Paladin of Iomedae

Marius Tanar's page

130 posts. Alias of Eletido.


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M Human | Cleric 3 | ◆◇↺ | HP 38 | AC 20 | F +7 R +6 W +11 | Perception +9 | speed 25 | Exploration Activity: Search | Active Conditions:

Hmm, here's my math breakdown. Penalties first.

Starting AC: 20
Fatigued: -1 status penalty
Sickened 1: -1 status penalty - but doesn't stack

AC: 20 - 1 = 19

Following that, 3rd action on last turn was Raise Shield. POST

Shield: +2

AC: 19 + 2 = 21


M Human | Cleric 3 | ◆◇↺ | HP 38 | AC 20 | F +7 R +6 W +11 | Perception +9 | speed 25 | Exploration Activity: Search | Active Conditions:
Marius Tanar wrote:

Starting AC: 20

Fatigued: 19
Sickened: 19 (both status penalties)
Shield Raised: 21
QM rainzak wrote:
Yes looks like I kept Garaag's AC in my dice expression (shamelessly copied / pasted).

Definitely been there before :)


M Human | Cleric 3 | ◆◇↺ | HP 38 | AC 20 | F +7 R +6 W +11 | Perception +9 | speed 25 | Exploration Activity: Search | Active Conditions:

@QM rainzak: Unless I'm mistaken, Marius' current AC is 21.

Starting AC: 20
Fatigued: 19
Sickened: 19 (both status penalties)
Shield Raised: 21

Meaning, Omelia's Strike shouldn't have been a hit and the followup Grab can't fire because the requirements aren't met.

It looks like you didn't update macros to account Marius' AC perhaps?


M Human | Cleric 3 | ◆◇↺ | HP 38 | AC 20 | F +7 R +6 W +11 | Perception +9 | speed 25 | Exploration Activity: Search | Active Conditions:

DC 22 Fortitude Save: 1d20 + 7 - 1 ⇒ (8) + 7 - 1 = 14

The stench from Omelia nearly overwhelms Marius, but he is able to fight back against some of the effect.

Failure; Sickened 1


M Human | Cleric 3 | ◆◇↺ | HP 38 | AC 20 | F +7 R +6 W +11 | Perception +9 | speed 25 | Exploration Activity: Search | Active Conditions:

Heeding Barlespin's words, Marius send healing magic out to Garaag and then raises his shield to fend off the inevitable attacks from Omelia.

"May Iomedae smite you, undead!"

◆◆ Cast Heal
◆ Raise Shield

HP Healing to Garaag: 2d8 + 16 ⇒ (5, 6) + 16 = 27


M Human | Cleric 3 | ◆◇↺ | HP 38 | AC 20 | F +7 R +6 W +11 | Perception +9 | speed 25 | Exploration Activity: Search | Active Conditions:

Marius urges Garaag to rush into melee combat with the sole enemy. "Close the distance and quick!" Then, Marius rushes to close the gap as well but cautiously raises his shield before he engages.

◆ Command Garaag (Stride x2)
◆ Stride
◆ Raise Shield


M Human | Cleric 3 | ◆◇↺ | HP 38 | AC 20 | F +7 R +6 W +11 | Perception +9 | speed 25 | Exploration Activity: Search | Active Conditions:

Ah, I missed Barlespin's question. Marius would like to know the creature's weakest save.


M Human | Cleric 3 | ◆◇↺ | HP 38 | AC 20 | F +7 R +6 W +11 | Perception +9 | speed 25 | Exploration Activity: Search | Active Conditions:

One correction on the tracker: Marius' AC is 20 without the fatigue, so I believe it should be listed as 19.

Marius' question: any weaknesses?

Convinced that the creature is undead, Marius channels some of Iomedae's divine influence into their blades. "Our blades glow with Iomedae's power and use life itself to strike true."

◆◆◆ Cast Infuse Vitality on Barlespine, Garaag, and Marius


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M Human | Cleric 3 | ◆◇↺ | HP 38 | AC 20 | F +7 R +6 W +11 | Perception +9 | speed 25 | Exploration Activity: Search | Active Conditions:

Making sure I understand the Follower rule. To grant Gaarag two actions, one of us needs to Direct. And, if neither of us do so, then he has a single action. Is that correct?


M Human | Cleric 3 | ◆◇↺ | HP 38 | AC 20 | F +7 R +6 W +11 | Perception +9 | speed 25 | Exploration Activity: Search | Active Conditions:

Hefting his sword and shield, Marius readies himself to stand with Barlespin and Garaag. "May Iomedae favor us."

If we have time for an action or two, Marius would first try to determine if this enemy is undead or not.

