Malifice's page

128 posts. No reviews. No lists. No wishlists.




Currently I am playing a Hungry Ghost Quingong Monk in the Serpents Skull AP, going by the name of Ogami Ittō (Lone wolf).

I am contemplating taking the Master Craftsman - (Profession: Feng Shui) and Craft Wonderous Item feats, and making wondrous items by 'channeling and capturing Qi' into items (Hungry ghost Quingong style).

Rationale:

First Ogami spends many days arranging fixed geometric patterns into the appropriate form and pattern in order to properly chanel and collect the correct Qi into a fountain. These geometric patterns include inscribing the correct Kanji (using expensive and exotic inks) and the burning of rare incense, and the alignment of esoteric objects to properly funnel the correct Qi into the fountain.

Spoiler:
In Game terms - I spend the required time and GP costs for item creation.

Ogami then meditates on the pool to manipulate and extract the collected Qi, and trap it into a focus to store and retain the Qi as a permanent magical item.

Spoiler:
Game terms - I make the required Profession: Feng Shui Skill check to finish the enchanting process.

Mechanically and fluff wise it's just like a Dwarven Fighter with the Master Craftsman (Blacksmith) feat + Craft Magic Arms and Armor and a 'Forge' churning out Magic Axes, Hammers, Swords and Enchanted Full Plate.

Instead however I am a Human Hungry Ghost Quiggong Monk with the Master Craftsman (Feng Shui) feat + Craft Wonderous Items and a 'Fountain' churning out Wondrous Items from captured Qi.

Whats the verdict on the above fellow posters?

Thematically appropropriate and good use of the above feats and skills?