Kirhosk

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Liberty's Edge

159BP
+1BP - Stability
-3 - Consumption
-90 - Waterfront
- Build Guildhall and Market in Drelev
-9 - Graveyard, Monument and Shrine
-8 - Exotic Craftsman and a House
-40 - Magic Shop - Elfheim
-6 - Farms
+78 (4 Major / 6 Medium - Ben did not sell 2 majors - he REALLY sucks)
+29 - Econ

111 BP - Ending Balance

New Numbers:
Econ: 136
Loyalty: 134
Stability: 134

Control DC: 127
Size: 107
Consumption: 0

Liberty's Edge

117 BP
-5 Consumption
-3 Claim (including Drelev)
-15 Caster's Tower
-3 Library
-34 Magic Shop
-16 Temple (Leventon - build Graveyard, Monument and Shrine next time)
-5 Roads
-6 Farms
+100 (4 Major / 6 Medium - one Medium did not sell. Ben sucks.)
+29 Econ

159 BP - Ending Balance

New Numbers
Econ: 129
Loyalty: 126
Stability: 131

Control DC: 127
Size: 107
Consumption: 3

Liberty's Edge

93BP
-8 Consumption
-3 Claim
-10 Repair
-26 Academy
-6 Houses
-28 Garrison
-8 Road
-6 Farms
+93 Magic Items
+26 Econ
117 BP - Ending Balance

New Numbers
Econ: 120
Loyalty: 117
Stability: 125

Control DC: 124
Size: 104
Consumption: 5

Liberty's Edge

Ben,

What was the final usage of BP?

Todd

Liberty's Edge

BP - 124 - 4(District) - 6(crown) = 114

114 - 22(consumption) = 92BP Remaining.

I'm voting for more farms, and then will find some things that increase loyalty.

Tim - can you e-mail out the Kingdom spreadsheet so I can see what is where?

Todd

Liberty's Edge

So for Build Points we're at:

13 + 85 (magic items) + 27 (Econ) = 124 BP.

New Stats Tim?

Liberty's Edge

Don't we need to improve cities? We never built anything (except the farms, but that's a different step isn't it?)

At the time when we should have done this we had 83BP:

I think in a single city:

Academy - 52BP - Econ +2 | Loyalty +2
Caster's Tower - 15BP - Econ +1 | Loyalty +1
Library 3BP - Econ + 1 | loyalty +1

Which brings our Loyalty check under 50% and increases our economy.

Would leave - 13 before we sold / econ checked and did all that.

Thoughts?

Todd

Liberty's Edge

All,

Sorry, been away a while, didn't realize we had movement.

BP: 83 + 85 = 168 BP Remaining

We can keep Ben's roll :D

Liberty's Edge

Tim,

Can we get our new stats?

BP: 104-21 = 83 BP Remaining.

I'm for not expanding - continue making farms to reduce consumption and build some more stuff in cities. Feel like we need to catch up a little bit from our recent major expansion.

Then in another month or two, expand out into this new territory.

Todd

Liberty's Edge

100BP + 4 for Event = 104BP

Liberty's Edge

Tim had a mistake (we talked) should be 85BP (15 per major, 8 per minor.)

15 X 3 = 45
5 X 8 = 40 (just for my record keeping.)

15BP +85BP = 100BP

Economy Check:

1d20 ⇒ 13

Liberty's Edge

Max is 3 - I say we do three farms on the plains.

So 2X3 = 6BP

21BP-6BP = 15BP left.

Next step.

Liberty's Edge

49BP-28 = 21 BP Left

Ben - Do we have any claimed Grassland hexes that are not farms?

I would like to buy a couple of farms (hopefully up to our max list) 2BP for Grassland - 4BP for Hills.

No Roads / No edict changes.

Todd

Liberty's Edge

Concur - 2 jails.

Liberty's Edge

Ok, so it sounds like - No hexes claimed. Next step!

Liberty's Edge

Ok, after looking at that... I definitely think 2 jails is the right thing. We can't even hit the Loyalty one right now except on a 20.

So 2 jails will bring that up to +104 where we can at least have a 17+ shot at getting it (and do the checks get easier with reducing unrest by the 4 more too?.)

Todd

Liberty's Edge

Or do we have our pyramid of building going on anywhere? Where the jail might be half price?

Liberty's Edge

Ouch, ok... yeah, I think something or two to help Stab would be good.

I see:

Jail - 14BP - Loy + 2, Stability + 2, Unrest -2 (my favorite)
- Tim - do we have a city without a jail?
Dump - 4BP - Loy + 1, Stability + 1
Brewery - 6BP - Loy +1 / Stab + 1
Smith - 6BP - Econ + 1 / Stab + 1
Tannery - 6BP - Econ +1 / Stab+1 - Can't be next to a house.
Watchtower: 12BP, Stab+1, +2 Def, -1 Unrest

I would think if we could build two jails in two cities... that would come close to fixing our unrest problem, and help with stability (take the check from a 13 -> 9 (5 or less to cause unrest).

49BP - 28BP = 21BP left... ouch, hope I make the Econ check.

Speaking of - Tim - What are all our current checks / rolls needed?

Thanks!

Todd

Liberty's Edge

Can I ask what Josh rolled? If we're only 3 away and he rolled a 3, I would say stick with spending more on farms and maybe saving some... we just have to be careful we don't go into the negative BP with that 27 hit each time.

Liberty's Edge

76BP(last I have) - 27 = 49BP left.

I think we just focus on turning existing hexes into farms and not claim more now (since we don't have a lot of BP).