Secret RK:
1d20 + 11 ⇒ (14) + 11 = 25

Perception for Initiative: 1d20 + 11 ⇒ (12) + 11 = 23


M Human | Cleric 3 | ◆◇↺ | HP 38 | AC 20 | F +7 R +6 W +11 | Perception +9 | speed 25 | Exploration Activity: Search | Active Conditions:

"Agnes, get everyone to safety. Barlespin and I will give you time."


M Human | Cleric 3 | ◆◇↺ | HP 38 | AC 20 | F +7 R +6 W +11 | Perception +9 | speed 25 | Exploration Activity: Search | Active Conditions:

Marius has been updated to level 3.


M Human | Cleric 3 | ◆◇↺ | HP 38 | AC 20 | F +7 R +6 W +11 | Perception +9 | speed 25 | Exploration Activity: Search | Active Conditions:

@QM rainzak, need anything from me to continue?


M Human | Cleric 3 | ◆◇↺ | HP 38 | AC 20 | F +7 R +6 W +11 | Perception +9 | speed 25 | Exploration Activity: Search | Active Conditions:

Ah, thanks for pointing that out. I missed clicking the spoiler when I reviewed on my phone.


M Human | Cleric 3 | ◆◇↺ | HP 38 | AC 20 | F +7 R +6 W +11 | Perception +9 | speed 25 | Exploration Activity: Search | Active Conditions:

@rainzax, you mentioned 4 PCs. Did someone bow out? Thanks.


M Human | Cleric 3 | ◆◇↺ | HP 38 | AC 20 | F +7 R +6 W +11 | Perception +9 | speed 25 | Exploration Activity: Search | Active Conditions:

With whispered words, Marius speaks to his companions, for perhaps the last time. "Flee, if you wish. I'll stand as long as I can to buy you some time."

Drawing upon every ounce of strength remaining and asking Iomedae for even more, Marius raises his shield and readies himself for a fight - hopeless or not. "You will pay for the deaths of our friends with your life!"

My vote is to stand and fight. Totally understand if the other PCs would flee.


M Human | Cleric 3 | ◆◇↺ | HP 38 | AC 20 | F +7 R +6 W +11 | Perception +9 | speed 25 | Exploration Activity: Search | Active Conditions:

FYI: going on a family trip. Will be mostly unavailable for the next few days.


M Human | Cleric 3 | ◆◇↺ | HP 38 | AC 20 | F +7 R +6 W +11 | Perception +9 | speed 25 | Exploration Activity: Search | Active Conditions:

Also good with keeping the current watch structure.


M Human | Cleric 3 | ◆◇↺ | HP 38 | AC 20 | F +7 R +6 W +11 | Perception +9 | speed 25 | Exploration Activity: Search | Active Conditions:

Marius restates his prior opinion. "We don't know for sure what lies ahead of us, or how long the trip will take. I say we follow these tracks and see where they lead."


M Human | Cleric 3 | ◆◇↺ | HP 38 | AC 20 | F +7 R +6 W +11 | Perception +9 | speed 25 | Exploration Activity: Search | Active Conditions:

Marius attempts his best to cover his true intent with the conversation.

Deception: 1d20 ⇒ 7


M Human | Cleric 3 | ◆◇↺ | HP 38 | AC 20 | F +7 R +6 W +11 | Perception +9 | speed 25 | Exploration Activity: Search | Active Conditions:

Marius advocates for attempting to track down how the food went missing. "Rations don't just disappear. We'll be delayed, but finding the food is important."


M Human | Cleric 3 | ◆◇↺ | HP 38 | AC 20 | F +7 R +6 W +11 | Perception +9 | speed 25 | Exploration Activity: Search | Active Conditions:

Whoops, my bad. No changes to daily prep nor travel, etc.


M Human | Cleric 3 | ◆◇↺ | HP 38 | AC 20 | F +7 R +6 W +11 | Perception +9 | speed 25 | Exploration Activity: Search | Active Conditions:

"Did anyone see or hear anything suspicious in the night? Remember, we are in this together. Our lives will become much more challenging if we can't relocate those rations."

Marius closely watches Hurdauw, since the chef was likely interested in the rations.

+8 Perception


M Human | Cleric 3 | ◆◇↺ | HP 38 | AC 20 | F +7 R +6 W +11 | Perception +9 | speed 25 | Exploration Activity: Search | Active Conditions:

Marius nods in agreement. "I agree. We should not put ourselves in undue danger."


M Human | Cleric 3 | ◆◇↺ | HP 38 | AC 20 | F +7 R +6 W +11 | Perception +9 | speed 25 | Exploration Activity: Search | Active Conditions:

Ah, yeah. That's my bad. I forgot to change the text. I was lazy and c/p'd the macro.


