Tracker1 wrote:
Cure doesn't reduce damage as in "reduce the damage you take." It heals you. I don't think you can play it because it just doesn't apply in this situation. You can play it before you Explore, after you move, after the encounter is over, before a second encounter, etc. But not in the middle of taking damage. Doesn't make sense.
Michael Brock wrote: It was intentional to leave out multi part story arcs, especially with some of the recent ones needing to be played in order to achieve certain boons. I would rather leave those for local game days so coordinators can schedule themed game days and the like in their local areas. Another question: how many sessions does it take to level up after the Intros? I want to gauge what level I'd be for picking further sessions. Thanks for all the help, everybody!
Seth Gipson wrote:
Yes, thanks. I notice you're in Carbondale. I live in Du Quoin. I'm running Serpent's Skull on Friday nights (about every other or so). I have some guys that I game with on Saturdays. Do you run PFS at Castle Perilous? I know a young man who makes it over there on occasion (he's a regular in my Tuesday game group at the Marion Library).
Michael Brock wrote:
Thanks for the help! Is there a particular storyline that the numbers follow or are they independent adventures for taking PFS characters through various levels? I don't necessarily want a campaign but several scenarios tied together is fun. How does the numbering system work?
Last year, due to short-sighted scheduling on my part, I was ale to play the first two PFS Intro scenarios but not the third. I'd like to use my same character this year, but not sure if I should play the third intro or jump into something else. Won't playing the third get me leveled up? Speaking of something else, what would be the next step? The 4-1 and up scenarios? Is that the new season? Just a bit curious on how the progression should go. Thanks! |
