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Seeing he had done little more than damage the clint's paint job Markov continued to fire at it until he gave it something to really worry about. LRM4 With Wild Die Vs Clint: 4d8 + 1d6 ⇒ (8, 4, 5, 1) + (4) = 22
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Iron Wraith's servo's whirred as Markov selected a new target. Checking the gauge he could see he had blown through over half his ammo as the most recent salvo was discarged towards the clint. LRM4 With Wild Die Vs Clint: 4d8 + 1d6 ⇒ (6, 4, 6, 8) + (4) = 28
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The Iron Wraiths servos whir as Markov commands, a targetting reticule centering over the Hussar seeking to take some heat off Noach and "Solar Spear". LRM4 With Wild Die: 4d8 + 1d6 ⇒ (8, 6, 5, 1) + (2) = 22
Bennies 2/3
Markov unleashes the long range missiles in an arc towards the locust combining fire on the same target as Noach, hoping their team could get an early numerical advantage against the opposition. LRM4: 1d8 ⇒ 7
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Markov moved through the area, knowing he'd get called out before reaching the next opening pod... it was the way of the world. His dark hair moved a little with every foot step. He was clean cut and below average size compared to his peers his build could be argued to be more suitable for a aero jock than a mechwarrior.
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Multiple augmented ambulls and mysterious forces backing them... a considerable threat. Rann nodded "The organisation behind this has considerable resources and access to technology or warpcraft unknown to us. I have heard of Wyrds and other low grade psykers manipulating vermin but I can only imagine the stubborn Ambulls would be beyond such a simple answer. Exterminating and examining one of them would narrow down the means of their control."
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Markov moves to follow Orson's instructions. He quickly picks up the frag grenade, laspistol and bludgeon handing them out to members of the expedition. He keeps an eye on the siege auspex to help them stay alert for traps and hazards. Tech: 5d6 + 1d6 ⇒ (5, 6, 4, 3, 4) + (3) = 25 Five successes if needed, will shift for extra information if possible or glory I don't have need of any but could make use of the Frag Grenade potentially
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The Eschers were far less dangerous foes than he had been concerned about but they had been engaged now. He leveled his shotgun at another biker and let off a controlled burst at their center mass. Combat Shotgun: 8d6 + 2d6 ⇒ (2, 5, 2, 6, 6, 5, 5, 4) + (2, 4) = 41 Four to hit. Shift one for glory (4) and one for extra damage
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"Three hostiles approaching quickly via the road. Most likely using bikes or similar sized vehicles. Recommend we take up positions in cover to hamper their assault, setting up overlapping fields of fire. Convert their tactical advantages to weakness." The pause before responding as to confirm the number. He let his elder make the call but eyed up positions and pointed them out to the non astrates for defendable positions for an ambush. Stealth?: 8d6 ⇒ (3, 1, 2, 2, 6, 2, 5, 6) = 27 Five successes if stealth is the most suitable.
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Athletics: 6d6 ⇒ (4, 1, 2, 1, 1, 4) = 13
Markov finds the path down more challenging than expected. "Understood." Markov took the rebuke stoically and offered no excuse. He would have to be more mindful in future. Markov relayed pertinent information from the siege auspex as he fell into line at the back of the group. A six on the wrath dice earns us one glory. Shifting an exalted icon I don't need for another point of glory. I amn't sure if we have any previous glory earned yet, good to get some lined up for now.
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Awareness: 6d6 ⇒ (1, 6, 2, 1, 4, 6) = 20 Markov takes the earnest request perhaps a bit more seriously than he should... but its a bit too mich like a siege set up for a son of Dorn not to consider. "You overall cordone is executed well but if a few sentries are redeployed you should be able to maintain that integrity and have a greater degree of line of sight with each other. Trust in the skill of another loyal warrior in service of the Emperor before servitors but they have their uses." "What is the current nature of entities seeking to breach your perimeter, gangers?" Complication, spends longer than he means to when they are meant to be moving quickly. Five successes
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"The environmental hazards will not hamper me. I will move ahead of the group to check for potential ambushes and ascertain the best means of descent." Markov readies his shotgun before ranging a little ahead of the group. It can be disconcerting to see such a large figure thread so lightly as he moves through the ruins and rubble. Stealth, following the GM's lead the first dice is Wrath: 8d6 ⇒ (2, 2, 4, 5, 5, 3, 4, 4) = 29 Five successes
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"A useful insight Caericus. The Old Wildsnake Brewery would be worth checking out. If any taint lingers it would be best to deal with it sooner rather than later... it the Orlok's expunged it very well. Our contacts are expecting urgent contact however. A short delay on investigating the brewery might be best after we ascertain our current primary mission." Voting for going to meet up with the contacts but not trying to deny the agency of the other players! |