Mogmurch

Malazzesh's page

81 posts. Alias of John M Baker.


Full Name

Malazzesh of Boom

Race

Goblin

Classes/Levels

Alchemist 2 | HP 20/20 | Init +3 | F+5 R+6 W+0 | AC 17, ff14, t14 | Per +9 | Fire resist 2

Gender

Male

Size

Medium

Age

17

Alignment

True Neutral

Languages

Common, Goblin, Draconic, Gnome

Strength 10
Dexterity 17
Constitution 14
Intelligence 16
Wisdom 10
Charisma 8

About Malazzesh

Malazzesh hails from a hidden enclave deep in the western mountains. Fascinated with explosives of all kinds, he spent much of his youth figuring out how many ways things burn, blow up, shed light, you name it. The hotter and brighter and louder, the better. His obsession with the BOOM is so great, he lacks some of the cruel tendencies of his fellow goblins. He cares more about fire and explosions than he does about causing suffering.

Combat Stats:

Init +3 (+3 Dex)
Fort +5 (+3 base, +2 Con)
Ref +6 (+3 base, +3 Dex)
Will +0 (+0 base)
HP 20 (8+8+4 Con) (assuming 5hp per level after 1st)
AC 17/ff 14/touch 14 (+3 Armor, +3 Dex, +1 Size)
BAB +1
CMB 0 (+1 BAB, 0 Str, -1 Size)
CMD 13 (10 +0 CMB +3 Dex)
Move 30'

Attacks:
Bomb +6 (1d6+4 fire damage, 5 splash damage, 10' splash, 1d6 burn, 10' range)
Torch +2 (1d2 bludgeon + 1d4+1 fire damage, 20/x2)
Alchemist's Fire +6 (1d6+1d4 fire damage, 1 splash damage, 5' splash, 1d6 burn for 1 round, 10' range)
Silver Light Mace +2 (1d4 bludgeon, 20/x2)
Tangleburn Bag +6 (1d6+1d4 fire damage, entangle, 20/x2, 10' range)
Flame Fountain Firework +2 (1d8+1d4 fire damage, 20/x2)

Goblin Racial Features:

Small Size, 30' move
Goblinoid Subtype
Darkvision 60'
Over-Sized Ears: +4 racial bonus to Perception

Alchemist (Fire Bomber) Class Features:

Weapon Proficiency: Simple Weapons, Bombs, Torches
Light Armor Proficiency
Alchemy: Use Extracts, +2 competence to Craft(Alchemy)
Fire Bombardier: fire bombs do +1 splash damage, only fire bombs get +Int damage, gain Throw Anything
Brew Potion
Mutagen
Fire Resistance 2
Poison Resistance +2
Poison Use
Discovery: Explosive Bomb

Feats:

Brew Potion
Throw Anything
Burn! Burn! Burn!: Alchemical and nonmagical fire causes +1d4 fire damage. +4 Reflex to prevent catching fire/putting out fire.

Skills:

Craft(Alchemy) +10 (2 bg ranks, +3 class, +3 Int, +2 competence)
Craft(Trapmaking) +10 (2 bg ranks, +3 class, +3 Int, +2 circumstance)
Disable Device +10 (2 ranks, +3 class, +3 Dex, +2 circumstance)
Knowledge(Arcana) +8 (2 ranks, +3 class, +3 Int)
Perception +9 (2 ranks, +3 class, 0 Wis, +4 racial)
Sleight of Hand +8 (2 ranks, +3 class, +3 Dex)
Spellcraft +8 (2 ranks, +3 class, +3 Int)
Survival +5 (2 ranks, +3 class, 0 Wis)
Stealth +13 (2 ranks, +3 class, +3 Dex, +4 size, +1 trait)

Traits:

Highlander: +1 Stealth, Stealth is a class skill, +2 in hills/mountains

Equipment:

Alchemy Crafting Kit (25 gp, 5 lbs)
Backpack (2 gp, 0.5 lb)
* Masterwork Thieves' Tools (100 gp, 2 lb)
* Formula Book (free, 3 lb)
* Masterwork Trapmakers' Tools (50 gp, 1 lb)
* 9 Torches (9 cp, 9 lb)
* 50' Twine (1 cp, 0.5 lb)
* Drill (5 sp, 1 lb)
* Saw (4 cp, 2 lb)
20 Tindertwigs (20 gp, --)
Bandolier (5 sp, --)
* 2 Smokesticks (40 gp, 1 lb)
* 5 Alchemist's Fire (100 gp, 5 lbs)
* Tangleburn Bag (150 gp, 5 lb)
Darkwood Armor (295 gp, 6.25 lbs)
Flame Fountain Firework (100 gp, --)
Silver Light Mace (25 gp, 2 lb)
Pickpocket's Outfit (free, 0.75 lb)

94 gp, 3 sp, 5 cp

Total Encumbrance: (25 lb without backpack) 44 lb

Light: 0-25 Medium 26-50 Heavy 51-75

Formulary:

Level 1: Bomber's Eye, Crafter's Fortune, Cure Light Wounds, Expeditious Retreat, Reduce Person, Shield

Prepared Extracts:

Mutagen: Dexterity

Extracts: Shield, 2 free slots

5 Bombs/day