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Ok, so this is my first post here and I keep seeing that monks are a weaker class just about every place I look.

SO I'm going to run down my regular monk build, at least give you guys the gist of it, and we'll see what you guys think.

Ok, so lowerish levels you may have a bit of trouble, but honestly around level 5 plus is where you really start to shine.

At least a 15str. Would prefer higher, we'll assume for this rough build we'll assume a 15 point build so that gives us 2 14's a 13 and a 12 which is rather uncommon anyway. So we'll start with a human monk (Martial Artist) and forgo the feat at level 1 to get 2 (+2's) to your stats. We're going to say you're level 8. You probably have at least a +2 str item and the only real item you need is a purchased casting of magic fang +5 which from everything I've put together runs you just under 10k gold which you should easily have at this level.

Monk- Martial Artist

Str: 14 (+2 race) 16 (+2 item) for an 18 (+4)
Dex: 12
Con: 13 (+1 Level 4) 14 +2
Wis: 14 (+2 race) 16

HP: (8)+(5x7)+(8Favored)+(8Tough)= 59
AC: 10+ 1(Dex)3(wisdom)(1dodge)(2Class)=17 before items or spells.
Monk Bonus Feat
1: Dodge
2: Pick one
6: Pick one

Stunning Fist: DC 10+3wis+4CL= 17 (Yes it's low but really not a huge issue.

Level 1 feat: Toughness: +8hp
Level 3 feat: Dragon Style: +.5 of str on first atk and charge through rough terrain. Both are bloody amazing.
Level 5 feat: Dragon Ferocity: +.5 of str to all atks
Level 7 feat: Power Atk: - 2 atk for +6 dmg

SO at level 8 your atks will be
+ 15/15/10/10 OR +13/13/8/8 with PWR atk

This does not include exploit weakness which gives you a +2 (and going through any DR the target may have-PSH what zombies) to hit with you needing to roll 8(Monk level)+3 to beat a CR which to beat a CR 10 is less than 1.

DMG 1d10+ 8(str)+5(MF)+6(PWR ATK) for 1d10+19 on your first punch
Each other 1d10+ 6(str)+(5mf)+6(PWR ATK) for 1d10+17
dmg assuming 1 miss with the minimum 58 to 112 with no crits

Now This is assuming low stats and magic items being no really strong magic items about 15k gold ish. Considering a young red dragon CR 10 has an ac of a 22 and an avg HP pool of 115 even at minimum damage you'll drop it in 2 rounds, how is this underpowered... >.<