revealing a book to reveal Chronicler, revealing Spellbook, Freely displaying Embiggen: 1d12 + 1d10 + 1d8 + 4 ⇒ (8) + (1) + (2) + 4 = 15 Cast Fly to examine Manor card 3 Dust of Revealing and Acadamy card 2 Henchman Proxy A7/Evidence. Encounter it. A local character may move. Academy Card 2: Henchman Proxy A7/Evidence:
Story Bane
knowledge 10 +5 revealing a book to reveal Chronicler, revealing Spellbook, aided by Embiggen, aided by the 1d8 from the examine: 1d12 + 1d10 + 1d8 + 1d12 + 4 ⇒ (3) + (9) + (4) + (11) + 4 = 31 knowledge 5 +4 to close revealing a book to reveal Chronicler, revealing Spellbook, aided by Embiggen: 1d12 + 1d10 + 1d8 + 4 ⇒ (4) + (5) + (4) + 4 = 17 All locals may heal a spell on close. On location close move to Manor. Eot send Spirit Surge to recovery. Reveal The Missing Eye for the 1 damage. Mavaro ends their turn. Mavaro attempts to recover all cards in their Recovery pile.
Mavaro resets their hand. Mavaro wrote:
" Deck, Discard, Buried: "
Reloaded:
Middle of Deck (Unknown Order): Korvosan Guard, Binder's Tome, The Carnival, Dagger (Core) Recharged: Fly, Spirit Surge, Embiggen, Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d6 ☐ +1 ☐ +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Intelligence d8 ☑ +1 ☑ +2 ☑ +3 Wisdom d8 ☐ +1 ☐ +2 ☐ +3 Charisma d6 ☐ +1 ☐ +2 Knowledge: Intelligence +1
Favored Card: Weapon
Academy card 1 acquired. Location closed. Manor card 3 examined. Board Status
Notes for Thargrap: Banish Ash Giant Zombie. Bury Dire Crocidile and Flanking Attack. May heal a spell on Mavaro's turn.
deck handler
During Sajan's turn reveal The Missing Eye to place Spirit Surge on top of my deck. Blackfingers: When this is the hour: On your check that invokes the Alchemical or Poison trait, add 1d4. Reveal The Missing Eye + Helpful Haversack (Core) to draw Spirit Surge. Reveal The Missing Eye to place Embiggen on top of my deck. Plaza Card 1: Minotaur:
Core Monster 2 Traits: Minotaur To Defeat: Combat 15 OR Fortitude 8 If this is your first exploration of your turn, before acting, either bury an armor or suffer 1d4+1 Combat damage. Display Spirit Surge to draw 3 cards: Embiggen, Blessing of Sivanah, and Binder's Tome. BYA combat damage: 1d4 + 1 ⇒ (1) + 1 = 2 Reveal The Missing Eye for 1. Recharge Korvosan Guard for the other. combat 15 revealing The Missing Eye to place Korvosan Guard on top of my deck, revealing The Missing Eye, reveal The Missing Eye to add 1d6 +# and the cold trait, revealing a book to reveal Chronicler, reveal Binder's Tome, display Embiggen: 1d12 + 1d12 + 1d10 + 1d10 + 1d8 + 9 ⇒ (3) + (3) + (10) + (7) + (1) + 9 = 33 Discard Blessing of the Master of Masters to explore. Location ability pick between Horn of Blasting and Random item #1 Bottled Lightning Choose Bottled Lightning. Plaza Card 2: Bottled Lightning:
CotCT Item 4 Traits: Alchemical Attack Electricity Liquid Ranged To Acquire: Intelligence Craft 12 For your combat check, banish to use Craft, Dexterity, or Ranged +3d8. During a local encounter with a non-story bane monster, banish to ignore its before acting powers. DURING RECOVERY If proficient, you may succeed at a Craft 14 check to recharge this card. intelligence 12 revealing The Missing Eye to place Fly on top of my deck, reveal a book to reveal Chronicler, revealing Spellbook, aided by Embiggen, aided by Blessing of the Master of Masters: 2d12 + 1d10 + 1d8 + 4 ⇒ (12, 11) + (7) + (6) + 4 = 40 Discard Blessing of Sivanah to explore. Plaza Card 3: Sick Child:
CotCT Barrier 2 Traits: Task To Defeat: Constitution Fortitude 10 OR Charisma Diplomacy 12 On the check to defeat, local characters may recharge any number of Healing boons; add 1d4 for each recharged boon. If undefeated, summon and encounter the story bane Blood Veil. charisma 12 revealing The Missing Eye to place Korvosan Guard on top of my deck, revealing a book to reveal Chronicler, revealing Spellbook, aided by Embiggen: 1d12 + 1d10 + 1d8 + 4 ⇒ (6) + (3) + (4) + 4 = 17 Bury Bottled Lightning to explore per scenario power. Choose between Jasan Adriel and Random ally #1 Acadamae Scholar. Choose Jasan Adriel. Plaza Card 4: Jasan Adriel:
CotCT Ally 4 Traits: Human Spy To Acquire: Charisma Diplomacy 11 OR Knowledge 10 On a local Charisma or Knowledge non-combat check, recharge to add 1d6. Discard to examine the top card of your location, then you may explore. This exploration, when you would encounter a story bane, another local character may encounter it instead. knowledge 10 revealing a book to reveal Chronicler, revealing Spellbook, aided by Embiggen: 1d12 + 1d10 + 1d8 + 4 ⇒ (6) + (3) + (7) + 4 = 20 Display Jasan Adriel next to the scenario. Examine the next card Nightspear. Discard Chronicler to explore. Choose between Nightspear and Random Ally #2 Eries Yelloweyes. Choose Nifghtspear. Plaza Card 5: Nightspear:
CotCT Ally 4 Traits: Agathion Outsider Healing To Acquire: WisdomSurvival 11 OR Divine 9 At the end of a local character's turn, discard to heal that character 1d4+1 allies and blessings. Discard to explore. This exploration, the first blessing you play may be shuffled into your deck instead of discarded. Divine 9 revealing The Missing Eye to place Cure on top of my deck, revealing a book to reveal Chronicler, revealing Spellbook, aided by Embiggen: 1d12 + 1d10 + 1d8 + 4 ⇒ (9) + (2) + (2) + 4 = 17 Do not display Nightspear by scenario. End turn. Reveal The Missing Eye for Spirit Surge. Recharge Dagger (Core) to place Cure on top of my deck for the recovery checks. Heal allies and blessings then discard Nightspear: 1d4 + 1 ⇒ (1) + 1 = 2 Mavaro ends their turn. Mavaro attempts to recover all cards in their Recovery pile.
Mavaro resets their hand. Mavaro wrote:
" Deck, Discard, Buried: "
Reloaded:
Middle of Deck (Unknown Order): Harrow Deck (Core), Dagger (Core), Korvosan Guard, Binder's Tome Recharged: Spirit Surge, Embiggen, Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d6 ☐ +1 ☐ +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Intelligence d8 ☑ +1 ☑ +2 ☑ +3 Wisdom d8 ☐ +1 ☐ +2 ☐ +3 Charisma d6 ☐ +1 ☐ +2 Knowledge: Intelligence +1
Favored Card: Weapon
Plaza Cards 1, 2, and 3 banished. Card 4 displayed by the scenario. Card 5 acquired. Random cards Item 1, Ally 1 and 2 used. Board Status
Base 1-6 remain
deck handler
Favored card is still weapon. Trading out Blessing of the Spellbound, Bestiary of Garund, and Walking Stick for loot cards The Carnival, Dagger (Core), and Korvosan Guard. Start at Plaza. Mavaro wrote:
" Deck, Discard, Buried: "
Reloaded:
Middle of Deck (Unknown Order): Holy Javelin, Fly, Armor of the Sands, Helpful Haversack (Core), Binder's Tome, Embiggen, Blessing of the Spellbound, Cure, Spirit Surge, Harrow Deck (Core) Recharged: Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d6 ☐ +1 ☐ +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Intelligence d8 ☑ +1 ☑ +2 ☑ +3 Wisdom d8 ☐ +1 ☐ +2 ☐ +3 Charisma d6 ☐ +1 ☐ +2 Knowledge: Intelligence +1
Favored Card: Weapon
Draw 3 cards Helpful Haversack (Core), Armor of the Sands, and Holy Javelin. Bury 3 cards Chronicler (2), Armor of the Sands, and Holy Javelin. Mavaro wrote:
" Deck, Discard, Buried: "
Reloaded: Cure,
Middle of Deck (Unknown Order): Harrow Deck (Core), Spirit Surge, Blessing of Sivanah, Fly, Binder's Tome, Embiggen Recharged: Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d6 ☐ +1 ☐ +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Intelligence d8 ☑ +1 ☑ +2 ☑ +3 Wisdom d8 ☐ +1 ☐ +2 ☐ +3 Charisma d6 ☐ +1 ☐ +2 Knowledge: Intelligence +1
Favored Card: Weapon
deck handler
I think I can take a card feat and still be okay. Power feats 4, Card feats 3, Skill feats 3. So taking card feat Spell. 0 hero points left. Taking one of the spell 2s for Embiggen. Taking Boors for my supporter feat.
deck handler
Mavaro attempts to recover all cards in their Recovery pile.
