Full Name |
Malachite Stoneheart |
Race |
Male Oread Monk (of the Sacred Mountain)/5 |
Classes/Levels |
|
Gender |
M |
Size |
M |
Age |
PFS #72457-8 |
Alignment |
LG |
Deity |
Torag |
Languages |
Terran, Common |
About Malachite Stoneheart
Malachite
Male oread monk (monk of the sacred mountain) 5 (Pathfinder RPG Advanced Player's Guide 114, Pathfinder RPG Bestiary 2 205)
LG Medium outsider (native)
Init +2; Senses darkvision 60 ft.; Perception +12
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Defense
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AC 22, touch 18, flat-footed 20 (+2 armor, +1 deflection, +2 Dex, +1 monk, +2 natural, +4 Wis)
hp 39 (5d8+11)
Fort +6, Ref +7, Will +9; +1 trait bonus vs. mind-affecting effects you are not already suffering from
Defensive Abilities iron limb defense; Immune disease
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Offense
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Speed 30 ft.
Melee mwk temple sword +6 (1d8+5/19-20+2 flurry) or
mwk temple sword flurry of blows +5/+5 (1d8+5/19-20+2 flurry) or
nunchaku +5 (1d6+5+2 flurry) or
nunchaku flurry of blows +4/+4 (1d6+5+2 flurry) or
unarmed strike +6 (1d8+5 plus 1d4 bleed+2 flurry) or
unarmed strike flurry of blows +5/+5 (1d8+5 plus 1d4 bleed+2 flurry)
Ranged javelin +5 (1d6+3)
Special Attacks flurry of blows, stunning fist (5/day, DC 16)
Spell-Like Abilities (CL 5th; concentration +4)
1/day—magic stone
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Statistics
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Str 16, Dex 14, Con 12, Int 11, Wis 18, Cha 8
Base Atk +3; CMB +7 (+9 grapple); CMD 24 (26 vs. grapple)
Feats Belier's Bite, Deflect Arrows, Improved Grapple, Improved Unarmed Strike, Power Attack, Stunning Fist, Toughness, Weapon Focus (unarmed strike)
Traits honored fist of the society, stoic dignity
Skills Acrobatics +15, Climb +8, Escape Artist +7, Intimidate +3, Knowledge (history) +5, Knowledge (religion) +5, Perception +12, Ride +6, Sense Motive +9, Stealth +6, Survival +4 (+6 to avoid becoming lost), Swim +7
Languages Common, Terran
SQ bastion stance, fast movement, ki pool (8 points magic), maneuver training, monk vow (vow of truth[UM])
Combat Gear oil of bless weapon (2), oil of magic weapon, potion of fly, wand of cure light wounds, alchemist's fire (2); Other Gear javelin (2), mwk temple sword[APG], nunchaku, boots of elvenkind, bracers of armor +2, cloak of resistance +1, ring of protection +1, wayfinder[ISWG], backpack, bedroll, belt pouch, blanket[APG], canteen[UE], fleshgem (spikes)[ARG], hemp rope (50 ft.), soap, trail rations (5), 2,940 gp, 8 sp, 9 cp
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Special Abilities
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Bastion Stance (except mind-affecting or teleportation) (Ex) Cannot be moved if you start and end the round in the same space.
Belier's Bite When you damage an opponent with an unarmed strike, you deal an extra 1d4 bleed damage.
Darkvision (60 feet) You can see in the dark (black and white only).
Deflect Arrows (1/round) While have an empty hand, negate one ranged weapon hit you are aware of (unless from a massive weapon).
Fast Movement (+10 ft.) The Monk adds 10 or more feet to his base speed.
Flurry of Blows +3/+3 (Ex) As full-rd action, higher BAB and combo unarmed/monk wep as if two-weapon fighting.
Immunity to Disease You are immune to diseases.
Improved Grapple You don't provoke attacks of opportunity when grappling a foe.
Improved Unarmed Strike Unarmed strikes don't cause attacks of opportunity, and can be lethal.
Iron Limb Defense (Ex) +2 Shield AC if you start and end your turn in the same space.
Ki Pool (8/day) (Su) You have a ki pool equal to 1/2 your monk level + your Wisdom modifier.
Maneuver Training (Ex) CMB = other BABs + Monk level
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Stunning Fist (5/day, DC 16) You can stun an opponent with an unarmed attack.
Vow of Truth (+1 ki) The monk is not allowed to deliberately speak any lies, including bluffing, stating half-truths with the intent to deceive, exaggerating, telling white lies, and so on. This applies to all forms of communication. If presented with circumstances where