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I'm a 15 level magus and you know what I hate the most? Ancient Blue Dragons staked with defensive spells like: Mage Armor, Shield and Mirror Image. You know how difficult is to hit them? And how bothering are they to kill? I coudnt solo him!!! I had to get help from the freaking paladin! Now lets get serious. Put something invisible no see invisibility sucks for Magi. Also Mirror Image and Blur can get wasted a a quickened magic missile followed by a very simple dispel magic. And then you can just trow an evil monk to grapple the magus or do what they did to me, throw the monk, disarm me and flee...that was so so sad. ![]()
If he starts playing it from level 1 I think he can do it. Specially with a cheat-sheet. Like if you use spell combat you can do an attack and a spell and consider some thinguies like casting defensively etc etc etc. I think you can run him through the basics. If he wants to play a class let him do whatever he wants but try to reach a compromise that he will know his character. In my current table we had a barbarian that was always like: Ok what do I do, I can attack. But I dont really wanna use rage because its weird when I rage...like know your character dude lol ![]()
We are up against a lot of creature with Spell Resistant, Lamias, Dragons and other things we find SR difficult sometimes and taking that feat helped me a lot :) Force Punch seems like a perfect choice to use it 15d4, that can Crit, Pushes and is quickened seems like quite bothering to boot! :) I still think a Spell Perfected Blended Enervation can be stupidly crippling but not very on the character flavor. A the Ray Focused Magus on the other hand seems perfect for that though. ![]()
He is a standard Devish Dancing Magus. Mainly using the Intensified Shocking Grasp Combo and some nice Mirror Images and Displacement for pseudotanking. His main attacks are well placed hasted attacks using Spellstrike with the benefit of criting. Which he has on a 15-20 range with a +2 Icy Keen Scimitar he wields. The Feats he has are: Combat Casting, Craft Wondrous Item, Dervish Dance, Intensified Spell, Persistent Spell, Piercing Spell, Quicken Spell, Weapon Finesse, Weapon Focus: Scimitar. And the Arcana he has are Empowered Magic, Spell Shield (usually +5), Spell Blending: Resist Energy and Touch of Gracelessness and Critical Strike. Vampiric Touch and Force Punch sound interesting, 2 Intensified Force Punches in a round mean 30d4 Plus Melee atack damage. With 25% Crit Chance (ouch). And doing the same exercise with Vampiric Touch also looks promising I usually used Vampiric Touch as a last resort when healing was crippling. But 7d6 dmg that heal and that can crit sounds very annoying now that I come to review it with Spell Perfection. ![]()
I'm very torn for what to choose for one of the most important levels for the Magus, the campaign is loaded with spellcasters and we are about to face a lot them and specially a powerful Wizard King (maybe adapted/created epic level, yes our DM is very sadistic). So I want to really really get the best out of my buck and I was thinging to get some stuff for my 15th I get a Magus Arcana and a Level Feat considering this is my final level, I dont know what to choose, here are some interesting options I'm considering: 1st Option
2nd Option
IMO 1st Option seems very interesting. And also I dont know what other spell to Spell Blend Enervation seems a perfect choice, other than that I dont know what other 4th level Spell is the right choice. So I need input please HELP! |