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As the tekst says. Does animals like cats, wolfs etc with the trip feature have the same abilities as improved trip?: Improved Trip (Combat)
Prerequisite: Int 13, Combat Expertise. Benefit: You do not provoke an attack of opportunity when performing a trip combat maneuver. In addition, you receive a +2 bonus on checks made to trip a foe. You also receive a +2 bonus to your Combat Maneuver Defense whenever an opponent tries to trip you. Normal: You provoke an attack of opportunity when performing a trip combat maneuver. Or is it just this with no +2:
And is that also with animal companions? ![]()
Hello.
I am unsure doh what feats I should choose the next levels. The guide is great but doessent say mutch about melee feats and also im thinking there might be other options. Hoping someone can guide me.
I started on level 1 with human, and took Power attack and quick draw. I could have chosen cleave insted of quick draw, but was unsure about cleave so I waited. Now on 3. level I can choose again, and I feel there are a few good choises, but there might be more so feel free to shout out.
In addition to these iv started looking forward. Since I on level 4 get a animal companion iv been looking at teamwork feats and found a couple that interests me.
So Id love som feadback on the above. What iv been thinking about is something like this, and feel free to add your ideas: Level 3.
SO maybe:
Also is there anyway an animal can get more armour without taking the armour feats? Im guessing they can use an colar/amulet of armour, but real armour? ![]()
Hello.
Im soon to hit the level where I can get a animal companion, but unsure which I should choose, so im hoping for some ideas.
Also a creature that can trip/grapple seems cool, and helps the group get better attacks on phrone targers or just targets with high AC and lower CMD. Iv also located this CR rating, but unsure how acurate it is:
Id love to hear what you think are the best animal, and why!
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Hi.
The rules states that:
So obvious they can use shields. But what with shield bash?
So far so good. But when you go under the different shields it says:
So how do you rule this for a cleric? He can obvious use the shield for defence, but can he use it to shield bash since he hasent got martial weapon profency? 1. Either he can use it for defence, but gets the normal penalties to attack with it. 2. He can use it for a shield and also shield bash withouth any penalties. Or maybe other have another idea! So what do you say? Put it to a vote? ![]()
Hi. Might be a stupid question, but im having trouble getting the logic on + to Armour. In the rules it says that Armour check is lesened with 1 for masterwork armour. Ok thats good.
As an example. In The book "Crypt of the everflame" you might find a +1 chainmail. So wil this give you extra AC, or just one less armour check.
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Im wondering.
Just seems to me that while standing up you are far more easy to hit then when you are back on your feet. |