Received Wayfinder. During Sajan's turn reveal The Missing Eye to place Spirit Surge on top of my deck. Benefaction: No effect. Reveal The Missing Eye + Helpful Haversack (Core) to draw Spirit Surge. Reveal The Missing Eye to place Gozreh's Growth. Pass Fly to Seoni. Explore. Oubliette Card 1: Catoblepas:
CotCT Monster 4 Traits: Aberration Trigger To Defeat: Combat 20 When examined, suffer 1 Poison damage, then you may shuffle this monster into its location. If undefeated, each local character suffers the scourge Poisoned. Display Spirit Surge to draw 3 cards: Gozreh's Growth, Gang Enforcer, and Sands of the Hour. Mios's knowledge 6 +4 check aided by Lantern: 1d10 + 1d4 + 3 ⇒ (5) + (3) + 3 = 11 combat 20 revealing The Missing Eye to place Dagger (Core) on top of my deck, reveal The Missing Eye, reveal The Missing Eye to add 1d6 +#, reveal a book to reveal Chronicler, reveal Binder's Tome, aided by Mios, aided by Banner: 1d8 + 1d8 + 1d6 + 1d6 + 1d4 + 11 ⇒ (5) + (8) + (6) + (5) + (1) + 11 = 36 Thargrap buries it. Discard Wayfinder (Core) to examine the next card Hellknight of the Nail. Explore. Oubliette Card 2: Hellknight of the Nail:
CotCT Ally 3 Traits: Hellknight Human To Acquire: Charisma Diplomacy 11 On a local combat check against a non-villain bane, recharge to add 1d8. If the bane would be shuffled into its location, it may be reloaded into its location instead. Discard to explore. This exploration, when you suffer damage, reduce it by 2. diplomacy 11 revealing The Missing Eye to place Korvosan Guard on top of my deck, reveal a book to reveal Chronicler, reveal Spellbook: 1d8 + 1d6 + 1d4 + 4 ⇒ (7) + (5) + (3) + 4 = 19 EOT Ablaze: 1d4 - 2 + 1 ⇒ (4) - 2 + 1 = 3 Reveal The Missing Eye for 1. Discard Gozreh's Growth and Sands of the Hour. Send Spirit Surge to recovery. Take 1 +1 unpreventable damage. Reveal The Missing Eye for 1 and discard Gang Enforcer. Put Cure on top of my deck as part of the recovery check. Mavaro ends their turn. Mavaro attempts to recover all cards in their Recovery pile.
Mavaro resets their hand. Mavaro wrote:
" Deck, Discard, Buried: "
Reloaded:
Middle of Deck (Unknown Order): Chronicler, Blessing of the Spellbound, Holy Javelin, Dagger (Core), Armor of the Sands, Harrow Deck (Core), Korvosan Guard Recharged: Spirit Surge, Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d6 ☐ +1 ☐ +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Intelligence d8 ☑ +1 ☑ +2 ☑ +3 Wisdom d8 ☐ +1 ☐ +2 ☐ +3 Charisma d6 ☐ +1 ☐ +2 Knowledge: Intelligence +1
Favored Card: Weapon
Oubliette card 1 banished/buried by Thargrap. Card 2 acquired. Seoni handed Fly. Board Status
Notes for Thargrap: Banish Ghoul. Bury Carrion Golem, Play Good Omen, Bury Catoblepas (4)
Base 1-5 remain // 1. Jayna Lemore, 2. Moise
deck handler
Cure myself during Sajan's turn: 1d4 + 1 ⇒ (2) + 1 = 3 Mavaro attempts to recover all cards in their Recovery pile. Revealing The Missing Eye to place Spirit Surge on top.
Benefaction: No effect. Reveal The Missing Eye + Helpful Haversack (Core) to draw Spirit Surge. Move to Dungeons. Place Blessing of the Master of Masters on top of my deck. Dungeons Card 1 (Sands of the Hour): Sands of the Hour:
CotCT Blessing 0 Traits: Arcane Divine When this is the hour: No effect. To Acquire: Arcane Divine Knowledge Perception 4 On any check using a skill listed in the hour's check to acquire, recharge to bless. Discard to examine the top card of your location, then you may explore. Display Spirit Surge to draw 3 cards: Blessing of the Master of Masters, Harrow Deck (Core), and Korvosan Guard. knowledge 4 revealing a book to reveal Chronicler, reveal Spellbook, aided by Create Mindscape: 1d8 + 1d6 + 1d4 + 1d4 + 4 ⇒ (3) + (6) + (1) + (4) + 4 = 18 Discard Blessing of the Master of Masters to explore. Dungeons Card 2: Henchman Proxy A3/Wight:
Story Bane Type: Monster Traits: Undead Wight Veteran To Defeat: Knowledge 6+# OR Combat 10+## Immune to Mental and Poison. Before acting, suffer 1 Cold damage. If undefeated, suffer the scourge Drained. Reveal The Missing Eye for the 1 BYA cold damage. knowledge 6 +4 revealing a book to reveal Chronicler, revealing Spellbook, aided by Create Mindscape, aided by Blessing of the Master of Masters: 2d8 + 1d6 + 1d4 + 1d4 + 4 ⇒ (3, 6) + (6) + (2) + (2) + 4 = 23 random undead to close: 1d6 ⇒ 5 Vampire:
Story Bane Type: Monster Traits: Undead Vampire Veteran To Defeat: Combat 10+## THEN Combat 10+## OR Divine 7+# Immune to Mental and Poison. While acting, before any character plays a card, that character recharges a card. If undefeated, bury 2 random cards from your discards and suffer the scourge Drained. combat 10 +4 +4 +2 using my power to reveal The Missing Eye to place Dagger (Core) on top of my deck, revealing The Missing Eye (Recharging Korvosan Guard), reveal The Missing Eye to add 1d6 +# (Recharge Sands of the Hour), aided by Create Mindscape, aided by Blessing of the Master of Masters, aided by Banner: 2d8 + 1d8 + 1d6 + 1d4 + 9 ⇒ (7, 5) + (6) + (1) + (3) + 9 = 31 combat 10 +4 +4 +2 revealing The Missing Eye (Recharge The Carnival), revealing The Missing Eye to add 1d6 +# (Recharging Armor of the Sands), aided by Create Mindscape, aided by Blessing of the Master of Masters, aided by Banner: 2d8 + 1d8 + 1d6 + 1d4 + 9 ⇒ (6, 4) + (3) + (2) + (1) + 9 = 25 On close each character may draw a card. Pass. Follow Seoni. No cards remaining to transfer. Send Harrow Deck (Core) to recovery to examine the top 3 cards of Oubliette: 4. Rajambari, 5. Door Spike, 6. The Rakshasa. Reverse the order. End turn. Reveal The Missing Eye for Spirit Surge damage. Ablaze: 1d4 - 2 ⇒ (1) - 2 = -1 Mavaro ends their turn. (Putting Sands of the Hour on top, then Cure. Mavaro attempts to recover all cards in their Recovery pile.
Mavaro resets their hand. Board Status
Notes for Seoni: Create Mindscape moves to recovery. You need to move on location close.
