Tpannon

Malick Rel's page

Organized Play Member. 115 posts. No reviews. No lists. No wishlists. 3 Organized Play characters. 2 aliases.



Scarab Sages

I have never played a cleric before, and my first time will be considerably simplified by being bound to the Core Rulebook only. I will either go for Nethys and take the Rune and Magic domains or Desna and take some combination of Travel, Liberation, and Luck domains.

I was thinking that using a reach weapon would be quite handy as I could spend my standard's casting spells and potentially make attacks of opportunity during my attacker's turns. This is all the more appealing when considering the Rune domain's first level power. I could as a standard place a rune in front of me, and then should a foe choose to attack me I might get both an attack of opportunity as well as a magic landmine.

A bit gimmicky I know, but the the concept tickles me.

I rolled a rather stunning set of scores : 16, 16, 15, 15, 15, 13 and was considering how to array them. Part of me wants to (adding human +2 in here) go with 18, 15, 13, 15, 16, 15. It is hard to turn down high strength, particularly with so many buff spells that would affect both myself and my allies.

Is this unnecessary? Should I focus more on stacking charisma and wisdom for channeling and spell DCs?

Any other advice is more than welcome!