M Human | Cleric 3 | ◆◇↺ | HP 38 | AC 20 | F +7 R +6 W +11 | Perception +9 | speed 25 | Exploration Activity: Search | Active Conditions:

Marius lets out an audible, relieved sigh as he spots a way marker. "Oh, look over there. That marker means that we are navigating in the correct direction. Not that I'm surprised, of course."

"A choice is before us. Heading through the grove is a shortcut, but increases the chances of ghostly encounters and hazards. The other option is longer, but likely safer."


M Human | Cleric 3 | ◆◇↺ | HP 38 | AC 20 | F +7 R +6 W +11 | Perception +9 | speed 25 | Exploration Activity: Search | Active Conditions:

Perception vs DC 16: 1d20 + 8 ⇒ (8) + 8 = 16


M Human | Cleric 3 | ◆◇↺ | HP 38 | AC 20 | F +7 R +6 W +11 | Perception +9 | speed 25 | Exploration Activity: Search | Active Conditions:

Sorry for delay. Macros for Marius look good to me.


M Human | Cleric 3 | ◆◇↺ | HP 38 | AC 20 | F +7 R +6 W +11 | Perception +9 | speed 25 | Exploration Activity: Search | Active Conditions:

@rainzax, this is probably my fault for missing an email or something. I can't find the chronicle for the first part of Graveland Survivors. Did you forward those like you planned?

EDIT: looks like I missed your request to add an email address to the contact sheet. I've fixed that oversight on my part. Sorry about that.


M Human | Cleric 3 | ◆◇↺ | HP 38 | AC 20 | F +7 R +6 W +11 | Perception +9 | speed 25 | Exploration Activity: Search | Active Conditions:

Agreed with moving forward with the current quorum of BC.


M Human | Cleric 3 | ◆◇↺ | HP 38 | AC 20 | F +7 R +6 W +11 | Perception +9 | speed 25 | Exploration Activity: Search | Active Conditions:

"Let's continue our journey. If we get into a scrape, I still have some reserve healing granted to me by Iomedae."


M Human | Cleric 3 | ◆◇↺ | HP 38 | AC 20 | F +7 R +6 W +11 | Perception +9 | speed 25 | Exploration Activity: Search | Active Conditions:

Just as the last of the undead birds fall to the ground in a heap, Marius directs more of Iomedae's power to Barlespin.

◆◆ Cast Stabilize

With Barlespin no longer in mortal danger, Marius switches to mundane healing to renew the party.

DC 15 Treat Wounds on Barlespin: 1d20 + 8 ⇒ (12) + 8 = 20
HP healed for Barlespin: 2d8 ⇒ (2, 2) = 4

DC 15 Treat Wounds on Squishy: 1d20 + 8 ⇒ (15) + 8 = 23
HP healed for Squishy: 2d8 ⇒ (1, 7) = 8

DC 15 Treat Wounds on Red: 1d20 + 8 ⇒ (3) + 8 = 11
HP healed for Red: 2d8 ⇒ (6, 2) = 8


After 30 minutes of patching from Marius, I have the party's HP at:
Barlespin @ 04/24
Malendyl @ 15/22
Marius @ 21/28
Red @ 04/36
Squishy @ 10/26


M Human | Cleric 3 | ◆◇↺ | HP 38 | AC 20 | F +7 R +6 W +11 | Perception +9 | speed 25 | Exploration Activity: Search | Active Conditions:

With few crows remaining and Barlespin downed, Marius continues his approach and uses the divine power granted to him by Iomedae to both heal and damage.

◆◆◆ Cast Heal

HP/Dmg: 1d8 ⇒ 4

Swarms need a DC 18 Fortitude save

Alternatively, if the last swarm was destroyed by Squishy's and Red's attacks, then Marius would cast Stabilize on Barlespin.


M Human | Cleric 3 | ◆◇↺ | HP 38 | AC 20 | F +7 R +6 W +11 | Perception +9 | speed 25 | Exploration Activity: Search | Active Conditions:

That's my understanding as well. So, I think the damage is 7 (1*2 + 5).


M Human | Cleric 3 | ◆◇↺ | HP 38 | AC 20 | F +7 R +6 W +11 | Perception +9 | speed 25 | Exploration Activity: Search | Active Conditions:

With all of the undead ravens close to him, Marius decides to use that his his advantage and try to damage them all at once while healing some of the party at the same time.

◆◆◆ Cast Heal

HP/Dmg: 1d8 ⇒ 1

Swarms need a DC 18 Fortitude save


M Human | Cleric 3 | ◆◇↺ | HP 38 | AC 20 | F +7 R +6 W +11 | Perception +9 | speed 25 | Exploration Activity: Search | Active Conditions:

Marius shares the tactical information he gleaned about the undead crows. "Targeting more than one crow kills them faster. They are resistant to a few elemental and martial sources."