Base 1-5 remain // 1. Jayna Lemore, 2. Moise
deck handler
Cast Fly examining Crypt card 2 Demonling and Lair card 3 Mummy. Move to Lair. Discard Gozreh's Growth to explore. Lair Card 3: Mummy:
Core Story Bane 2 Type: Monster Traits: Mummy Undead Veteran To Defeat: Combat 14+## Immune to Cold, Mental, and Poison. Vulnerable to Fire. If undefeated, bury your discards and suffer the scourge Wounded. combat 14 +4 +4 +2 casting Holy Javelin, revealing a book to reveal Chronicler, aided by the hour, discarding Blessing of the Spellbound to bless: 2d8 + 2d12 + 1d6 + 1d6 + 4 ⇒ (8, 5) + (3, 8) + (4) + (3) + 4 = 35 strength 5 +3 to close revealing The Missing Eye to place Korvosan Guard on top of my deck, revealing a book to reveal Chronicler, revealing Spellbook: 1d8 + 1d6 + 1d4 + 4 ⇒ (5) + (6) + (4) + 4 = 19 On close move to Blood Pool. Recharge Dagger (Core) to place Cure on top of my deck. Reveal The Missing Eye for Spirit Surge. Ablaze: 1d4 - 2 ⇒ (1) - 2 = -1 Mavaro ends their turn. Mavaro attempts to recover all cards in their Recovery pile.
Mavaro resets their hand. Mavaro wrote:
" Deck, Discard, Buried: "
Reloaded: Chronicler,
Middle of Deck (Unknown Order): Harrow Deck (Core), Blessing of the Master of Masters, Dagger (Core), Korvosan Guard Recharged: Fly, Holy Javelin, Spirit Surge, Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d6 ☐ +1 ☐ +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Intelligence d8 ☑ +1 ☑ +2 ☑ +3 Wisdom d8 ☐ +1 ☐ +2 ☐ +3 Charisma d6 ☐ +1 ☐ +2 Knowledge: Intelligence +1
Favored Card: Weapon
Board Status
Base 1-5 remain // 1. Jayna Lemore, 2. Moise
deck handler
During Sajan's turn place Spirit Surge on top of my deck. Pharasma's Knowing: When this is the hour: On your check against an Undead card, add 1d6. Reveal Helpful Haversack (Core) revealing The Missing Eye to draw Spirit surge. Move to Crypt. Reveal The Missing Eye to place Fly on top of my deck. Crypt Card 1 (Gozreh's Growth): Gozreh's Growth:
Core Blessing 1 Traits: Deity: Gozreh Divine Veteran When this is the hour: On your check against an Animal or Elemental card, add 1d4. To Acquire: Wisdom Divine Survival 4+# On any check to close or to guard, recharge to add 1d12; the check counts as blessed. Discard to explore. This exploration, on your checks against Animal or Elemental cards, add 1d4. Display Spirit Surge to draw 3 cards: Fly, Binder's Tome, and Blessing of the Spellbound. divine 4 +3 revealing The Missing Eye to place Blessing of the Master of Masters on top of my deck, reveal a book to reveal Chronicler, reveal Spellbook: 1d8 + 1d6 + 1d4 + 4 ⇒ (7) + (3) + (4) + 4 = 18 Pausing turn.
deck handler
Hour Power: After discarding any number of cards as damage, draw a card. Reveal Helpful Haversack (Core) to examine my top card Harrow Deck (Core). Recharge it. Top card is Spirit Surge. Move to Base. Draw 1. Jayna Lemore, 2. Moise, 3. Boors. Draww and display Boors. Draw Spirit Surge. Top card is Binder's Tome. Recharge Dagger (Core) to place The Missing Eye on top of my deck. Bury Boors to examine Dungeons card 1. Gang Enforcer (Trigger), Graveyard card 1. Magic Chain Shirt, and Crypt card 1. Gozreh's Growth. Encounter Gang Enforcer. Dungeons Card 1: Gang Enforcer:
CotCT Ally 1 Traits: Human Rogue Trigger To Acquire: CharismaDiplomacyStealth 7 OR Banish A Boon 0 When examined, encounter this card. When you encounter this card, if you do not acquire it, bury a boon. On a local check to acquire, recharge to add 1d4. Discard to explore. This exploration, on your combat checks, add 1d4. Display Spirit Surge to draw 3 cards: The Missing Eye, The Carnival, and Dagger (Core). charisma 7 revealing The Missing Eye to place Korvosan Guard on top of my deck, reveal a book to reveal Chronicler (2), reveal Spellbook: 1d8 + 1d4 + 4 ⇒ (4) + (2) + 4 = 10 Cast Fly examining Lair card 1. Helm of the Valkyrie and Dungeons card 2. Sczarni Thief. Move to Blood Pool. Discard Gang Enforcer to explore. Blood Pool Card 1: Evoker:
Core Monster 1 Traits: Halfling Wizard Veteran To Defeat: Combat 10+## OR Intelligence Arcane 7+# Roll 1d6. This monster gains the trait and all damage is: 1. Acid 4. Fire 2. Cold 5. Force 3. Electricity 6. Poison Before acting, a random local character suffers 1 damage. After acting, suffer 1d4 damage. damage type: 1d6 ⇒ 6 Poison. BYA dmg reveal The Missing Eye. combat 10 +4 +4 revealing The Missing Eye, revealing The Missing Eye to add 1d6 +# and the cold trait, revealing a book to reveal Chronicler, aided by Gang Enforcer: 1d8 + 1d6 + 1d6 + 1d4 + 8 ⇒ (6) + (2) + (3) + (3) + 8 = 22 aya poison dmg: 1d4 ⇒ 1 Reveal The Missing Eye. Ablaze: 1d4 - 2 ⇒ (2) - 2 = 0 Reveal The Missing Eye for Spirit Surge. Recharge recharging Cure, Dagger (Core), and Armor of the Sands to place Armor of the Sands on top of my deck. Mavaro ends their turn. Mavaro attempts to recover all cards in their Recovery pile.
Mavaro resets their hand. Mavaro wrote:
" Deck, Discard, Buried: "
Reloaded: Korvosan Guard,
Middle of Deck (Unknown Order): Blessing of the Spellbound, Harrow Deck (Core), Blessing of the Master of Masters, Cure, Binder's Tome, Chronicler Recharged: Spirit Surge, Fly, Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d6 ☐ +1 ☐ +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Intelligence d8 ☑ +1 ☑ +2 ☑ +3 Wisdom d8 ☐ +1 ☐ +2 ☐ +3 Charisma d6 ☐ +1 ☐ +2 Knowledge: Intelligence +1
Favored Card: Weapon
Board Status
deck handler
Trade out Walking Stick, Bestiary of Garund, and Blessing of Sivanah for loot cards The Carnival, Dagger (Core), and Korvosan Guard. Favored card is still weapon. Starting at Crypt. Mavaro wrote:
" Deck, Discard, Buried: "
Reloaded: Harrow Deck (Core),
Middle of Deck (Unknown Order): Spirit Surge, The Carnival, Binder's Tome, Blessing of the Spellbound, Korvosan Guard, Chronicler, Blessing of the Master of Masters, The Missing Eye Recharged: Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d6 ☐ +1 ☐ +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Intelligence d8 ☑ +1 ☑ +2 ☑ +3 Wisdom d8 ☐ +1 ☐ +2 ☐ +3 Charisma d6 ☐ +1 ☐ +2 Knowledge: Intelligence +1
Favored Card: Weapon
deck handler
Taking skill feat +1 to Intelligence. 0 HP remaining. spell 2: 1d1000 ⇒ 530 Passing on the loot blessings.
