Bramblebear sent me after running this campaign. The minisystems were altered to make them run faster and they were still a slog. The plot didn't make much sense and if several GMs have to collaborate to run it there's something wrong. Grats on making way too many NPCs to care about. The best thing I can say about this AP is I will never have to run it. The GM and follow players are the only reason I made it through this.