Ghini

Malik Ventovi's page

149 posts. Alias of Oliver von Spreckelsen.


Full Name

Malik Ventovi

Race

Human

Classes/Levels

Evoker 3

Gender

Male

Age

17

Special Abilities

Bonded object (Amulet), Energy Ray

Alignment

Neutral

Strength 8
Dexterity 16
Constitution 12
Intelligence 18
Wisdom 10
Charisma 10

About Malik Ventovi

Malik Ventovi
male evoker 3
Neutral medium-sized humanoid (human, wizard favored)
Init +3, Senses Perception +0
Languages: Common, Draconic, Infernal, Abyssal, Celestial, Ignan
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AC 13 (+3 Dex), touch 13, flat-footed 10
HP 19 (2HD)
Fort +3, Reflex +4, Will +3
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Speed 30 feet (6 squares)
BAB +1, CMB +0
melee quarterstaff 0 (1w6-1)
ranged light crossbow +4 (1w8), +5 (1w8+1) within 30ft.
ranged touch energy ray (fire, cold, acid or electricity) +4 (1w6+2), +5 (1w6+3) within 30ft.
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Abilities Str 8, Dex 16, Con 12, Int 18, Wis 10, Cha 10
SQ bonded object (amulet), prohibited schools: divination and enchantment
Trait: Framed (dropout) = +2 ranks in spellcraft
Feats: Combat Casting, Lone Wolf, Spell Focus(Evocation), Point Blank Shot
Skills:
Appraise +10 (2 ranks),
Craft(Alchemy) +10 (2 ranks),
Knowledge (Arcana) +10 (2 ranks),
Knowledge (Dungeoneering) +8 (1 rank),
Knowledge (Engineering) +8 (1 rank),
Knowledge (Geography) +8 (1 rank),
Knowledge (History) +8 (1 rank),
Knowledge (Local) +8 (1 rank),
Knowledge (Nobility) +8 (1 rank),
Knowledge (The Planes) +8 (1 rank),
Knowledge (Religion) +8 (1 rank),
Linguistics +8 (1rk),
Spellcraft +12 (2 ranks) (+16 for casting spells in combat)

Possessions:
light crossbow, (29 bolts),
quarterstaff,
dagger,
spellbook,
3 vials (empty),
ink and paper,
robes,
traveller's outfit,
wand (acid splash, 28 charges) (from Yargin),
wand (magic missile, 23 charges, codeword: Igno) (from Cal out of the stash of Gaedren Lamm) (now: 21),
thunderstone,
garnet amulet (from Yargin),
acid flask,
backpack,
sack:
- light crossbow (from Yargin)
- dagger,
- light crossbow (from Gaedren Lamm)
- 4 pouches with 50cp each
- 2 pouches with 50sp each
- 100 sp from thugs

Harrow:
Edge of Anarchy: Demon's Lantern, 3 Harrow points [ ][ ][ ]

Money 643gs

Spellbook: (DC 14 + spell level, 15 + spell level for evocations)
0 level:
Resistence (Abj),
Acid Splash (Con),
Dancing Lights (Evo),
Flare (Evo),
Light (Evo),
Ray Of Frost (Evo),
Ghost Sound (Ill),
Disrupt Undead (Nec),
Touch of Fatigue (Nec),
Mage hand (Trans),
Mending (Trans),
Message (Trans),
Open/Close (Trans),
Arcane Mark (Uni),
Prestigitation (Uni)

1 level:
Grease (con)
Mage Armor (con),
Burning Hands (evo),
Magic Missile (evo),
Color Spray (ill),
Cause Fear (nec),
Ray of Enfeeblement (nec),
Expeditious Retreat (trans)

2 level:
Glitterdust (con)
Flaming Sphere (evo),

Prepared Spells (4/3):
0 Level:
Mage Hand
Flare
Message
Prestidigitation

1 Level:
Ray of Enfeeblement
Color Spray
Burning Hands

2 Level:
Glitterdust
Flaming Sphere

-------------------
School (Evocation):
1st Magic Missile (used)

XP: 3660 (6300)

And here the second part of my BIG Speech:

Spoiler:

Malik looks at the wand in his belt.

"Taking the things from Lamm and his cronies is okay. It is a redistribution of wealth to those that deserve it doing good deeds, from those who kidnapped children and did other dastardly deeds. But taking advantage of a city in turmoil? You both disgust me. That is nearly as low as the things Lamm has done. There are enough ways to get at money, that don't include murdering and pillaging while chaos rages in my home town. Perhaps we can even make a name for ourselves while protecting the city from its descent into chaos?"