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JoelF847 wrote:
Coffee Demon wrote:

I'd prefer to see a Star Wars style of communication network. No internet whatsoever, but some ability for powerful institutions to speak across a distance.

Too much internet on every world requires totally different skills and a type of cyber-game that I'm not interested in.

I'd rather there be internet like computers that required a research check or something to use as an option instead of knowledge checks. I agree that not having a cyber-hacking subsystem is the way to go, though allowing a hacking skill (separate from a more mechanical disable device) to allow for some hacking would be good.

You could still have lots of areas "off the grid" which didn't have local internets, and the PCs wouldn't be able to use them, like on newly discovered planets, derelict space stations with no power, etc.

I actually really want a hacking subsystem. I would love to play the hacker, cracking into security cameras and things à la Shadowrun, feeding information to my teammates, concealing our presence from security forces and misdirecting our enemies.

But I can also see how that wouldn't appeal to some people.