Male Enca Druid 1 HP 10/10| AC 14| T 11| FF 13| Fort +4| Ref +1| Will +6| Init +1 Perc +8 Dark Vision 120 ft | Concentration +6(see char info)
Mahkah will follow the others while ordering his elemental to get there from a less walked direction if it seems impossible to get the elemental there without prying eyes he will dismiss it and re summon it at the Inn in the room
Male Enca Druid 1 HP 10/10| AC 14| T 11| FF 13| Fort +4| Ref +1| Will +6| Init +1 Perc +8 Dark Vision 120 ft | Concentration +6(see char info)
Mahkah will follow the others while ordering his elemental to get there from a less walked direction if it seems impossible to get the elemental there without prying eyes he will dimiss it and re summon it at the Inn in the room
Male Enca Druid 1 HP 10/10| AC 14| T 11| FF 13| Fort +4| Ref +1| Will +6| Init +1 Perc +8 Dark Vision 120 ft | Concentration +6(see char info)
realized i never specified which spell I replaced for sumon natures ally, it will be snowball
Male Enca Druid 1 HP 10/10| AC 14| T 11| FF 13| Fort +4| Ref +1| Will +6| Init +1 Perc +8 Dark Vision 120 ft | Concentration +6(see char info)
trying to get a grasp of the combat map and heights in a 3d space do you think you could make a legend for the colours so I know what I can get a better Idea of What I am looking at? I know it would likely make sense had I been looking at it the whole time but I can't make heads or tails out of it and how it would be represented in 3d space for the walls and such
Male Enca Druid 1 HP 10/10| AC 14| T 11| FF 13| Fort +4| Ref +1| Will +6| Init +1 Perc +8 Dark Vision 120 ft | Concentration +6(see char info)
Sorry for the long stop in posts at first it was because of transitioning back to western life but that took about a week after that in truth it was just breath of the Wild to fun to stop but I'm back and have read through all the game posts so I should be able to contribute(sorry for making you take my actions Rostam)
Male Enca Druid 1 HP 10/10| AC 14| T 11| FF 13| Fort +4| Ref +1| Will +6| Init +1 Perc +8 Dark Vision 120 ft | Concentration +6(see char info)
sorry I haven't been posting been very busy with work and reports to write as well as all the preparations for leaving Japan so give it a few more days and I'll go back and start posting and contributing again
Male Enca Druid 1 HP 10/10| AC 14| T 11| FF 13| Fort +4| Ref +1| Will +6| Init +1 Perc +8 Dark Vision 120 ft | Concentration +6(see char info)
no need for things like that....but boss will need my share....probably mahkah says as he grabs the black stones and holds them up here take some...we must hurry now people are moving below...and flying thing retreated...
Male Enca Druid 1 HP 10/10| AC 14| T 11| FF 13| Fort +4| Ref +1| Will +6| Init +1 Perc +8 Dark Vision 120 ft | Concentration +6(see char info)
mahkah steps back again to (L,7) and attacks and reloads again
Male Enca Druid 1 HP 10/10| AC 14| T 11| FF 13| Fort +4| Ref +1| Will +6| Init +1 Perc +8 Dark Vision 120 ft | Concentration +6(see char info)
mahkah confused as to why they are being attack steps back at fires(sounds incorrect but can't think of a better word) the sling and reloads it.
Male Enca Druid 1 HP 10/10| AC 14| T 11| FF 13| Fort +4| Ref +1| Will +6| Init +1 Perc +8 Dark Vision 120 ft | Concentration +6(see char info)
mahkah slightly confused due to the explosion and separating of the party follows vreni ....she must know where to go...