deck handler
Divine 5+3 to guard revealing The Missing Eye to place Cure on top of my deck, revealing Spellbook, recharging Blessing of the Spellbound: 2d8 + 1d4 + 3 ⇒ (3, 4) + (2) + 3 = 12
deck handler
off turn use Harrow Deck (Core) on Mios's turn. heal due to hour: 1d4 - 1 ⇒ (4) - 1 = 3 perception 12 to recover revealing The Missing Eye to place Spirit Surge on top of my deck, revealing a book to reveal chronicler, revealing spellbook, revealing The Missing Eye to add 1d6, aided by hour being harrow: 1d8 + 1d6 + 1d4 + 1d6 + 1d4 + 3 ⇒ (8) + (4) + (4) + (2) + (2) + 3 = 23 Shelyn's Song: When this is the hour: When you would discard a boon to bless a Dexterity or Charisma check, you may recharge it instead. Reveal Helpful Haversack (Core) revealing The Missing Eye to draw my top card Spirit Surge. Move to Crypt. Reveal The Missing Eye for Besieged. Reveal The Missing Eye to place Locate Object on top of my deck. Crypt Card 1: Henchman Proxy A5/Traitor:
Monster
On encounter cast Spirit Surge drawing 3 cards: Locate Object, Dagger (Core), and Cure. BYA discard Chronicler (0). combat 9 +4 +4 +0 revealing The Missing Eye to place Korvosan Guard on top of my deck, revealing The Missing Eye, revealing The Missing Eye to add 1d6 +# and the cold trait, revealing Binder's Tome: 1d8 + 1d8 + 1d6 + 1d4 + 7 ⇒ (7) + (1) + (1) + (2) + 7 = 18 Choose not to close. Cast Locate Object. 2. Giant Toad, 3. Shadow, 4. Gray Maiden Footsoldier, 5. Aspect of the Monkey. Encounter it. Crypt Card 5: Aspect of the Monkey:
Core Spell 2 Traits: Divine Magic Animal To Acquire: Wisdom Divine 7 Display. While displayed: * On your Dexterity and Charisma checks, add 1d6. * At the end of the turn, banish. DURING RECOVERY If proficient, discard this card; you may succeed at a Divine 9 check to recharge it instead. wisdom 7 revealing The Missing Eye to place Holy Javelin on top of my deck, revealing Spellbook: 1d8 + 1d4 + 3 ⇒ (6) + (1) + 3 = 10 Recharge The Sickness to explore. random from the top: 1d8 ⇒ 4 Crypt Card 6: Fly:
Core Spell 2 Traits: Arcane Magic To Acquire: Intelligence Wisdom Arcane Divine 8 Banish to examine the top card of up to 2 locations, then a local character may move. You may not play this spell during an encounter. DURING RECOVERY If proficient, discard this card; you may succeed at an Arcane or Divine 10 check to recharge it instead. wisdom 8 revealing Spellbook: 1d8 + 1d4 + 3 ⇒ (4) + (3) + 3 = 10 Cast Fly examining the top card of Rooftops: Drowning Mud and Ruin: Persona Mask. Stay here. Cure myself: 1d4 + 1 ⇒ (4) + 1 = 5 Recharge Aspect of the Monkey, Blessing of the Master of Masters, Helpful Haversack (Core), Binder's Tome, and Dagger (Core) to place Blessing of the Spellbound on top of my deck. End turn. Reveal The Missing Eye for Spirit Surge. Mavaro ends their turn. Mavaro attempts to recover all cards in their Recovery pile.
Mavaro resets their hand. Mavaro wrote:
" Deck, Discard, Buried: "
Reloaded:
Middle of Deck (Unknown Order): Armor of the Sands, Holy Javelin, Chronicler (2), Helpful Haversack (Core), Dagger (Core), The Sickness, Chronicler Recharged: Locate Object, Cure, Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d6 ☐ +1 ☐ +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Intelligence d8 ☑ +1 ☑ +2 ☐ +3 Wisdom d8 ☐ +1 ☐ +2 ☐ +3 Charisma d6 ☐ +1 ☐ +2 Knowledge: Intelligence +1
Favored Card: Weapon
Crypt card 1 banished. Cards 5 and 6 acquired. Examined the top cards of Rooftops: Drowning Mud and Ruin: Persona Mask. Board Status
deck handler
The All-seeing Eye: When this is the hour: When you would examine the top card of a location, you may examine the top 2 cards instead. Move to Campsite. Reveal The Missing Eye for the damage. Cast Locate Object. Card 1 Clockwork Servant. Due to hour examine card 2 Henchman Proxy A6/Traitor. Encounter Clockwork Servant. Campsite Card 1: Clockwork Servant:
Core Ally 1 Traits: Construct To Acquire: Intelligence Craft 6 On a local Intelligence or Craft check, recharge to add 1d6. Bury or banish to explore. DURING RECOVERY You may succeed at a Craft 8 check to recharge this card. craft 6 revealing The Missing Eye to place The Sickness on top of my deck, reveal Spellbook: 1d8 + 1d4 + 3 ⇒ (4) + (2) + 3 = 9 Location is shuffled. Free explore. random card: 1d7 + 1 ⇒ (4) + 1 = 5 Campsite Card 5: Giant Fly:
Core Monster 1 Traits: Vermin To Defeat: Combat 10 If undefeated, bury a random card from your discards. After acting, shuffle this monster into a random other location. Mios knowledge 6 check: 1d10 + 3 ⇒ (2) + 3 = 5 combat 10 revealing The Missing Eye to place Dagger (Core) on top of my deck, reveal The Missing Eye, reveal it instead of recharging to add 1d6 +# and the cold trait: 1d8 + 1d8 + 1d6 + 6 ⇒ (6) + (1) + (4) + 6 = 17 Giant Fly is shuffled into: 1d7 ⇒ 2 Oubliette Send Clockwork Servant to recovery to explore. random from the top: 1d6 ⇒ 1 Campsite Card 2: Henchman Proxy A6/Traitor:
Monster Traits: Human Spy Veteran To Defeat: Combat 9+## Before acting, discard a random ally; the difficulty is increased by its level. BYA discard Korvosan Guard (0). Mios knowledge 6 check: 1d10 + 3 ⇒ (9) + 3 = 12 combat 9 +8 revealing The Missing Eye, reveal it instead of recharging to add 1d6 +# and the cold trait, aided by Mios: 1d8 + 1d8 + 1d6 + 8 ⇒ (4) + (7) + (4) + 8 = 23 Recharge Armor of the Sands, Harrow Deck (Core), and Cure to close. Move to Ruin on close. Reveal The Missing Eye to prevent the Besieged. Reveal The Missing Eye to place Spirit Surge then The Sickness on top of my deck for the next 2 rolls. Mavaro ends their turn. Mavaro attempts to recover all cards in their Recovery pile.
Mavaro resets their hand. Mavaro wrote:
" Deck, Discard, Buried: "
Reloaded:
Middle of Deck (Unknown Order): Cure, Spirit Surge, Dagger (Core), Armor of the Sands, Blessing of the Spellbound, Holy Javelin Recharged: Locate Object, Clockwork Servant, Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d6 ☐ +1 ☐ +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Intelligence d8 ☑ +1 ☑ +2 ☐ +3 Wisdom d8 ☐ +1 ☐ +2 ☐ +3 Charisma d6 ☐ +1 ☐ +2 Knowledge: Intelligence +1
Favored Card: Weapon
Campsite card 1 acquired. Card 5 shuffled into Oubliette. Location closed. Board Status
deck handler
Traitor:
Monster Traits: Human Spy Veteran To Defeat: Combat 9+## Before acting, discard a random ally; the difficulty is increased by its level. BYA discard a random ally 1. Chronicler (2), 2. Korvosan Guard: 1d2 ⇒ 1 combat 9 +4 +4 +0 revealing The Missing Eye to place Dagger (Core) on top of my deck, revealing The Missing Eye, reveal The Missing Eye to add 1d6 +# and cold: 1d8 + 1d8 + 1d6 + 7 ⇒ (1) + (7) + (1) + 7 = 16 folio reroll on the first 1: 1d8 + 15 ⇒ (8) + 15 = 23
deck handler
Trade out Walking Stick, Bestiary of Garund and Blessing of Sivanah for loot cards Dagger (Core), Korvosan Guard, and The Sickness. Start at Ruin. Favored card still weapon. Mavaro wrote:
" Deck, Discard, Buried: "
Reloaded: Binder's Tome,
Middle of Deck (Unknown Order): The Sickness, Blessing of the Master of Masters, Helpful Haversack (Core), Dagger (Core), Blessing of the Spellbound, Holy Javelin, Chronicler, Spirit Surge Recharged: Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d6 ☐ +1 ☐ +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Intelligence d8 ☑ +1 ☑ +2 ☐ +3 Wisdom d8 ☐ +1 ☐ +2 ☐ +3 Charisma d6 ☐ +1 ☐ +2 Knowledge: Intelligence +1
Favored Card: Weapon
deck handler
Spending my hero point on power feat +1 to hand size.
