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I'm confused with the NPC EAC and KAC entries in Incident at Absalom Station. They don't seem to tie in with the calculations described on page 240 of the Core Rulebook:
"Your EAC and KAC are primarily determined by your armor bonus (most often from a suit of armor you wear) plus your Dexterity modifier. Calculate your EAC and KAC using the following formula: 10 + your armor’s EAC or KAC armor bonus (whichever is appropriate) + your Dexterity modifier."
This doesn't seem to be the case for most of the NPCs I've checked.
1) ABSALOM STATION GANG MEMBERS - Page 9. EAC = 10, KAC = 12. They're wearing flight suit stationwear and have a Dex bonus of +3. In the armor table on page 197 of the Core Rulebook: Stationwear, flight suit gives EAC +0 and KAC +1. So, by my calculations, the NPC should have EAC = 13 and KAC = 14.
2) JABAXA - Page 14. EAC = 11, KAC = 12. Wearing second skin (EAC +1, KAC +2) and Dex +4. Which should give EAC = 15 and KAC = 16. In this case it looks like the Dex bonus hasn't been applied.
3) FERANI NADAZ - Pages 16+17: EAC = 11, KAC = 12. Wearing estex suit 1 (EAC + 0, KAC + 1) and Dex +2. Should give EAC = 12 and KAC = 13.
These are the first 3 statblocks in the book!
In all of the examples above the maximum Dex modifier for the armor worn isn't coming into play, so it can't (shouldn't) be that which is effecting the calculations.
I must admit I haven't read the books cover to cover so I may have missed something, but the above just doesn't add up based off the Core Rulebook calculations and armor data.
Anyone know if this is an error, or is there some additional modifications I'm not aware of?