Male Enca Druid 1 HP 10/10| AC 14| T 11| FF 13| Fort +4| Ref +1| Will +6| Init +1 Perc +8 Dark Vision 120 ft | Concentration +6(see char info)
the giant centipede is summoned at (w,8) and moves up to attack R3
Male Enca Druid 1 HP 10/10| AC 14| T 11| FF 13| Fort +4| Ref +1| Will +6| Init +1 Perc +8 Dark Vision 120 ft | Concentration +6(see char info)
Mahkah backs away and starts casting summon natures ally
Male Enca Druid 1 HP 10/10| AC 14| T 11| FF 13| Fort +4| Ref +1| Will +6| Init +1 Perc +8 Dark Vision 120 ft | Concentration +6(see char info)
Mahkah takes a step back 5ft step back and casts snowball at R1
Male Enca Druid 1 HP 10/10| AC 14| T 11| FF 13| Fort +4| Ref +1| Will +6| Init +1 Perc +8 Dark Vision 120 ft | Concentration +6(see char info)
.....he is very confident despite being outnumbered....why are we even fighting
Male Enca Druid 1 HP 10/10| AC 14| T 11| FF 13| Fort +4| Ref +1| Will +6| Init +1 Perc +8 Dark Vision 120 ft | Concentration +6(see char info)
initiative: 1d20 + 1 ⇒ (7) + 1 = 8
Male Enca Druid 1 HP 10/10| AC 14| T 11| FF 13| Fort +4| Ref +1| Will +6| Init +1 Perc +8 Dark Vision 120 ft | Concentration +6(see char info)
Perception to find out where the wing beats are coming from: 1d20 + 8 ⇒ (3) + 8 = 11
Male Enca Druid 1 HP 10/10| AC 14| T 11| FF 13| Fort +4| Ref +1| Will +6| Init +1 Perc +8 Dark Vision 120 ft | Concentration +6(see char info)
just a note since you would all know but mahkah doesn't carry money on him due to a being a slave and b doesn't have the carrying capacity so if we go this way someone will have to pay for me
Male Enca Druid 1 HP 10/10| AC 14| T 11| FF 13| Fort +4| Ref +1| Will +6| Init +1 Perc +8 Dark Vision 120 ft | Concentration +6(see char info)
there is no max range for the eidolon for either its movement or for speaking as long, even if it were to die it wouldn't die it would just return to its plane or in this case it would return to being lesser spirits so unless the eidolon is telling me to return it I won't. also I will fail the climb check with a ten since I thought hide shirt armour didn't have a penalty but upon double checking it turns out I was wrong and it does my mistake sorry for that, so could someone help me out
Male Enca Druid 1 HP 10/10| AC 14| T 11| FF 13| Fort +4| Ref +1| Will +6| Init +1 Perc +8 Dark Vision 120 ft | Concentration +6(see char info)
no need for subtlety anymore spirit of water change targets
Male Enca Druid 1 HP 10/10| AC 14| T 11| FF 13| Fort +4| Ref +1| Will +6| Init +1 Perc +8 Dark Vision 120 ft | Concentration +6(see char info)
serpent bite;damage: 1d20 + 2 ⇒ (13) + 2 = 151d6 + 1 ⇒ (6) + 1 = 7
Male Enca Druid 1 HP 10/10| AC 14| T 11| FF 13| Fort +4| Ref +1| Will +6| Init +1 Perc +8 Dark Vision 120 ft | Concentration +6(see char info)
go serpent attack the two guards and flee if you are in grave danger let me know and I will return you if I can
Male Enca Druid 1 HP 10/10| AC 14| T 11| FF 13| Fort +4| Ref +1| Will +6| Init +1 Perc +8 Dark Vision 120 ft | Concentration +6(see char info)
if we need healing we will likely be fighting...better summon
Male Enca Druid 1 HP 10/10| AC 14| T 11| FF 13| Fort +4| Ref +1| Will +6| Init +1 Perc +8 Dark Vision 120 ft | Concentration +6(see char info)
"... I think no formation is best.... since we would stick out....best place to hide a tree is in a forest...if there are lots of people moving we could hide with them.... I think bold is best"Mahkah says again in a monotone
Male Enca Druid 1 HP 10/10| AC 14| T 11| FF 13| Fort +4| Ref +1| Will +6| Init +1 Perc +8 Dark Vision 120 ft | Concentration +6(see char info)
"... I don't understand why do we need to be secretive...is there a curfew...will we be searched changing sectors...I know very little of this city..." Mahkah asks in a monotone I actually don't know anything since i didn't think my character would
Male Enca Druid 1 HP 10/10| AC 14| T 11| FF 13| Fort +4| Ref +1| Will +6| Init +1 Perc +8 Dark Vision 120 ft | Concentration +6(see char info)
Mahkah nods and starts making a fake
Male Enca Druid 1 HP 10/10| AC 14| T 11| FF 13| Fort +4| Ref +1| Will +6| Init +1 Perc +8 Dark Vision 120 ft | Concentration +6(see char info)
Something is odd why so simple a mission given too four people surely one person would be enough Mahkah thought to himself before looking at the scroll case for any details or marking that may indicate importance sense motive to see if the boss has hidden something important: 1d20 + 8 ⇒ (19) + 8 = 27 Mahkah decides to only move once the boss is finished and has given the go ahead to leave
Male Enca Druid 1 HP 10/10| AC 14| T 11| FF 13| Fort +4| Ref +1| Will +6| Init +1 Perc +8 Dark Vision 120 ft | Concentration +6(see char info)
".....Their Armour... wasn't all metal some was dyed leather....."
Male Enca Druid 1 HP 10/10| AC 14| T 11| FF 13| Fort +4| Ref +1| Will +6| Init +1 Perc +8 Dark Vision 120 ft | Concentration +6(see char info)
I think WBL will be fine mainly since it makes your job easier in that you don't have to come up with arbitrary exp point values for things and makes it so that we don't just have to be murder hobo's. The only concern I have would be My character since his goal isn't obtaining money or fame it's freedom. Another point of question for you regarding my character would be what about the fact that I'm a slave and thus don't have claim on any money do I not level or do I level but don't receive monetary rewards? Also it will shift our focus from just personal goals to personal goals plus whatever we can get our grubby little hands on which adds and forces a more selfish outlook which I think will mesh nice with a thieves game. |