Spell 3: 1d1 ⇒ 1
deck handler
Off turn reveal The Missing Eye for the 1 fire damage. During Sajan's turn reveal The Missing Eye to place Spirit Surge on top of my deck. Calistria's Sting: When this is the hour: You may avenge by discarding a card. Reveal Helpful Haversack (Core) + The Missing Eye to draw a card: Spirit Surge. Cell Card 2: The Tall Knife:
CotCT Weapon 3 Traits: 2-Handed Guillotine Object Promo Slashing To Acquire: Strength 12 Instead of your first exploration of your turn, discard to examine the top # cards of your location. Encounter 1 non-villain monster you find; it is defeated. If you do not find a non-villain monster, reload this card instead. Then shuffle all remaining examined cards into the location and end your turn. Display Spirit Surge to draw 3 cards: Chronicler (2), Priest of Asmodeus, and Holy Javelin. strength 12 revealing The Missing Eye to place Dagger (Core) on top of my deck, revealing a book to reveal Chronicler, revealing Spellbook: 1d8 + 1d6 + 1d4 + 3 ⇒ (4) + (1) + (2) + 3 = 10 Reveal Priest of Asmodeus and bury Helpful Haversack (Core) to reroll: 1d8 + 1d6 + 1d4 + 3 ⇒ (7) + (5) + (4) + 3 = 19 Discard Chronicler (2) to explore. Cell Card 3: Wight:
Core Story Bane 1 Type: Monster Traits: Undead Wight Veteran To Defeat: Knowledge 6+# OR Combat 10+## Immune to Mental and Poison. Before acting, suffer 1 Cold damage. If undefeated, suffer the scourge Drained. Reveal The Missing Eye for the BYA cold damage. Harrow of Books increase: 1d6 ⇒ 5 Request Quinn recharge Blessing of the Sages. Knowledge 6 +5 +5 revealing a book to reveal Chronicler, revealing Spellbook, blessed by the sages: 1d8 + 1d6 + 1d4 + 3d8 + 3 ⇒ (2) + (1) + (3) + (7, 6, 8) + 3 = 30 Bury Priest of Asmodeus to close the location. On close draw random ally #1 Korvosan Dandy. Victory!
deck handler
Reveal The Missing Eye for the 1 fire damage. Before Sajan's Eot reveal The Missing Eye to place Spirit Surge on top of my deck. Hour Power: At the start of your turn, summon and encounter a monster. Random monster #1: Harpy:
Harpy Core Monster 2 Traits: Harpy To Defeat: Combat 10 Before acting, each character attempts a Wisdom 6 check; characters who fail may not play weapons or spells during this encounter and they move to this location. BYA wisdom 6 revealing a book to reveal chronicler, revealing Spellbook: 1d8 + 1d6 + 1d4 + 3 ⇒ (8) + (4) + (4) + 3 = 19 combat 10 revealing The Missing Eye, revealing The Missing Eye instead of recharging it to add 1d6 +#, revealing Binder's Tome, location effect: 1d6 + 1d8 + 1d6 + 1d4 + 5 ⇒ (4) + (5) + (5) + (4) + 5 = 23 Start of turn reveal Helpful Haversack (Core) with The Missing Eye to draw Spirit Surge. Reveal The Missing Eye to place Cure on top of my deck. Arsenal Card 1: Slick Leather:
CotCT Armor 1 Traits: Light Armor Magic To Acquire: Constitution Fortitude 7 Display. While displayed: * On your check to move, add 1d10. * When you suffer Cold or Combat damage, you may recharge to reduce it by 2. * When you suffer any damage, you may bury to reduce it to 0. Cast Spirit Surge to draw 3 cards: Cure, Locate Object, and Riding Allosaurus. fortitude 7 reveling The Missing Eye to place Armor of the Sands on top of my deck, revealing The Missing Eye to add 1d6, reveal a book to reveal Chronicler, revealing Spellbook: 1d8 + 1d6 + 1d6 + 1d4 + 3 ⇒ (8) + (4) + (6) + (1) + 3 = 22 Cast Locate Object. Card #2 Ruan Mirukova. Encounter it. Arsenal Card 2: Ruan Mirukova:
CotCT Ally 3 Traits: Human Loot To Acquire: Charisma Diplomacy 12 On a local check, recharge to add 1d4 and the Magic trait. If the character succeeds, they may heal a card. Discard to explore; you may first heal a card. charisma 12 recharging Priest of Asmodeus to place Priest of Asmodeus on top of my deck, revealing a book to reveal Chronicler, revealing Binder's Tome: 1d8 + 1d6 + 1d4 + 3 ⇒ (2) + (2) + (2) + 3 = 9 Technically location is shuffled but no other cards are known so discard Riding Allosaurus to explore. Arsenal Card 3: Red Mantis Initiate:
CotCT Monster 2 Traits: Human Ranger Veteran To Defeat: Combat 10+## OR Wisdom 5+# Before acting, a random local character suffers 1d4 Ranged Combat damage. If undefeated, roll 1d4; on a 1, suffer the scourge Poisoned. BYA a random local characters suffers 1d4 ranged combat dmg 1. Sajan/Hawkmoon 2. Mavaro/Bigguyinblack 3. Thargrap/AbrahamZ. 4. Seoni/Gimry 5. Quinn/NathanDavis 6. Mios/MauveAvenger: 1d6 ⇒ 2 combat dmg to me: 1d4 ⇒ 1 Reveal The Missing Eye. Harrow of Books difficulty increase: 1d6 ⇒ 2 combat 10 +4 +4 +2 revealing The Missing Eye to place Dagger (Core) on top of my deck, reveal The Missing Eye, reveal The Missing Eye to add 1d6 +#, reveal a book to reveal Chronicler, reveal Binder's Tome, aided by Riding Allosaurus, location effect: 1d8 + 1d8 + 1d6 + 1d6 + 1d4 + 1d6 + 5 ⇒ (6) + (7) + (5) + (5) + (3) + (3) + 5 = 34 cure myself: 1d4 + 1 ⇒ (4) + 1 = 5 Display Slick Leather. Recharge Holy Javelin to place Armor of the Sands on top of my deck. Ablaze: 1d4 - 2 ⇒ (2) - 2 = 0 Mavaro ends their turn. Mavaro attempts to recover all cards in their Recovery pile.
Mavaro resets their hand. Mavaro wrote:
" Deck, Discard, Buried: "
Reloaded:
Middle of Deck (Unknown Order): Riding Allosaurus, Blessing of Sivanah, The Carnival, Korvosan Guard, Holy Javelin, Priest of Asmodeus, Chronicler (2), Dagger (Core) Recharged: Spirit Surge, Cure, Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d6 ☐ +1 ☐ +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Intelligence d8 ☑ +1 ☑ +2 ☐ +3 Wisdom d8 ☐ +1 ☐ +2 ☐ +3 Charisma d6 ☐ +1 ☐ +2 Knowledge: Intelligence +1
Favored Card: Weapon
Arsenal cards 1 - 3 banished. Random monster #1 used. Board Status Notes for Thargrap: Heal 5 cards
deck handler
During Sajan's turn reveal The Missing Eye to place Spirit Surge on top of my deck. Benefaction: No effect. Reveal Helpful Haversack (Core) to reveal The Missing Eye to draw Spirit Surge. Reveal The Missing Eye to place Cure on top of my deck. Castle Card 1: Frost Longbow:
Core Weapon 2 Traits: 2-Handed Bow Cold Magic Piercing Ranged To Acquire: Dexterity Ranged 13 For your combat check, reveal to use Dexterity or Ranged + 1d8 + 1d4; you may remove 1d4 and the Cold trait. If proficient, on another character's combat check, freely discard to add 1d8. After playing this weapon, you may not play an Offhand boon this encounter. Display Spirit Surge to draw 3 cards: Cure, Dagger (Core), and Holy Javelin. Recharge Dagger (Core) to place Dagger (Core) on top of my deck. dexterity 13 revealing a book to reveal Chronicler, revealing Spellbook: 1d8 + 1d6 + 1d4 + 3 ⇒ (4) + (2) + (2) + 3 = 11 cure myself: 1d4 + 1 ⇒ (2) + 1 = 3 Discard Blessing of Sivanah to explore. Castle Card 2: Crocodile:
Core Monster 1 Traits: Animal Aquatic To Defeat: Combat 11 Vulnerable to Cold. Before acting, attempt a Dexterity, Acrobatics, Perception, or Stealth 6 check. If you succeed, you may evade this monster; if you fail, suffer 1d4 Combat damage. BYA dexterity 6 revealing The Missing Eye to place Dagger (Core) on top of my deck, reveal a book to reveal chronicler, revealing Spellbook: 1d8 + 1d6 + 1d4 + 3 ⇒ (4) + (5) + (3) + 3 = 15 combat 11 revealing The Missing Eye, Revealing The Missing Eye instead of recharging it to add an extra 1d6 +3 and the cold trait, reveal a book to reveal Chronicler, reveal Binder's Tome: 1d8 + 1d8 + 1d6 + 1d6 + 1d4 + 11 ⇒ (4) + (2) + (2) + (1) + (1) + 11 = 21 Defeated it by 5+ so no Harrow of Hammers. Ablaze: 1d4 - 2 ⇒ (3) - 2 = 1 Reveal The Missing Eye for damage. Reveal The Missing Eye for Spirit Surge. Reveal The Missing Eye to place Armor of the Sands on top of my deck. Mavaro ends their turn. Mavaro attempts to recover all cards in their Recovery pile.
