| Race |
Tiefling |
| Classes/Levels |
Magus 7 |
| Gender |
Male |
About Malfias
.
.
Malfias
Male Tiefling Magus 3
CG Medium Outsider (native)
Init +4; Senses darkvision 60 ft.; Perception +0
--------------------
Defense
--------------------
AC 18, touch 14, flat-footed 14 (+4 armor, +4 Dex)
hp 24 (3d8+6)
Fort +5, Ref +5, Will +3
Resist cold 5, electricity 5, fire 5
--------------------
Offense
--------------------
Speed 30 ft.
Melee Unarmed strike +6 (1d3/x2)
Ranged Darkwood Longbow +7 (1d8/x3)
Special Attacks magus arcana (arcane accuracy +3), spellstrike
Spell-Like Abilities Darkness (1/day), Light (At will)
Magus Spells Prepared (CL 3):
1 (4/day) Color Spray (x2) (DC 14), Shocking Grasp (x2)
0 (at will) Acid Splash, Read Magic, Detect Magic, Arcane Mark
--------------------
Statistics
--------------------
Str 10, Dex 18, Con 14, Int 16, Wis 10, Cha 8
Base Atk +2; CMB +2; CMD 16
Feats Dervish Dance, Weapon Finesse
Traits Child of the Streets, Magical Lineage (Shocking Grasp)
Skills Bluff +1, Climb +4, Knowledge (arcana) +9, Knowledge (dungeoneering) +7, Knowledge (planes) +7, Perform (dance) +1, Sleight of Hand +9, Spellcraft +9, Stealth +6, Survival +0 (+2 to avoid becoming lost), Swim +4
Languages Common, Draconic, Infernal, Tien, Varisian
SQ arcane pool (+1) (4/day), prehensile tail, spell combat
Combat Gear Wand of Infernal Healing, Alchemist's fire (2); Other Gear Mithral shirt, Arrows (10), Arrows (5), Blunt arrows (10), Blunt arrows (10), Darkwood Longbow, Wayfinder (empty), Backpack, masterwork (4 @ 8 lbs), Bedroll, Belt pouch (3 @ 0 lbs), Flint and steel, Ink, black, Inkpen, Mess Kit, Pot, Common, Silk rope, Soap, Spell component pouch, Torch (6), Torch (3), Trail rations (5), Waterskin, 1405 GP, 1 SP, 9 CP
--------------------
Special Abilities
--------------------
Arcane Accuracy +3 (Su) 1 Arcane Pool: +3 to attack rolls until the end of your turn.
Arcane Pool (+1) (4/day) (Su) Infuse own power into a held weapon, granting enhancement bonus or selected item powers.
Damage Resistance, Cold (5) You have the specified Damage Resistance against Cold attacks.
Damage Resistance, Electricity (5) You have the specified Damage Resistance against Electricity attacks.
Damage Resistance, Fire (5) You have the specified Damage Resistance against Fire attacks.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Dervish Dance Use Dex modifier instead of Str modifier with scimitar
Magical Lineage (Shocking Grasp) A chosen spell counts as 1 level lower when metamagic feats are applied to it.
Prehensile Tail Your tail can retrieve small objects on your person as a swift action.
Spell Combat (Ex) Use a weapon with one hand at -2 and cast a spell with the other.
Spellstrike (Su) Deliver touch spells as part of a melee attack.
Wayfinder (empty) A small magical device patterned off ancient relics of the Azlanti, a wayfinder is typically made from silver and bears gold accents. With a command word, you can use a wayfinder to shine (as the light spell). The wayfinder also acts as a nonmagical (magnetic) compass, granting you a +2 circumstance bonus on Survival checks to avoid becoming lost. All wayfinders include a small indentation designed to hold a single ioun stone. An ioun stone slotted in this manner grants you its normal benefits (as if it were orbiting your head), but frequently reveals entirely new powers due to the magic of the wayfinder itself (see Seeker of Secrets page 51).
Note: This item costs only 250gp for members of the Pathfinder Society
Construction
Requirements Craft Wondrous Item, light; Cost 250 gp
--------------------
- Foundling in Cheliax, persecuted
- Escaped to Andoran, but similarly victimised due to Chelaxian history
- Took refuge in Absalom, found skills were good fit for PFS
- Increasingly disenchanted by Decemvirate's hoarding of power, thinks more should be done to help the common 'man'
* 2 SKILL POINTS TO SPEND *