| Magusman |
Let's look at the attack roll rules:
"Your attack bonus with a melee weapon is the following: Base attack bonus + Strength modifier + size modifier
With a ranged weapon, your attack bonus is the following: Base attack bonus + Dexterity modifier + size modifier + range penalty" CRB pg. 179
So clearly, if a weapon is considered a melee weapon at the time of attack, it uses strength, and the only alternative is it being considered (at the time of attack) a ranged weapon. Now let's look at the ability score description:
"You apply your character’s Dexterity modifier to:
• Ranged attack rolls, including those for attacks made with bows, crossbows, throwing axes, and many ranged spell attacks like scorching ray or searing light." CRB pg. 16, emphasis mine.
What is the throwing axe listed as?
"Light Melee Weapons
Axe, throwing" CRB pg. 142The throwing axe is listed as a melee weapon, but the rules also say when throwing it you apply your dex mod to the attack roll, which the rules only state to be the case for ranged weapons. The rules are only working if at least some things that say "ranged weapon" check how you actually use them.
Ignoring that you're drawing false equivalencies between throwing weapons and the handedness of a bastard sword (something that has been explicitly addressed by staff and is not a decent comparison) earlier in post, I object to your example of throwing axes. You say "when throwing it you apply your dex mod to the attack roll, which the rules only state to be the case for ranged weapons." as the crux for your argument for them being ranged weapons, but the rules never refer to them changing their weapon category and the "You apply your character’s Dexterity modifier to:" section you quoted only references "ranged attacks" not "ranged weapons" (attacks=/=weapons) and even lists spells, which are also not ranged weapons.
You can make ranged attacks with any number of melee weapons, improvised weapons and even spells, but that doesn't make them ranged weapons. The ability score section is a clear example of specific trumps general applying. The (very) general rule (given weapon finesse, tiny creatures using dex for melee etc etc) of strength for melee weapons, dexterity for ranged weapons, is established in one section, then the ability score section specifically lists out both ranged weapons and non ranged weapon examples of things that can make ranged attacks using dexterity.
And IF you decide that they should be treated as ranged weapons because they can be used to make ranged attacks it seems odd to say that they also aren't ranged weapons for all the eldritch archer's class features that specify ranged weapons based on timings of possible events in a 6 second round of combat.
I think the problem here is a lack of clarity/consistency in the core rulebook to establish it indisputably, but I still believe the two paizo staff members addressing the melee vs ranged weapon topic pretty much directly is the closest thing I have to go on as nothing has directly contradicted their stance yet, even if those posts are quite dated at this point.