Mavaro resets their hand. Mavaro wrote:
" Deck, Discard, Buried: "
Reloaded: Armor of the Sands,
Middle of Deck (Unknown Order): Bestiary of Garund, Dagger (Core), Riding Allosaurus, Locate Object Recharged: Cure, Spirit Surge, Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d6 ☐ +1 ☐ +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Intelligence d8 ☑ +1 ☑ +2 ☐ +3 Wisdom d8 ☐ +1 ☐ +2 ☐ +3 Charisma d6 ☐ +1 ☐ +2 Knowledge: Intelligence +1
Favored Card: Weapon
Castle cards 1 and 2 banished. Board Status
deck handler
During Sajan's turn reveal The Missing Eye to place Spirit Surge on top of my deck. The Publican: When this is the hour: When you would discard an ally, recharge it instead. Start of turn reveal Helpful Haversack (Core) to examine Spirit Surge. Reveal The Missing Eye to draw it. Reveal Helpful Haversack (Core) to place Cure on top of my deck. Pass Gray Maiden Plate to Seoni. Slaughterhouse Card 3: Dissident Guard:
CotCT Barrier 1 Traits: Task To Defeat: Charisma Diplomacy 6 If undefeated, suffer the scourge Entangled and bury a random supporter displayed next to any character. If defeated, draw a new ally. Cast Spirit Surge drawing Cure, Blessing of Sivanah, and Locate Object. charisma 6 recharging Blessing of Sivanah to place The Carnival on top of my deck, revealing a book to reveal Chronicler, revealing Spellbook: 1d8 + 1d6 + 1d4 + 3 ⇒ (2) + (4) + (1) + 3 = 10 On defeat draw Random ally #1 Priest of Asmodeus. Cast Locate Object. Examine card 4 Eternal Glyphs, card 5 Wraith, card 6 Barghest, card 7 Attic Whisperer, card 8 The Crows. Encounter it. Slaughterhouse Card 8: The Crows:
CotCT Blessing 1 Traits: Harrow Suit: Keys Veteran When this is the hour: When you would bury a boon, succeed at its check to acquire or banish it instead. To Acquire: Dexterity Stealth 4+# On your check to acquire, discard to bless twice. Discard to explore; if you do not encounter a boon, bury this card instead. dexterity 4 +3 recharging Dagger (Core) to place Dagger (Core) on top of my deck, revealing a book to reveal Chronicler, revealing Spellbook: 1d8 + 1d6 + 1d4 + 3 ⇒ (7) + (3) + (1) + 3 = 14 Location is shuffled. Recharge Priest of Asmodeus to explore. random from the top: 1d8 ⇒ 6 Slaughterhouse Card 10: Riding Allosaurus:
Core Ally 2 Traits: Animal Mount To Acquire: Wisdom Charisma Survival 14 Recharge to move. You may not use this power during an encounter. On a local combat check, recharge to add 1d6. Discard to explore. This exploration, on your first combat check, add 1d6. charisma 14 revealing The Missing Eye to place Blessing of Sivanah on top of my deck, revealing a book to reveal Chronicler, revealing Spellbook, aided by Priest of Asmodeus: 1d8 + 1d6 + 1d4 + 1d4 + 3 ⇒ (8) + (6) + (3) + (1) + 3 = 21 Priest of Asmodeus effect bury The Crows. Discard Riding Allosaurus to explore. random from the top: 1d7 ⇒ 1 Slaughterhouse Card 4: Eternal Glyphs:
CotCT Barrier 4 Traits: Magic Trap To Defeat: Intelligence Knowledge 13 OR Disable 12 If undefeated and the result was less than 6, suffer 1d4 Mental damage that may not be reduced. If undefeated and the result was 6 or higher, suffer the scourges Drained, Entangled, and Exhausted. Then reload this barrier into its location. knowledge 13 revealing a book to reveal Chronicler, revealing Spellbook, discard The Carnival to bless: 2d8 + 1d6 + 1d4 + 3 ⇒ (4, 8) + (4) + (4) + 3 = 23 Cure Seoni: 1d4 + 1 ⇒ (4) + 1 = 5 Reveal The Missing Eye to place Priest of Asmodeus on top of my deck. Ablaze: 1d4 - 2 ⇒ (4) - 2 = 2 Reveal The Missing Eye and discard Armor of the Sands. Mavaro ends their turn. Mavaro attempts to recover all cards in their Recovery pile.
Mavaro resets their hand. Mavaro wrote:
" Deck, Discard, Buried: "
Reloaded: Holy Javelin,
Middle of Deck (Unknown Order): Dagger (Core) Recharged: Spirit Surge, Locate Object, Cure, Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d6 ☐ +1 ☐ +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Intelligence d8 ☑ +1 ☑ +2 ☐ +3 Wisdom d8 ☐ +1 ☐ +2 ☐ +3 Charisma d6 ☐ +1 ☐ +2 Knowledge: Intelligence +1
Favored Card: Weapon
Slaughterhouse cards 8 and 10 acquired. Cards 3 and 4 banished. Random ally #1 Priest of Asmodeus acquired. Seoni handed Gray Maiden Plate then healed for 5. Board Status Notes for Seoni: Suffer 1 Fire damage, Suffer 1 Fire damage, Suffer 1 Fire damage, Handed Gray Maiden Plate, Healed for 5.
deck handler
Draw Gray Maiden Plate to prevent 1 fire damage. Bury Blessing of the Master of Masters to avenge. Inferno: Inferno:
Story Bane Type: Barrier Traits: Fire Obstacle Veteran To Defeat: Dexterity Constitution Acrobatics Fortitude 5+# Before acting, each local character suffers 1 Fire damage. If undefeated, either banish a boon or suffer 1d4 Fire damage and the scourge Wounded. Everyone local takes 1 fire damage. Display and draw Gray Maiden Plate to prevent it. Display Spirit Surge to draw 3 cards: Dagger (Core), The Carnival, and Armor of the Sands. Fortitude 5 +4 recharging Armor of the Sands to place Armor of the Sands on top of my deck. Reveal a book to reveal Chronicler, reveal Spellbook, reveal The Missing Eye to add 1d6: 1d8 + 1d6 + 1d4 + 1d6 + 3 ⇒ (2) + (3) + (1) + (4) + 3 = 13 Summon and encounter Inferno to close. Inferno: Inferno:
Story Bane Type: Barrier Traits: Fire Obstacle Veteran To Defeat: Dexterity Constitution Acrobatics Fortitude 5+# Before acting, each local character suffers 1 Fire damage. If undefeated, either banish a boon or suffer 1d4 Fire damage and the scourge Wounded. Everyone takes 1 fire damage. Display and redraw Gray Maiden Plate to prevent it. Fortitude 5 +4 Reveal a book to reveal Chronicler, reveal Spellbook, reveal The Missing Eye to add 1d6: 1d8 + 1d6 + 1d4 + 1d6 + 3 ⇒ (2) + (2) + (1) + (3) + 3 = 11 On close everyone may draw a card. Draw Armor of the Sands. We all move to Slaughterhouse. Reveal The Missing Eye to place Cure on top of my deck. Take 1 unpreventable damage from Spirit Surge, Reveal The Missing Eye instead of discarding it. Wounding Spear-axe, Spiked Volley, and Red Mantis Initiate shuffled into: 1d5 ⇒ 3 Castle Mavaro attempts to recover all cards in their Recovery pile.