Weaknesses: area damage 5, splash damage 5
Resistances: cold 3, electricity 3, fire 3, piercing 3, slashing 3


M Human | Cleric 3 | ◆◇↺ | HP 38 | AC 20 | F +7 R +6 W +11 | Perception +9 | speed 25 | Exploration Activity: Search | Active Conditions:

The forums ate part of my post edit. @QM rainzax: any weaknesses?


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M Human | Cleric 3 | ◆◇↺ | HP 38 | AC 20 | F +7 R +6 W +11 | Perception +9 | speed 25 | Exploration Activity: Search | Active Conditions:

Ah, missed that. Edited the post.


M Human | Cleric 3 | ◆◇↺ | HP 38 | AC 20 | F +7 R +6 W +11 | Perception +9 | speed 25 | Exploration Activity: Search | Active Conditions:

Marius channels Iomedae's favor, asking her help guiding their attacks. Then, he considers if these are normal crows or perhaps changed by the blight on the land.

◆◆ Bless
◆ RK w/ Religion

RK w/ Religion: 1d20 + 8 ⇒ (14) + 8 = 22

"Undead crows! Life-giving magic might be more effective."


M Human | Cleric 3 | ◆◇↺ | HP 38 | AC 20 | F +7 R +6 W +11 | Perception +9 | speed 25 | Exploration Activity: Search | Active Conditions:

DC 20 Reflex save: 1d20 + 5 ⇒ (6) + 5 = 11

Failure. 8 damage.


M Human | Cleric 3 | ◆◇↺ | HP 38 | AC 20 | F +7 R +6 W +11 | Perception +9 | speed 25 | Exploration Activity: Search | Active Conditions:

Got it. Makes sense! Just wanted to make sure y'all weren't waiting me or anything.


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M Human | Cleric 3 | ◆◇↺ | HP 38 | AC 20 | F +7 R +6 W +11 | Perception +9 | speed 25 | Exploration Activity: Search | Active Conditions:

@QM rainzax: What your last update in the IC thread the trigger for Day 2 rolls? Just want to make sure I understood. Thanks.


M Human | Cleric 3 | ◆◇↺ | HP 38 | AC 20 | F +7 R +6 W +11 | Perception +9 | speed 25 | Exploration Activity: Search | Active Conditions:

Only change for Marius is that his Survival is +8 now. Updates should be in the Macros doc.


M Human | Cleric 3 | ◆◇↺ | HP 38 | AC 20 | F +7 R +6 W +11 | Perception +9 | speed 25 | Exploration Activity: Search | Active Conditions:

After good results gathering food, Marius adds to the collection at the center of camp. "There, between all this food, that should feed us today. I hope we continue to have such good luck."


M Human | Cleric 3 | ◆◇↺ | HP 38 | AC 20 | F +7 R +6 W +11 | Perception +9 | speed 25 | Exploration Activity: Search | Active Conditions:

I like Barlespin's suggestion on sleeping arrangements.


M Human | Cleric 3 | ◆◇↺ | HP 38 | AC 20 | F +7 R +6 W +11 | Perception +9 | speed 25 | Exploration Activity: Search | Active Conditions:

I forgot to update the macros sheet as well. I’ll make sure mine is correct later tonight when I’m free.


M Human | Cleric 3 | ◆◇↺ | HP 38 | AC 20 | F +7 R +6 W +11 | Perception +9 | speed 25 | Exploration Activity: Search | Active Conditions:

"Given that we have very limited information about life above ground, we should prioritize safety over a faster trip. I agree with Red and Squishy. Following the river should be our path."


M Human | Cleric 3 | ◆◇↺ | HP 38 | AC 20 | F +7 R +6 W +11 | Perception +9 | speed 25 | Exploration Activity: Search | Active Conditions:

@rainzax: I believe Marius is all set on actions, etc. If I've missed something, please let me know.


M Human | Cleric 3 | ◆◇↺ | HP 38 | AC 20 | F +7 R +6 W +11 | Perception +9 | speed 25 | Exploration Activity: Search | Active Conditions:

Thanks for the kind words, everyone.

I'm still less available than normal with children on break and being away from work. But, I should be able to keep up.


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M Human | Cleric 3 | ◆◇↺ | HP 38 | AC 20 | F +7 R +6 W +11 | Perception +9 | speed 25 | Exploration Activity: Search | Active Conditions:

Quickly checking in to let you know that there was a death in my family. I won't be available much for the next week or so.

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