Mavaro wrote:
" Deck, Discard, Buried: "
Reloaded: Cure,
Middle of Deck (Unknown Order): Blessing of Sivanah, Holy Javelin, Locate Object Recharged: Spirit Surge, Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d6 ☐ +1 ☐ +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Intelligence d8 ☑ +1 ☑ +2 ☐ +3 Wisdom d8 ☐ +1 ☐ +2 ☐ +3 Charisma d6 ☐ +1 ☐ +2 Knowledge: Intelligence +1
Favored Card: Weapon
Board Status
Notes for Thargrap: Mios used a Blackjack item
deck handler
Hour Power: When you encounter a card, you may draw a card; if you do, discard the top card of your deck. Recharge Dagger (Core) to place The Missing Eye on top of my deck. Ruin Card 1: Mercenary:
Core Monster 1 Traits: Human Warrior Veteran To Defeat: Combat 10+## OR Charisma Diplomacy 8+# If undefeated, bury a weapon or an armor from your hand or discards. If defeated, heal a weapon or an armor. Hour power draw The Missing Eye discard the top card of my deck Spirit Surge. Harrow of Books: 1d6 ⇒ 1 diplomacy 8 +4 +1 revealing The Missing Eye to place Chronicler on top of my deck, revealing Spellbook, aided by Create Mindscape: 1d8 + 1d4 + 1d4 + 3 ⇒ (8) + (4) + (3) + 3 = 18 Cast Locate Object. Card 2 Ghastly Runes. I think I encounter it and my locate object fizzles. Ruin Card 2: Ghastly Runes:
Core Barrier 1 Traits: Magic Trap Trigger Veteran To Defeat: Arcane Divine 4+# OR Disable 6+# When examined, encounter this barrier. If you have the Perception skill, the difficulty to defeat is increased by #. If undefeated, move to a random location and suffer the scourge Frightened. Hour effect draw Chronicler, discard the top card of my deck Helpful Haversack (Core). Divine 4 +4 +4 revealing The Missing Eye to place Blessing of the Master of Masters on top of my deck, reveal a book to reveal Chronicler, reveal Spellbook, aided by Create Mindscape: 1d8 + 1d6 + 1d4 + 1d4 + 3 ⇒ (7) + (2) + (1) + (1) + 3 = 14 Discard Blessing of Sivanah to explore. Ruin Card 3: Gray Maiden Plate:
CotCT Armor 2 Traits: Gray Maiden Heavy Armor To Acquire: Constitution Fortitude 11 Display. While displayed: * If the scenario includes the location Base, on your Diplomacy check against a story bane monster, add 1. * When you suffer any damage, you may draw this card to reduce it by 1. * When you suffer Combat damage, you may draw this card to reduce it by 2. * If proficient, when you suffer any damage, you may discard to reduce it to 0; you may succeed at a Fortitude 6 check to recharge instead. Hour effect draw Blessing of the Master of Masters and discard the top card of my deck Holy Javelin. fortitude 11 recharging Armor of the Sands to place Armor of the Sands on top of my deck. Revealing a book to reveal Chronicler, revealing Spellbook, aided by Create Mindscape: 1d8 + 1d6 + 1d4 + 1d4 + 3 ⇒ (7) + (1) + (4) + (2) + 3 = 17 Display Gray Maiden Plate. Reveal The Missing Eye to place Chronicler (2) on top of my deck. Discard Blessing of the Master of Masters to explore. Ruin Card 4: Concealed Hatch:
CotCT Barrier 1 Traits: Lock To Defeat: Strength 5 OR Disable 3 Before acting, succeed at an Intelligence or Perception 5 check or the difficulty to defeat is increased by 3. If undefeated, reload this barrier into its location. Hour effect draw Chronicler (2) and discard my top card Bestiary of Garund. BYA Intelligence 5 revealing The Missing Eye to place The Carnival on top of my deck, revealing a book to reveal Chronicler, revealing Spellbook, aided by Blessing of the Master of Masters, aided by Create Mindscape: 2d8 + 1d6 + 1d4 + 1d4 + 3 ⇒ (4, 2) + (2) + (4) + (4) + 3 = 19 Strength 5 revealing The Missing Eye to place Korvosan Guard on top of my deck, revealing a book to reveal Chronicler, revealing Spellbook, aided by Blessing of the Master of Masters, aided by Create Mindscape: 2d8 + 1d6 + 1d4 + 1d4 + 3 ⇒ (2, 8) + (6) + (4) + (4) + 3 = 27 Reveal The Missing Eye to place The Carnival on top of my deck. Discard Chronicler (2) to explore. Ruin Card 5: Cold Iron Greatsword:
CotCT Weapon 1 Traits: 2-Handed Melee Slashing Sword To Acquire: Strength Melee 11 For your combat check, reveal to use Strength or Melee + 1d12; against a Demon or Fey bane, add another 1d4. If proficient, you may additionally discard to add your Strength die. After playing this weapon, you may not play an Offhand boon this encounter. Hour effect draw The Carnival and discard the top card of my deck Korvosan Guard. Banish Cold Iron Greatsword. Discard The Carnival to explore. Ruin Card 6: Inferno Trap:
Core Story Bane 1 Type: Barrier Traits: Fire Trap Veteran To Defeat: Dexterity Acrobatics Perception 8+# OR Craft Disable 6+# Before acting, each local character suffers 1 Fire damage. If undefeated, each local character suffers 1d4 Fire damage. Before acting, each local character suffers 1 Fire damage. Reveal The Missing Eye for my damage. Dexterity 8 +4 revealing The Missing Eye to place Dagger (Core) on top of my deck, revealing a book to reveal Chronicler, revealing Spellbook, aided by Create Mindscape: 1d8 + 1d6 + 1d4 + 1d4 + 3 ⇒ (8) + (5) + (3) + (2) + 3 = 21 Summon and encounter the danger to close. Inferno:
Story Bane
Before acting, each local character suffers 1 Fire damage. Reveal The Missing Eye. Dexterity 5 +4 revealing a book to reveal Chronicler, revealing Spellbook, aided by Create Mindscape: 1d8 + 1d6 + 1d4 + 1d4 + 3 ⇒ (4) + (6) + (1) + (2) + 3 = 16 Card 8 Wayfinder, Card 9 Strangler, and card 12 Summoning Trap shuffled into... random open location: 1d5 ⇒ 5 Arsenal. Create Mindscape goes to recovery. Everyone moves to Dungeons. cure myself: 1d4 + 1 ⇒ (2) + 1 = 3 Spirit Surge is my top card. Ablaze damage: 1d4 - 2 ⇒ (2) - 2 = 0 Mavaro ends their turn. Mavaro attempts to recover all cards in their Recovery pile.
Mavaro resets their hand. Mavaro wrote:
" Deck, Discard, Buried: "
Reloaded: Dagger (Core),
Middle of Deck (Unknown Order): The Carnival, Armor of the Sands, Holy Javelin, Blessing of Sivanah Recharged: Locate Object, Cure, Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d6 ☐ +1 ☐ +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Intelligence d8 ☑ +1 ☑ +2 ☐ +3 Wisdom d8 ☐ +1 ☐ +2 ☐ +3 Charisma d6 ☐ +1 ☐ +2 Knowledge: Intelligence +1
Favored Card: Weapon
Ruin Card 3 acquired. Cards 8, 9, and 12 are shuffled into Arsenal. Location closed. Everyone takes 1 fire damage twice. Create Mindscape is sent to recovery. Board Status
Notes for Thargrap: Take 1 Fire damage twice.
deck handler
Trading out Blessing of the Spellbound, Walking Stick, and Harrow Deck (Core) for loot cards The Carnival, Dagger (Core), and Korvosan Guard. Starting at Ruin. Weapon is still my favored card. Mavaro wrote:
" Deck, Discard, Buried: "
Reloaded: Korvosan Guard,
Middle of Deck (Unknown Order): Holy Javelin, Chronicler, The Missing Eye, Spirit Surge, Helpful Haversack (Core), Blessing of the Master of Masters, Chronicler (2), The Carnival, Bestiary of Garund Recharged: Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d6 ☐ +1 ☐ +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Intelligence d8 ☑ +1 ☑ +2 ☐ +3 Wisdom d8 ☐ +1 ☐ +2 ☐ +3 Charisma d6 ☐ +1 ☐ +2 Knowledge: Intelligence +1
Favored Card: Weapon
deck handler
Taking the Ghost Hunter role and the power feat
0 HP remaining. spell 3 for Embiggen: 1d1 ⇒ 1
deck handler
Off turn recharge Armor of the Sands to place Armor of the Sands on top of my deck. Mavaro attempts to recover all cards in their Recovery pile.
For the Vampire fight recharge Korvosan Guard to place Korvosan Guard on top of my deck.
deck handler
can't access my deck handler from my phone so will do that later. Requesting Sajan's The Publican. combat 10 +8 revealing The Missing Eye, double blessed by The Publican: 3d8 + 1d8 + 4 ⇒ (7, 7, 6) + (4) + 4 = 28
deck handler
[bigger]Thargrap[/b] On my last turn encounter and display Pathfinder Chronicler. Banish Mummy for Sajan. Bury Giant Anaconda. Banish Naginata. Orison: When this is the hour: No effect. Chambers Card 3: Tangleburn Bag:
Core Item 2 Traits: Alchemical Attack Fire Object To Acquire: Intelligence Craft 10 For your combat check, banish to use Dexterity, Craft, or Ranged + 2d8; if you fail the check against a monster you encounter, you may evade it. DURING RECOVERY If proficient, you may succeed at a Craft 12 check to recharge this card. Requesting Sajan's Blessing of Irori. intelligence 10 burying Pathfinder Chronicler, double blessed by Irori: 3d4 + 1d4 + 3 ⇒ (2, 3, 4) + (2) + 3 = 14 Discard Blessing of the Samurai to explore. Chambers Card 4: Friendly Game of Sredna:
CotCT Barrier 4 Traits: Respect Task To Defeat: Strength 7 OR Constitution Fortitude 12 If defeated, you may remove this barrier from the game and gain 1 respect point. If defeated by more than 6, you may remove this barrier from the game and gain 2 respect points. strength 7 banishing Blessing of Lamashtu to add 1d4 +1: 1d10 + 1d4 + 3 ⇒ (9) + (4) + 3 = 16 Banish Friendly Game of Sredna and gain 2 respect points. Discard Surgeon to explore. Chambers Card 5: Cytillipede:
CotCT Monster 4 Traits: Vermin To Defeat: Combat 16 Before acting, each local character must succeed at a Constitution, Wisdom, or Fortitude 7 check or they cannot play weapons and spells this encounter. If undefeated, a random local character summons and encounters this monster. BYA fortitude 7 banishing Pathfinder Chronicler to add 1d8: 1d8 + 1d8 + 2 ⇒ (4) + (2) + 2 = 8 combat 16 revealing Earthbreaker (Core), banishing Giant Anaconda to add 1d4 +3: 1d10 + 1d12 + 1d4 + 7 ⇒ (3) + (8) + (3) + 7 = 21 Bury Cytillipede. Display Magic Chain Shirt (Core). Thargrap wrote:
" Deck, Discard, Buried: "
Reloaded:
Middle of Deck (Unknown Order): Falconer, Blessing of Iomedae Recharged: Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 Melee: Str +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Fortitude: Con +2 Intelligence d4 ☐ +1 Wisdom d6 ☐ +1 ☐ +2 Charisma d8 ☐ +1 ☐ +2 ☐ +3 Arcane: Charisma +2 Traits: Half-Orc, Summoner Favored Card: Weapon Hand Size: 4 ☐ 5 ☐ ☐ ☐ ☐ Proficiencies: Arcane, Weapons POWERS: On your ([X] or a local) check against a monster, you may bury a card from your discards or banish a buried card to add 1d6 ([X] 1d8). When a local character defeats a monster and would banish it, you may bury it instead. ☐ You may banish a boon to draw a card; this power cannot be used during an encounter. (When you gain this feat, also check a feat box on your cohort Blood God Nulgreth.) Chambers Card 3 acquired. Cards 4 and 5 banished. Sajan discards Blessing of Irori. Board Status Notes for Seoni: suffers 1+1 Fire damage then summons and encounters the story bane Red Mantis Assassin
Mavaro -
deck handler
Thargrap Last turn examine and draw Pathfinder Chronicler. Orison: When this is the hour: No effect. Chambers Card 1 (Wolverine): Wolverine:
CotCT Ally 3 Traits: Animal Veteran To Acquire: Wisdom Survival 9 On your combat check, if you would fail by 1+# or less, bury to reroll. Discard to explore. This exploration, on your Stealth checks, add 1d6. Requesting Sajan's Blessing of Milani. wisdom 9 double blessed by Blessing of Milani: 3d6 ⇒ (1, 4, 2) = 7 Discard Blessing of the Samurai to explore. Chambers Card 2: Giant Anaconda:
CotCT Monster 3 Traits: Animal Aquatic To Defeat: Combat 18 Vulnerable to Cold. If undefeated, bury the top 1d4 cards of your deck and reload this monster into its location. combat 18 revealing Earthbreaker (Core), banish Mummy to add 1d4 +2: 1d10 + 1d12 + 1d4 + 6 ⇒ (1) + (6) + (2) + 6 = 15 bury top cards of my deck: 1d4 ⇒ 2 Recharge Magic Chain Shirt (Core) to prevent 3 combat damage. Reload Giant Anaconda. Reveal Surgeon to heal myself for 1 then recharge it. Thargrap wrote:
" Deck, Discard, Buried: "
Reloaded:
Middle of Deck (Unknown Order): Falconer Recharged: Surgeon, Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 Melee: Str +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Fortitude: Con +2 Intelligence d4 ☐ +1 Wisdom d6 ☐ +1 ☐ +2 Charisma d8 ☐ +1 ☐ +2 ☐ +3 Arcane: Charisma +2 Traits: Half-Orc, Summoner Favored Card: Weapon Hand Size: 4 ☐ 5 ☐ ☐ ☐ ☐ Proficiencies: Arcane, Weapons POWERS: On your ([X] or a local) check against a monster, you may bury a card from your discards or banish a buried card to add 1d6 ([X] 1d8). When a local character defeats a monster and would banish it, you may bury it instead. ☐ You may banish a boon to draw a card; this power cannot be used during an encounter. (When you gain this feat, also check a feat box on your cohort Blood God Nulgreth.) Chambers Card 1 banished. Card 2 known. Sajan discards Blessing of Milani. Board Status Notes for Seoni: suffers 1+1 Fire damage then summons and encounters the story bane Red Mantis Assassin
Mavaro -
deck handler
Mavaro Off turn move to ruin. Recharge Armor of the Sands to prevent the combat damage. Hour Power: Ignore cards' before acting powers. Blessing of Sivanah is my top card. Cast Locate Object. Card 1 Stinging Wasps, Card 2 Assassination Squad (Use hour to ignore), 3. Henchman Proxy A7, 4. Brute Force Shield. Encounter it. Ruin Card 4: Brute Force Shield:
Core Armor 2 Traits: Offhand Shield To Acquire: Constitution Fortitude 8 When you suffer Acid, Combat, or Fire damage, freely reveal to reduce it by 2. If proficient, for your Disable check against a Lock bane or for your combat check, recharge to use your Strength or Melee + 1d6+1. After playing this armor, you may not play a 2-Handed boon this encounter. fortitude 8 recharging Dagger (Core) to place Armor of the Sands on top of my deck, revealing Spellbook, discarding The Carnival to bless: 2d8 + 1d4 + 3 ⇒ (2, 2) + (1) + 3 = 8 Take my free explore. random from the top: 1d3 ⇒ 2 Ruin Card 2: Assassination Squad:
CotCT Barrier 3 Traits: Skirmish Trigger To Defeat: None 0 When examined, you may move to this location and encounter this barrier. When you encounter this barrier, each local character suffers 1 Fire damage then summons and encounters the story bane Red Mantis Assassin, then banish this barrier; it is defeated. each local character suffers 1 Fire damage then summons and encounters the story bane Red Mantis Assassin. Reveal Brute Force Shield to prevent 2 fire damage to myself. Summon and encounter Red Mantis Assassin. BYA Wisdom 4 +3 recharging Korvosan Guard to place Cure on top of my deck, revealing Spellbook: 1d8 + 1d4 + 3 ⇒ (2) + (3) + 3 = 8 combat 10 +3 +3 casting Holy Javelin: 1d8 + 2d12 + 3 ⇒ (8) + (2, 7) + 3 = 20 Mavaro ends their turn. Mavaro attempts to recover all cards in their Recovery pile.
Mavaro resets their hand. Mavaro wrote:
" Deck, Discard, Buried: "
Reloaded: Holy Javelin,
Middle of Deck (Unknown Order): 0 Recharged: Holy Javelin, Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d6 ☐ +1 ☐ +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Intelligence d8 ☑ +1 ☑ +2 ☐ +3 Wisdom d8 ☐ +1 ☐ +2 ☐ +3 Charisma d6 ☐ +1 ☐ +2 Knowledge: Intelligence +1
Favored Card: Weapon
Ruin card 4 acquired. Card 2 banished. Seoni and Quinn each take 1 +1 fire damage and must summon and encounter Red Mantis Assassin. Board Status Notes for Seoni: suffers 1+1 Fire damage then summons and encounters the story bane Red Mantis Assassin
Mavaro - Cure myself at the start of Thargrap's turn: 1d4 + 1 ⇒ (4) + 1 = 5 |